Skip to main content
eScholarship
Open Access Publications from the University of California

UC Irvine

UC Irvine Previously Published Works bannerUC Irvine

Single-strips for fast interactive rendering

Abstract

Representing a triangulated two manifold using a single triangle strip is an NP-complete problem. By introducing a few Steiner vertices, recent works find such a single-strip, and hence a linear ordering of edge-connected triangles of the entire triangulation. In this paper, we extend previous results [10] that exploit this linear ordering in efficient triangle-strip management for high-performance rendering. We present new algorithms to generate single-strip representations that follow different user defined constraints or preferences in the form of edge weights. These functional constraints are application dependent. For example, normal-based constraints can be used for efficient rendering after visibility culling, or spatial constraints for highly coherent vertex-caching. We highlight the flexibility of this approach by generating single-strips with preferences as arbitrary as the orientation of the edges. We also present a hierarchical single-strip management strategy for high-performance interactive 3D rendering.

Many UC-authored scholarly publications are freely available on this site because of the UC's open access policies. Let us know how this access is important for you.

Main Content
For improved accessibility of PDF content, download the file to your device.
Current View