(align: "=><=")[(text-style: "bold")[(css: "font-size: 120%")[Gazing of the deer]]]
(display: "Setting Environments")
(display: "Status")
<img src="http://ssh.goatskin.kr/~qppepdp/images/hunting-camp.jpg" class="center" width="80%"/>
Hoooray! The hunting festival is started!
You're the hunter who participated in the festival.
You decided to hunt a deer in the mysterious Santa Cruz Forest, and now you just arrived at the forest.
(if: ($retry is 0))[(text-style: "shudder")[**Hunting should be succeeded...**]](else:)[(text-style: "blurrier")[Hunting should be succeeded...]]
Are you ready to start hunt for fame and money?
[[*I'm ready!*|Entrance of the forest]] - Entrance of the forest{
(set: $items to (a: "trap", "light", "food"))
(set: $current_time to 18 * 60 - 20)
(set: $repeat_cnt_in_fog to 0)
}`[Entrance of the forest]`
(display: "Status")
(if: $current_hour < 17)[
It's a good weather to hunt. [[Let's go!|First trace]]
](else:)
[You walked a long way and finally arrived at the entrance of the forest.
It's getting dark, so it will be dangerous to enter the forest now.
You can wait until the sun rising, but if you enter too late, the deer will go farther and farther.
[[Let's go! I cannot wait until morning!|First trace]]
(link: "Let's wait until morning...")[(set: $current_hour to 8)(set: $current_minute to 40)(set: $current_time to $current_hour * 60 + $current_minute)(goto: "Entrance of the forest")]]
`[First trace]`
(display: "Status")
You entered the forest, and there are a footprint of some animal!
What will you do?
[[Investigate in detail, using some times.|What footprint says]]
[[We don't have a time! Follow the direction of footprint.|Lot in the forest]]`[What footprint says]`
(set: $current_time to $current_time + 20)
(display: "Status")
(if: $current_hour < 17)[You found that the footprint is not the deer's one.
It turned out that it's (text-style: "rumble")[wolves' footprint!]
It seems like there are wolves in this forest, so (colour: red)[you need to be careful...]]
(else-if: not ("light" is in $items))[Since it's too dark, you could not see the footprint in detail. Some light maybe helpful...]
(else:)[Using the light, you found that the footprint is not the deer's one.
It turned out that it's (text-style: "rumble")[wolves' footprint!]
It seems like there are wolves in this forest, so (colour: red)[you need to be careful...]]
[[Go on the way|Lot in the forest]]`[Lot in the forest]`
(display: "Status")
<img src="https://media.moddb.com/cache/images/mods/1/27/26216/thumb_620x2000/ScreenShot163.jpg" class="center" width="80%"/>
You arrived at an empty lot.
You may take a rest, or do something else...
[[Go out to find some water|Pond]]
[[Take a rest|Visiting of danger]]
[[Leave and go north|Crossroads]] - towards crossroads
<!--(link: "Get some material nearby")[(put: "twig" into $items)
(set: $current_time to $current_time + 1)(goto: "Lot in the forest")] -->
<!-- TODO: Adjust $passed_day according to changes of current time -->`[Pond]`
(display: "Status")
<img src="http://ssh.goatskin.kr/~qppepdp/images/pond-in-forest.jpg" class="center" width="80%" />
You arrived at a wonderful pond in the forest.
(link: "Drink and pour some water")[(display: "Drink and pour some water")]
[[Investigate around the pond|Deer's footprint]]
[[Go east|Crossroads]]
`[Visiting of danger]`
(set: $current_time to $current_time + 40)(display: "Status")
(if: $current_hour < 17)[You take an enough rest. It's time to [[move on|Crossroads]]]
(else:)[\
<img src="http://ssh.goatskin.kr/~qppepdp/images/gazing-of-wolves.png" class="center" width="80%"/>
You heard growling sound of an wolf near by.
There are the glitter of one's eyes in the bush...
[[Next|Saved by deer]]
]
Water is so tasty!
Thirsty has gone, and it seems like you can do anything much better :)
For further hunting, you poured some water in the bottle.
> Water is added into the items! <
(set: $items to ($items + (a: "water")))`[Deer's footprint]`
(display: "Status")
You found a footprint of the deer!
When looking carefully, it seems like it's that of baby deer.
[[Go back|Pond]]
[[Stake out and wait...|Deer at the pond]]
(if: "trap" is in $items)[[[Set a trap to catch deer and wait|Trapped deer]]]`[Deer at the pond]`
(display: "Status")
<img src="http://ssh.goatskin.kr/~qppepdp/images/deer-in-pond.png" class="center" width="80%"/>
You found the deers drinking water!
They look so peaceful and beautiful, and one deer comes to you, grazing with its wondrous eyes.
It seems like it's saying you to follow them.
[[Wait and follow the deers.|In the fog]]
[[It's a chance. Attack and capture all of them.|Successful hunting, but...]]After an hour, you found a deer trapped by your traps.
The hunting was successful, and you took the deer and [[left the place.|Successful hunting, but...]]`[Crossroads]`
(display: "Status")
<img src="http://ssh.goatskin.kr/~qppepdp/images/crossroads.jpg" class="center" width="80%"/>
After walking a while, you arrived at the crossroads.
There are several ways that you can go.
In which way do you want to go?
[[Go north]] - Temple
[[Go west]] - Pond
(unless: "compass" is in $items)[\
[[Go east]] - Road
]\
[[Go south|Lot in the forest]] - Lot
`[Injured deer]`
(set: $current_time to $current_time + 20)(display: "Status")
There is a //exhausted deer// in the road.
The deer is almost dying and looks like //it needs some water desperately.//
(if: "water" is in $items)[[[Give water to save the poor deer...|Gratitude of deer]]]
<!-- RED --> [[Capture the poor deer without hesistance.|Death throes]]
[[Go back for a while.|Crossroads]] - Crossroads(set: $blur_lst to (a: (css: "filter: blur(0px);"), (css: "filter: blur(1px);"), (css: "filter: blur(2px);"), (css: "filter: blur(3px);"), (css: "filter: blur(4px);"), (css: "filter: blur(5px);"), (css: "filter: blur(6px);"), (css: "filter: blur(7px);")))\
(set: $css to ($blur_lst's ($repeat_cnt_in_fog + 1)))
$css[\
`[In the fog]`
(display: "Status")
Following the deers, you noticed that you are in //a thick fog//.
You can see them anymore, and //you're left alone in this fog//...\
]
(if: ("compass" is in $items))[\
**But using the mysterious compass you got from the cave, you are able to keep follow the deers!!!** (goto: "Secret of the forest")\
]
$css[\
(link: "Go forward")[(set: $repeat_cnt_in_fog to ($repeat_cnt_in_fog + 1))(if: ($repeat_cnt_in_fog > 3))[(goto: "Lost in the fog")](else:)[(goto: "In the fog")]]
(link: "Go to left")[(set: $repeat_cnt_in_fog to ($repeat_cnt_in_fog + 1))(if: ($repeat_cnt_in_fog > 3))[(goto: "Lost in the fog")](else:)[(goto: "In the fog")]]
(link: "Go to right")[(set: $repeat_cnt_in_fog to ($repeat_cnt_in_fog + 1))(if: ($repeat_cnt_in_fog > 3))[(goto: "Lost in the fog")](else:)[(goto: "In the fog")]]
(link: "Go backward")[(set: $repeat_cnt_in_fog to ($repeat_cnt_in_fog + 1))(if: ($repeat_cnt_in_fog > 3))[(goto: "Lost in the fog")](else:)[(goto: "In the fog")]]\
]
<!--
(link: "Go forward")[(set: $current_pos to (a: $current_pos's 1st, $current_pos's 2nd + 1))(goto: "In the fog")]
(link: "Go to left")[(set: $current_pos to (a: $current_pos's 1st - 1, $current_pos's 2nd))(goto: "In the fog")]
(link: "Go to right")[(set: $current_pos to (a: $current_pos's 1st + 1, $current_pos's 2nd))(goto: "In the fog")]
(link: "Go backward")[(set: $current_pos to (a: $current_pos's 1st, $current_pos's 2nd - 1))(goto: "In the fog")]
-->(set: $repeat_cnt to 0)
You captured the innocent deer. You hurted or even killed it. Your clothes are stained with blood, and trailing body of the deer make a bloody road.
Are you satisfied? <!-- Make this sentence bigger & offensive as repetition of user's hesistancy -->
[[Yes|Really?]]
[[...|Regret]]`[Tragedy]`
(text-style: "shudder")[(text-color: "red")[You are surrounded by wolves!]] These fierce animals followed the smell of dead deer, cutting you off from any chance of the retreat.
You see the (link: "back.")[(print: "back.")(display: "Red gazing")](if: $repeat_cnt > 2)[
What can you do? (text-color: "red")[You already destroyed it.]
[[Next|Tragedy]]
](else:)[You captured the innocent deer. You hurted or even killed it. Your clothes are stained with blood, and trailing body of the deer make a bloody road.
(set: $lst to (a: (css: "font-size: 110%"), (css: "font-size: 135%;color: red"), (css: "font-size: 150%;color: red"), (css: "font-size: 170%")))
(set: $css to ($lst's ($repeat_cnt + 1)))
$css[Are you satisfied?] <!-- change the font-size and color according to $repeat_cnt -->
(link: "...")[(set: $repeat_cnt to $repeat_cnt + 1)(goto: "Regret")]
]`[Secret of the forest]`
The hunter found out the beautiful place with full of animals, trees, grasses, and water. He cannot destroy this peaceful space, and decide to go back and stop hunting.
Sacred and mysterious deer is gazing at the hunter leaving the forest.
It seems like the deer is not only gazing at the hunter, but beyond its world.
[[End]]Suddenly, one deer showed up from other bush.
The deer stared at you, and the wolves swooped down the deer.
The deer swiftly escaped the place, and the wolves left the place to chase the deer.
Thanks to the deer, you escaped the place succesfully.
[[Next|Crossroads]]`[Temple]`
<img src="http://statelywallpaper.com/wp-content/uploads/2018/07/Temple-In-Forest-HD-8K.jpg" class="center" width="80%" />
Oh, what a mysterious temple...
There is an entrance to the temple in the forest.
[[Get into the temple|Temple]]
[[Go back to the crossroads|Crossroads]]You hear the sound of water flows. Finally, you find the pond over there.
[[Go to the pond|Pond]]
[[Go back to the crossroads|Crossroads]]`[East road]`
(display: "Status")
There is a trail of an animal on the road! Definitely it is deer's trail...
[[Follow the trail...|The trail]]It is an old temple. When you get into the temple, all the things are rusty.
But you find a huge painting inside there.
[[See the painting|Painting]]
[[Get out from the temple|Go north]]The painting depicts a mysterious white deer and a beautiful woman at the pond.
You see the title of the painting,
(align: "=><=")[(text-style: "blurrier")[*`Goddess Artemis and her sacred deer`*]]
While looking at the painting, the deer in the painting suddenly moves just like it's alive, and disappears with the fog.
You may see something (text-colour: "green")[at the pond.]
[[Get out and go back to the crossroads|Crossroads]]Although the trail is quite long, [[you keep tracking of it.|Injured deer]]The deer wakes up, and moves toward the east slowly.
Following the deer, you found an entrance of the [[cave.|Cave]]The deer cries out for a while, and then the crying becomes quietened.
You keep dragging the body of the deer, [[toward the outside of the forest.|Successful hunting, but...]](set: $items to ($items + (a: "compass")))
(display: "Status")
You found a golden compass in the cave.
> Compass is added into the items! <
Also, there is a description in the wall.
(align: "=><=")[(text-style: "blur")[*Sacred deer of the goddess show the way to the owner of the compass.*]]
[[Go back to the crossroads|Crossroads]]Gazing of the deer - The END
<img src="http://ssh.goatskin.kr/~qppepdp/images/gazing-of-deer.png" class="center" width="80%" />
p.s.
Through this game, I want to see whether (text-color: "skyblue")[*players can decide not to hunt deer*] even though the game emphasized that the purpose of the game is (text-color: "skyblue")[*to hunt deer*.]
(text-color: "skyblue")[*I don't want players to be under the control of the game*,] instead, I wanted them to decide with their own feeling, and think carefully whether they should follow the wrong and weird description.
In this game, deers are depicted as a mysterious, sacred and kind animal; they even help the player when the player is about to be attacked by wolves at the lot in late night. This makes the player feel uncomfortable when the player decides to hunt deers.(set: $current_time to $current_time + 20)(set: $current_minute to $current_time % 60)(set: $current_hour to (floor: $current_time / 60) % 24)
Time: $current_hour:(if: $current_minute < 10)[0]$current_minute
Items: $items
(text-style: "shudder")[Are you satisfied?]
[[Yes|Tragedy]]
[[...|Regret]]`[Lost in the fog]`
You were not able to escape the fog, and died by exhaustion.
(css: "font-size: 80%")[Hint: Find a mysterious compass to find a way in the fog. It's in the eastern cave in the forest.]
[[Next|You died]](align: "=><=")[(text-color: "red")[(css: "font-size: 200%;color: 'red';")[You died.]]
[[Retry|Hunting Camp]]<img src="http://ssh.goatskin.kr/~qppepdp/images/gazing-of-deer-red.png" class="center" width="80%"/>
The eyes of the dead deer are staring at the hunter, or at you watching this through the monitor.
(set: $retry to 1)
(css: "font-size: 80%")[Hint: Search northern and eastern side of the forest before hunting the deer. You may find the secret of the forest.]
[[Next|You died]]