<h1>Prison Escape</h1> [[Begin|Start of Game (Wake Up)]] A faint voice can be heard calling for your attention <i>(css: "font-size: 75%;")[[["Get Up! Hey!"|Wake Up Scene #1]]]</i><i>(css: "font-size: 80%;")[[["Hey, Wake Up Already God Damnit!"|Wake Up Scene #2]]]</i><i>"Finally! Took you long enough. I was beginning to think I would have to leave you behind."</i> [[Examine Your Surroundings|Surroundings Details/Name]] [["Where are we?"|Reply to Where/Name]] [["What Happened?"|Reply to What/Name]] (if: $What1 is true and $Where1 is true and $Examine1 is true)[[["Did You Find A Way Out Yet?"|Escape #1]]]You look around and notice you're held inside a stone-walled cell, you also find a hay stack that suffices as a bed. You look down and see that you're still wearing your hooded cloak and have your scarf around your neck, but your hands are shackled together, connected by a chain-link. You walk closer to the barred entrance in front of you and see your elven team-mate standing across from you in another cell. You notice him playing with a small object in his hands while trying to grab your attention. (set: $Examine1 = true) [[Go Back|Wake Up Scene #2]][(if: $Examine1 is true)[Elf:]<i>"Don't you remember? We're all thieves. You, me, and 3 others have been working together for years. After we all grew up in the slums, we made our way out working together. After doing a bit of exploring, we discovered this castle. So we were trying to search this castle we thought was abandoned, but we all got seperated from the traps. Afterwards, you and me got reunited but we were surrounded by guards and you got knocked out for trying to fight back. They dragged me here, while they carried you. "</i>] <style> img {max-width:100%; max-height:100%;} </style> <img src=https://i.pinimg.com/originals/d1/e4/15/d1e4159d89228c7a407a3f2b12290bd9.jpg> </div> (if: $Examine1 is true)[Elf:]<i>"Don't tell me the guards hit your head that hard. Please tell me you at least remember your name." (if: (history:) contains "Name Intro")[[["Yeah, It's $name"|Wake Up Scene #2]]] (else:)[[["Of Course I Do"|Name Intro]]] (set: $What1 = true)(if: $Examine1 is true)[Elf:]<i>"We're currently held in the lower section of the castle, inside the dungeon"</i> (if: $Examine1 is true)[Elf:]<i>"Don't tell me the guards hit your head that hard. Do tell me you remember your name."</i> (if: (history:) contains "Name Intro")[[["Yeah, It's $name"|Wake Up Scene #2]]] (else:)[[["Of Course I Do"|Name Intro]]] (set: $Where1 = true)(set: $name to (prompt: "What is your name?", "")) (set: $name1 = true) (if: $Examine1 is true)[Elf:]<i>[["At Least You Remember That"|Wake Up Scene #2]]</i>Elf: <i>"Yeah, I did."</i> *Elf opens his hands and shows you a poorly made lockpick* Elf: <i>"It's not much, but it'll get the work done. Now do you want to lockpick or stand watch for guards? I'm alright with whatever."</i> [["Toss it over here, I'll do it."|Lockpicking #1]] [["You do it, I'll stand watch for you."|Stand Guard #1]]*Elf tosses the makeshift lockpick towards you* *You begin trying to unlock your door.* Elf: <i>"Hurry. There's no telling when they'll show up."</i> *You push open your cell door.* *You chuckle and walk over to Elf's door* $name: "Stop worrying, otherwise I'll leave you here. No room for cynics on the team." *Soon after, you unlock Elf's door. But as you try to unlock his shackles, the lockpick breaks.* $name: "Damn these magic locks, this wouldn't be a problem if we had our gear." *Elf grins* Elf: <i>"Well lucky for you, I know where they left our equipment. But we have to split up. One of us goes for the gear, while the other stands watch. Do you want to go for our stuff, or do you want to stand watch? Again, it's your call $name."</i> [["Tell me where to go, I'll get it."|Going For Gear #1]] [["You already know where our stuff is, I'll stand watch here."|Stand Watch #1]]*Elf Chuckles* Elf: <i>"Worried you're going to embarass yourself?"</i> *You laugh a little* $name: "No, I'm making sure you still have value to the team. Lockpicking is basic, we'd have to let you go if you couldn't do something so simple." *After a few short minutes, Elf unlocks his cell and makes short work of your door. But the lockpick breaks apart after an attempt at opening your shackles.* $name: "Damn these magic locks, this wouldn't be a problem if we had our gear." *Elf grins* Elf: <i>"Well lucky for you, I know where they left our equipment. But we have to split up. One of us goes for the gear, while the other stands watch. Do you want to go for our stuff, or do you want to stand watch? Again, it's your call $name."</i> [["Tell me where to go, I'll get it."|Going For Gear #1]] [["You already know where our stuff is, I'll stand watch here."|Stand Watch #1]]Elf: *"Alright. I'll give the direcions to go there, but DON'T GET LOST."* $name: "Stop worrying, and just tell me. The faster I get there, the sooner we can get these shackels off." Elf: *"Aright, but I'll only say this <b>once</b>."* $name: [["Yes, Yes. Just tell me already."|Directions to Gear #1]]Elf: <i>"Alright, stand watch. At least you can't mess this up and I DON'T, want to see guards anywhere near you or me. That's the last problem I want to deal with after getting caught already."</i> *Elf begins walking away, but turns around once more.* Elf: <i>"If a guard comes by, make sure you get rid of him QUIETLY. We don't want the entire castle looking for us."</i> *Elf continues walking away towards the direction of the gear* *You go back inside your cell with the door wide open* $name: "Alright, where should I stay?" [[Dark Corner|Corner]] [[Above The Cell|Above]] [[Inside The Hay Stack|Hay]]*You go to hide in the corner of the cell* *Within time, you hear a guard moaning and groaning while taking heavy footsteps towards your direction.* *The guard sees the open cell and rushes in. At that moment, you were able to see the full body of the [[guard|Guard Analyze]]* *As the guard walks around, inspecting the cell, you hear the jingle of keys coming from its waist* [[Stay Hidden|Hide #1]] [[Try To Fight It|Fight #1]]*You decide to hide over the cell* *Within time, you hear a guard moaning and groaning while taking heavy footsteps towards your direction.* *The guard sees the open cell and rushes in. At that moment, you were able to see the full body of the [[guard|Guard Analyze]]* *As the guard walks around, inspecting the cell, you hear the jingle of keys coming from its waist* [[Stay Hidden|Hide #1]] [[Try To Fight It|Fight #2]]*You decide to hide in the hay stack* *Within time, you hear a guard moaning and groaning while taking heavy footsteps towards your direction.* *The guard sees the open cell and rushes in. At that moment, you were able to see the full body of the [[guard|Guard Analyze]]* *As the guard walks around, inspecting the cell, you hear the jingle of keys coming from its waist* [[Stay Hidden|Hide #1]] [[Try To Fight It|Fight #1]]The guard is a walking pile of undead flesh. You can see bits and pieces of its bones protruding from the body, along with its skin hanging from its eroding body. It's holding a spear in both hands, and the rattle of keys can be heard coming from its waist. It looks to be a warrior's class. [[Go Back|Corner]]*You decide to stay hidden* *As you wait for the guard to go away, you hear Elf coming back. And so does the guard* *The guard quickly tries to attack the incoming Elf, but you:* [[Attack the guard|Fight #1]] [[Shout and warn Elf|Shout #1]](set: $counter to 20)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]] *You creep up behind the distracted guard and use your shackle's chain to choke the guard.* *Unfortunately the guard is undead, and it feels nothing.* *The guard throws you over its shoulder and tries to stab you on the floor* [[Block|Block #1]] [[Dodge|Dodge #1]]*You shout towards the direction of Elf to warn him of the guard's incoming attack.* *The guard turns around and charges towards you, knocking you to the floor. But Elf manages to speed up and make short work of the guard.* *Elf looks down at you* Elf: <i>"So you couldn't even take on one guard without me?"</i> *Elf offers his hand* [[You Grab His Hand|Get Up #1]]*You raise up your hands, using the chain from your shackles to block the incoming attack.* *As you successfully block the incoming blow, you start to feel overpowered from the raw strength of the undead guard.* *The blade of the spear begins to inch closer and closer to your neck* *Your arms start to tremble due to the fatigue caused by the overpowering guard* *But just as you were about to give out, you hear Elf's footsteps louder and louder* *And in an instant, the weight of the blade grew lighter and lighter, while the lifeless undead falls over on top of you.* *Elf looks down at you* Elf: <i>"So you couldn't even take on one guard without me?"</i> *Elf offers his hand* [[You Grab His Hand|Get Up #1]]*You roll away from the incoming blade and onto your side.* *But as you celebrate internally for the successful dodge, the guard kicks you in the stomach with all its might and you fly out of the cell.* *You start holding onto your stomach gasping for air. Eventually the guard is above you and jabs his arm down while holding a spear.* *But just as you were about to accept your fate, you hear Elf's footsteps louder and louder* *And in an instant, the lifeless undead falls over on top of you.* *Elf looks down at you* Elf: <i>"So you couldn't even take on one guard without me?"</i> *Elf offers his hand* [[You Grab His Hand|Get Up #1]](css: "color: red; font-size: 200%")[Game Over] [[Try Again|Intro Title Screen]]*You take Elf's hand and get up.* *Elf finishes unshackling you. While Elf hands you [[your gear|Gear Equipped/SkillSet]], you watch him put on [[his gear|Elf Gear]]* *You turn towards Elf* $name: "Ready?" *Elf smirks* Elf: <i>"Always."</i> *After finally being equipped, you both walk towards a door, unlocking it with the dead guard's keys.* [[*And with that, both of you continue to the next room.*|Start of Middle Section]](set: $counter to 20)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]] *You decide to take it on, and fall from the ceiling, onto the guard.* *You manage to make it stumble over onto the floor, along with you.* *You immediately get up and:* [[Grab A Rock|Fight Rock #1]] [[Run Out Of The Cell|Run Cell #1]]*You grab the nearest rock to you and smash the guard's head in, causing a splattered red mess to paint the walls* *Elf enters the cell to see you on top of what looks to be the remains of a guard* *Elf offers out his hand* Elf: <i>"Glad to see you can still handle yourself fairly well."</i> [[[[You Grab His Hand|Get Up #1]]]]*You decide to sprint out of the cell and meet up with Elf who's carrying his and your equipment.* *Breathlessly you tell him* $name: "Guard...behind...cell." *While you sit down to catch your breath, Elf walks past you into the cell and the splatter of blood can be heard painting onto the cell walls.* *In the same instant, Elf walks back out and turns towards you.* Elf: <i>"So you couldn't even take on one guard without me?"</i> *Elf offers his hand* [[You Grab His Hand|Get Up #1]]Your Equipment: 1. Small Dagger 2. Mini-Crossbow attatched onto the wrist 3. Smoke Bombs x5 4. LockPicks x8 5. Mini-CrossBow Bolts x20 Your Skills: 1. Choking Gas - Uses up one bolt to fire a poisonous arrow, which create a cloud of poison 2. Shadow Snipe - Dissappears a small distance away from enemy's vision, and shoots a crossbow bolt into the enemy's head 3. Cloak and Dagger - Stabs an enemy and goes invisibleElf Gear: 1. Two Daggers 3. Bow 4. Arrows x20 5. Smoke Bombs x 4 6. LockPicks x5(css: "color: blue; font-size: 200%")[To Be Continued...] Credits: Alex Phun(set: $counter to 8)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Guard Footsteps Cutoff")](replace: ?amount)[$counter]] Elf: *"Alright. You have to take a left and continue straight. Then take a left at the first torch until you see a broken table. After that, go right and continue until you see an area full of red and blue lanterns. When you get there, make sure you go right and continue down the hall until you see a room with our gear inside."* [[Is that really all? I got it.|Reply #3]]The loud foot steps of guards can be heard echoing in the distance, marching towards the direction of the prison cells. Elf: *"Hurry, go! The guards are on their way soon. If you get lost, improvise. But go as far as you can possibly remember from the directions. If anything, <b>I'll come to guide you if you take too long</b>"* [[Uh..Could you repeat that one more time?|Reply #2]] [[Alright, I got it|Reply #3]](if: $wrongCount >= 5)[(set: $counter to 5)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Imprisoned Again")](replace: ?amount)[$counter]]] *You come across three paths.* *You continue:* [[Left|Right Path #1]] [[Straight|no 1]] [[Right|no 1]] Elf: *"No, there's not enough time. Go, NOW."* [[Alright|Path to gear #1]] (set: $wrongCount to 0) Elf: *"Alright, good. I'll see you back soon."* [[Yeah, I'll be back|Path to gear #1]] (set: $wrongCount to 0) (if: $wrongCount >= 5)[(set: $counter to 5)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *You take a left.* *You come across another intersection.* *You continue:* [[Left|no 1]] [[Straight|Right Path #2]] [[Right|no 1]](if: $wrongCount >= 5)[(set: $counter to 5)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *You continue heading straight until you come aross a wall blocking you off from continuing.* *A torch is also placed on the wall above you.* *You continue:* [[Left|Right Path #3]] [[Right|no 1]](if: $wrongCount >= 5)[(set: $counter to 5)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *You decide to take a left.* *You continue with your trek until you reach another intersection with a broken table next to you.* *You continue:* [[Straight|no 1]] [[Right|Right Path #4]](if: $wrongCount >= 5)[(set: $counter to 5)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *You go right and continue until you reach an area full of red and blue lanterns.* *You continue:* [[Left|no 1]] [[Straight|no 1]] [[Right|Right Path #5]]*You go right and continue in that direction for a while.* *Eventually you see the glowing light or a lantern emanating from a room.* [[Peek In|Gear Room Peek #1]] [[Run In|Gear Room Run #1]] (if: (history:) contains "Wrong Path Too Many Times")[(go-to: "Being Chased Into Gear Room")][(set: $counter to 5)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *You go to meet up with elf back at the cells that you two resided and you notice him about to be stabbed by a [[guard|Guard Analyze #2]]* [[Use Mini-Crossbow|MC #1]](if: $wrongCount >= 5)[(set: $counter to 10)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *As you continue forward, you start realizing that everything around you looks the same* (set: $wrongCount to it + 1)\ [[Beginning Of Maze|Path to gear #1]] (if: $wrongCount is 2)[(go-to: "Wrong Path Too Many Times")] (if: $wrongCount is 5)[(go-to: "Elf Help Guide")]*After stumbling along, and getting lost, you accidently come across a [[guard|Analyze Guard]] on patrol.* *You try to turn back but the guard hears the chains of your shackles moving around and runs in your direction.* *You start running as well, and the guard begins chasing you.* *You go:* [[Left|Path to gear #1]] [[Straight|Path to gear #1]] [[Right|Path to gear #1]]The guard is a walking pile of undead flesh. You can see bits and peices of its bones protruding from the body, along with its skin hanging from its eroding body. It's holding a sword in one hand and a shield in the other. It looks to be a knight's class. [[Go Back|Wrong Path Too Many Times]]*You took too long to decide on a path and the guard caught up to you.* *The guard grabs you by the back of your cloak and throws you against the wall, nearly knockig you unconscious.* *As your vision fades in and out, you can make out an image of what looks like your cell again, and Elf across from you, being thrown back into his cell by another guard.* *At that instance, you lose consciousness.* [[You hear something...far away|Start of Game (Wake Up)]]*You peek your head in to look around. After a minute of scanning the room, you find [[your equipment|Gear Equipped/SkillSet]], along with [[Elf's equipment|Elf Gear]]. And there looks to be no one guarding inside.* [[Unshackle yourself, take the gear, and head back to Elf|Meet Up with Elf #1]]*You run into the room to find no one inside but [[your equipment|Gear Equipped/SkillSet]], along with [[Elf's equipment|Elf Gear]].* [[Unshackle yourself, take the gear, and head back to Elf|Meet Up with Elf #1]](if: $wrongCount >= 5)[(set: $counter to 10)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *You go quickly sprint right and continue in that direction for a while.* *Eventually you see the glowing light or a lantern emanating from a room.* [[Peek|Peek While Chased]] [[Run In|Run In While Chased]](if: $wrongCount >= 5)[(set: $counter to 10)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *You decide to take a quick glance inside the room and see no one guarding the room* [[Run In and Grab Something|Gear Room Grab Option]](if: $wrongCount >= 5)[(set: $counter to 10)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *You dash in and look around quickly. There seems to be no one inside the room besides your gear along with Elf's.* [[Quickly Reach For Something|Gear Room Grab Option]](if: $wrongCount >= 5)[(set: $counter to 7)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *With the gear in front of you, you decide to grab:* [[LockPick|grab lockpick]] [[Mini-Crossbow|grab crossbow]] [[Smoke Bomb|grab smoke]] [[Small Dagger|grab dagger]] [[Mini-CrossBow Bolt|grab bolt]] [[Dual Daggers|grab dual]] [[Bow|grab bow]] [[Arrow|grab arrow]](if: (history:) contains "grab smoke")[*The smoke clears up and *]*You decide to grab a lockpick* *Against an undead guard, a lockpick proves to be completely useless and the guard jabs its sword through your chest, leaving you to bleed out on the floor.* [[As your conciousness slowly drifts away, the guard leaves and echoes of Elf's screams can be heard coming from your original cells|Death Screen]](if: (history:) contains "grab smoke")[*The smoke clears up and *]*You decide to grab a mini-crossbow* *Against the guard, it would've proven to be a fine weapon. Though, sadly, their was no bolt loaded into the weapon, rednering it completely useless.* *The guard swings his sword towards your direction, and you attempt to block the attack with the mini-crossbow.* *But, to no avail, the powerful swing shattered your mini-crossbow and the sword slashed down your chest, leaving a large and fatal wound.* [[As your conciousness slowly drifts away, the guard leaves and echoes of Elf's screams can be heard coming from your original cells|Death Screen]](if: $wrongCount >= 5)[(set: $counter to 25)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *You grab a smoke bomb* *You toss the it on the floor and it causes the entire room to fill up with smoke.* *You can hear the guard grunting as he wildly swings its sword in random directions breaking tables and boxes all around.* *A normal person would've been lost in the smoke, but not you. You're a thief. You're used to wandering around your own smoke bombs stealthily.* *You easily nagivate yourself through the smoke and reach the table full of equipment once again.* *This time you decide to grab:* [[[[LockPick|grab lockpick]] [[Mini-Crossbow|grab crossbow]] [[Small Dagger|grab dagger]] [[Mini-CrossBow Bolt|grab bolt]] [[Dual Daggers|grab dual]] [[Bow|grab bow]] [[Arrow|grab arrow]]]](if: $wrongCount >= 5)[(set: $counter to 8)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] (if: (history:) contains "grab smoke")[*The smoke clears up and *]*You go to grab your dagger* *The moment you pick up your dagger, you face front towards the guard, ready to fight.* *You feel more confident now* $name: "Oh, this is too easy." *The guard charges straight at you.* Other: [[Dodge|Dodge #2]] Basic: [[Attack|Basic Attack]] <u>Skills Available:</u> [[Cloak and Dagger|Skill #1]](if: $wrongCount >= 5)[(set: $counter to 5)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] (if: (history:) contains "grab smoke")[*The smoke clears up and *]*You grab a crossbow bolt* *You face the guard and it begins to charge straight at you* [[Dodge|Dodge #2]] [[Attack|Bolt Attack]](if: $wrongCount >= 5)[(set: $counter to 5)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] (if: (history:) contains "grab smoke")[*The smoke clears up and *]*You grab Elf's Dual Daggers* *The moment you pick up the daggers, you face front towards the guard, ready to fight.* *You feel more confident now* $name: "Thank you Elf for your contribution." *The guard charges straight at you.* Other: [[Dodge|Dodge #2]] Basic: [[Attack|Basic Attack]] <u>Skills Available:</u> [[Cloak and Dagger|Skill #1]](if: (history:) contains "grab smoke")[*The smoke clears up and *]*You decide to grab the bow* *Though you have no arrows to use, you still decide to use the bow as a blunt object to fight with.* *As the guard swings for an attack, you roll away to dodge and immediately swing the bow with all your might against the exposed head of the guard, thus shattering the bow.* *Normally, this attack would've done a decent amount of damange against a human, but this was an undead.* *The guard felt nothing, and back-handed you with enugh force to send you flying towards a table.* *You shatter your back and are unable to move, as you struggle to move from the pain, the guard walks over to you and looks down at you* *With a dead look in his eyes, he stabs his sword through you chest* [[As your conciousness slowly drifts away, the guard leaves and echoes of Elf's screams can be heard coming from your original cells|Death Screen]](if: $wrongCount >= 5)[(set: $counter to 5)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] (if: (history:) contains "grab smoke")[*The smoke clears up and *]*You grab an arrow* *You face the guard and it begins to charge straight at you* [[Dodge|Dodge #2]] [[Attack|Bolt Attack]]*While the guard charges at you quickly, you're faster.* *You run at him head first and slash at his chest, creating a deep and precise gash, thus causing him to cease his charging.* *In an instant, he falls to the ground, still barely able to move* *You walk up to him and finish the job.* [[Tired, yet still alert, you quickly go back to the table holding all Elf's and your gear|Table with gear]] (if: (history:) contains "Dodge #2")[(go-to: "Bolt Attack")]*You use one of your Thief skills: Cloak and Dagger* *You swiftly attack the guard and become invisible* *Though the use of the skill may be overkill, the guard falls over thus putting an end to the chasing * [[Tired, yet still alert, you quickly go back to the table holding all Elf's and your gear|Table with gear]] *You quickly run up behind him and plunge the weapon through the back of his head.* *Without any struggle or sign of life, the guard falls over to his side.* [[Tired, yet still alert, you quickly go back to the table holding all Elf's and your gear|Table with gear]](if: $wrongCount >= 5)[(set: $counter to 4)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *You dodge and roll away.* *You end up behind him while he charged into a wall.* (if: (history:) contains "grab dagger")[Basic: [[Attack|Basic Attack]]] (if: (history:) contains "grab dagger")[Skills (Available): [[Cloack and Dagger|Skill #1]]] (if: (history:) contains "grab dual")[Basic: [[Attack|Basic Attack]]] (if: (history:) contains "grab dual")[Skills (Available): [[Cloack and Dagger|Skill #1]]] (if: (history:) contains "grab bolt")[[[Attack|Bolt Attack]]]*You return to the table with all [[your equipment|Gear Equipped/SkillSet]] along with all of [[Elf's equipment|Elf Gear]]. [[Unshackle yourself, take the gear, and head back to Elf|Meet Up with Elf #1]]The guard is a walking pile of undead flesh. You can see bits and peices of its bones protruding from the body, along with its skin hanging from its eroding body. It's holding a spear in both hands, and it looks to be a warrior class.*You head back to the cells where you and Elf resided, and you notice him back inside his cell with a [[guard|Guard Analyze]] patroling back and forth in front of the cell.* *Luckily, you had used your skill earlier and are still invisible.* Other: [[PickPocket|Pick Pocket Option]] Basic: [[Attack|BA #1]] <u>Skills Available:</u> [[Choking Gas|CG #1]] [[Shadow Snipe|SS #1]] *You creep up behind the guard and pickpocket the keys off of it.* [[*But at an inappropriate time...*|Invis stop]]*You swiftly slice at the guards neck, causing him to fall to his knees then down on his stomach.* [[*You then take the keys and free Elf from the cell and shackles.*|Get Up #2]]*You use your skill: Choking Gas* *You fire a bolt from your mini-crossbow and it lnds next to the guard.* *At first nothing happens, but soon a green mist begins protruding from the arrow, creating a poisonous cloud to fill the area.* *Although you manage to kill the guard with poison, it spreads too far and kills Elf who is stuck inside the locked cell.* *Elf continues to choke, unable to speak. He soon falls over lifeless.* [[*And with that, you continue to the next room.*|Start of Middle Section]]*You use your skill: Shadow Snipe* *You instantly teleport away from the guard and the guard has no idea as to where you dissappeared off to. All at the same time, you shoot one of your mini-crossbow bolts into the guard's head.* [[*You then take the keys and free Elf from the cell and shackles.*|Get Up #2]][(set: $counter to 12)(css: "color: red; font-size: 100%")[|amount>[$counter]](live: 1s)[(set: $counter to it - 1)(if: $counter is 0)[(go-to: "Death Screen")](replace: ?amount)[$counter]]] *The invisibility wore off and the guard notices you holding its keys.* [[Basic: [[Attack|BA #1]] <u>Skills Available:</u> [[Shadow Snipe|SS #1]]*With quick precision, you shot your mini-crossbow at the head of the guard.* *The body of the guard fell over, while you walk towards Elf* *You offer your hand* $name: "You alright?" *Elf relaxes* Elf: <i>"Took you long enough."</i> [[*Elf takes your hand*|Get Up #2]]*You finish unshackling Elf. While you hand Elf [[his gear|Elf Gear]], you finish putting on [[your gear|Gear Equipped/SkillSet]]* *You turn towards Elf* $name: "Ready?" *Elf smirks* Elf: <i>"Always."</i> *After finally being equipped, you both walk towards a door, unlocking it with the dead guard's keys.* [[*And with that, both of you continue to the next room.*|Start of Middle Section]]*As you continue to run away in circles with a guard close behind you, you start to get tired and trip over a rock.* *The guard begins to get closer to you and raises its hand up while holding a sword* *You prepare for the worst, but stragely enough, the guard drops its sword onto the floor. And soon, its whole body falls over onto the ground.* *Elf while holding a rock* Elf: *"You seriously couldn't follow simple directions could you?"* *Elf offers his hand* *Relieved* $name: "What do you mean? I was just waiting for you." [[You take his hand|Get Up #3]]*Together, you both head towards the room containing your equipment.* *Eventually, you both see a light emanating from a room.* [[Peek In|Gear Room Peek #2]] [[Walk In|Gear Room Run #2]] *You peek your head in to look around. After a minute of scanning the room, you find [[your equipment|Gear Equipped/SkillSet]], along with [[Elf's equipment|Elf Gear]]. And there looks to be no one guarding inside.* *You both head in and start equipping yourselves with your gear.* *You turn towards Elf* $name: "Ready?" *Elf smirks* Elf: <i>"Always."</i> *After finally being equipped, you both walk towards a door, unlocking it with the dead guard's keys.* [[*And with that, both of you continue to the next room.*|Start of Middle Section]]*You run into the room to find no one inside but [[your equipment|Gear Equipped/SkillSet]], along with [[Elf's equipment|Elf Gear]].* *You both head in and start equipping youselves with your gear.* *You turn towards Elf* $name: "Ready?" *Elf smirks* Elf: <i>"Always."</i> *After finally being equipped, you both walk towards a door, unlocking it with the dead guard's keys.* [[*And with that, both of you continue to the next room.*|Start of Middle Section]]