,,,,,,,,,,,,Initializing level dialogues...
(set: $level1 to (dm:
"beginning", "To achieve is to create; to create is to act.",
"hint", "Show me your concentration.",
"win", "You have the power to create your own miracle.",
"lose", "What are you waiting for?",
"dead", "Your mistakes make you mortal."
))
(set: $level2 to (dm:
"beginning", "We are beyond ourselves.",
"hint", "Show me your potential.",
"win", "What you found was not the truth; it was the best explanation.",
"lose", "Ignorance is not innocence but sin.",
"dead", "Devoured and consumed by yourself. What a horrible sight."
))
(set: $level3 to (dm:
"beginning", "She who brings children into light.",
"hint", "You must meet her expectation.",
"win", "She is too afraid to hurt you.",
"lose", "Kindness can be hurtful sometimes.",
"dead", "How is this even possible?"
))
(set: $level4 to (dm:
"beginning", "Show your respect, Challenger, for there is always a man greater than you.",
"hint", "You must obey.",
"win", "Following a great man is the first step of becoming one.",
"lose", "You just don't know how to obey, do you?",
"dead", "What a destructive tyrant!"
))
(set: $level5 to (dm:
"beginning", "You shall become a part of us.",
"hint", "Come, he will show you the way.",
"win", "Let other men live through you.",
"lose", "Congratulations. You have learned a lesson.",
"dead", "How unfortunate. What have we done to this world?"
))
(set: $level6 to (dm:
"beginning", "A fit partner will bring you fortune.",
"hint", "Who would you choose to bond with?",
"win", "You have chosen wisely.",
"lose", "Have you regret?",
"dead", "Decisions don't kill people, consequences do."
))
(set: $level7 to (dm:
"beginning", "Self-contemptuousness is your greatest enemy.",
"hint", "Greatness is accomplished step by step",
"win", "Your determination is unstoppable!",
"lose", "Don't you have the will to control yourself?",
"dead", "Uncontrollable power can be very deadly to its wielder."
))
(set: $level8 to (dm:
"beginning", "The greatest strength is determination.",
"hint", "Patience wins all it seeks.",
"win", "There is no greater weapon than a prepared mind.",
"lose", "They weren’t stronger than you; they just lasted longer.",
"dead", "Exhausted, devastated, despaired."
))
(set: $level9 to (dm:
"beginning", "The hermit is waiting for you.",
"hint", "Seek, and you will find.",
"win", "True wisdom usually hides behind emotions and desires.",
"lose", "Maybe you do not have wisdom in the first place.",
"dead", "Rest in peace, lost lamb."
))
(set: $level10 to (dm:
"beginning", "Round and round and round she goes, and where she stops, nobody knows.",
"hint", "Let the Wheel of Fortune decide your fate.",
"win", "Fortune smiles on you.",
"lose", "Today is not your day.",
"dead", "I might be too harsh on you..."
))
(set: $level11 to (dm:
"beginning", "Everyone has to pay for their sins.",
"hint", "No scheme is allowed in the palace of justice.",
"win", "Justice will prevail.",
"lose", "Punishment is justice for the unjust.",
"dead", "Alas, no one is innocent after all."
))
(set: $level12 to (dm:
"beginning", "We control by letting go - we win by surrendering.",
"hint", "Think reversely and endure for the greater goods.",
"win", "By suspending time, we can have all the time in the world.",
"lose", "How hard is it for you to realize you were wrong?",
"dead", "You did the ultimate sacrifice for nothing."
))
(set: $level13 to (dm:
"beginning", "Are you living or dying, Challenger?",
"hint", "Should you fight the end, or embrace it?",
"win", "Revive from ashes and rise.",
"lose", "Always be ready to lose, for it's the only way to survive.",
"dead", "Those who seek death purposefully will not find peace in afterlife."
))
(set: $level14 to (dm:
"beginning", "To stand tall, you must find the balance.",
"hint", "Your power must match your constitution.",
"win", "A wise man knows his limit.",
"lose", "Each time you lose, you become less likely to win.",
"dead", "This is what your greed has brought you."
))
(set: $level15 to (dm:
"beginning", "Come, Challenger. I will grant you so much.",
"hint", "Can’t say no to fortune, can you?",
"win", "Brave Challenger, you have won. Now accept you rewards...",
"lose", "You should try again, Challenger. Do not waste this opportunity.",
"dead", "...I thought we could make a deal."
))
(set: $level16 to (dm:
"beginning", "Every tower will eventually fall. It is just a matter of time.",
"hint", "You may not get what you what from here.",
"win", "Is this going to help?",
"lose", "You should have made this decision earlier.",
"dead", "Destroyed by the unpredictable."
))
(set: $level17 to (dm:
"beginning", "Look above, Challenger, and you will find hope and inspiration.",
"hint", "To rise as a star, you need more than yourself.",
"win", "Shine boldly so that all may find you when the night falls.",
"lose", "No miracle was created by a single man.",
"dead", "Hope is essential to live in this cruel world."
))
(set: $level18 to (dm:
"beginning", "You don't know the power of the dark side.",
"hint", "Stay positive, Challenger.",
"win", "Now you see the truth.",
"lose", "It is our own imagination that crippled us.",
"dead", "You are not bright enough to explore the darkness."
))
(set: $level19 to (dm:
"beginning", "Who will last longer: you or the sun?",
"hint", "To achieve greatness, you need more than one triumph.",
"win", "May the sun shine upon you.",
"lose", "The sun doesn't care if it blinds you.",
"dead", "You were getting too close to it."
))
(set: $level20 to (dm:
"beginning", "Should she find you worthy, you will be given the fortune of the heaven.",
"hint", "The more you have won, the easier this will be.",
"win", "Arise, Challenger!",
"lose", "Do not overestimate yourself.",
"dead", "I sentence you to death."
))
(set: $Cbeginning to "Bring it on.")
(set: $Cwin to "Brilliant.")
(set: $Close to "Are you holding back? I expect more of you.")
(set: $Cdead to "You fate is sealed.")
Initializing cards power:
(set: $magician_trigger to 0)
(set: $R_magician_trigger to 0)
(set: $empress_counter to 0)
(set: $lovers_trigger to 0)
(set: $R_lovers_trigger to 0)
(set: $chariot_trigger to 0)
(set: $R_chariot_trigger to 0)
(set: $judgement_counter to 0)
(set: $wands_limit to 0)
(set: $swords_limit to 0)
(set: $pentacles_limit to 0)
(set: $chalices_limit to 0)
(set: $pentacles_trigger to 0)
Initializing cards...
(set: $the_magician to (dm:
"name", "The Magician",
"hold", 0,
"description", "There is no luck. There is only power.",
"effect", "In this challenge, you will only roll 5 or 6.",
"R_description", "We will win... eventually.",
"R_effect", "In this challenge, you will at least roll 4."
))
(set: $the_high_priestess to (dm:
"name", "The High Priestess",
"hold", 0,
"description", "The tip of the iceberg.",
"effect", "Add 5 dice to the current dice pool.",
"R_description", "You can't make people listen.",
"R_effect", "Add 3 dice to the current dice pool."
))
(set: $the_empress to (dm:
"name", "The Empress",
"hold", 0,
"description", "The nature is waiting.",
"effect", "Return all tokens you lost in the last game. Cannot be used during a game.",
"R_description", "She is not ready.",
"R_effect", "Return half the tokens you lost in the last game. Cannot be used during a game."
))
(set: $the_emperor to (dm:
"name", "The Emperor",
"hold", 0,
"description", "The paragon.",
"effect", "Set what you rolled to an exact number between 1-12.",
"R_description", "Inescapable.",
"R_effect", "Set what you rolled to an exact number between 1-6."
))
(set: $the_hierophant to (dm:
"name", "The Hierophant",
"hold", 0,
"description", "The ladder.",
"effect", "Obtain 2 copies of each Minor Arcana cards for free.",
"R_description", "The thorn.",
"R_effect", "Obtain 1 copies of each Minor Arcana cards for free."
))
(set: $the_lovers to (dm:
"name", "The Lovers",
"hold", 0,
"description", "It's time.",
"effect", "Double the amount of tokens you would earn in the next game.",
"R_description", "Bad choice.",
"R_effect", "You get 30 more tokens for each challenge you beat in the next game."
))
(set: $the_chariot to (dm:
"name", "The Chariot",
"hold", 0,
"description", "Inexhaustible.",
"effect", "In this challenge, you can roll 1~12.",
"R_description", "Losing control.",
"R_effect", "In this challenge, you can roll -5~6."
))
(set: $strength to (dm:
"name", "Strength",
"hold", 0,
"description", "Heat that can melt gold.",
"effect", "In this challenge, you will only roll 1 or 2.",
"R_description", "Disinvestment.",
"R_effect", "In this challenge, you will at most roll 3."
))
(set: $the_hermit to (dm:
"name", "The Hermit",
"hold", 0,
"description", "The wisdom lies within.",
"effect", "Roll the same number as the last one. Does not use the current dice.",
"R_description", "I will submit.",
"R_effect", "Roll the same number as the last one."
))
(set: $wheel_of_fortune to (dm:
"name", "Wheel of Fortune",
"hold", 0,
"description", "The wheel of Tarot speaks the fortune.",
"effect", "Set your tokens to a random number between 100 and 200.",
"R_description", "And the tide rises, the tide falls.",
"R_effect", "Set your tokens to a random number between -100 and 400."
))
(set: $the_justice to (dm:
"name", "The Justice",
"hold", 0,
"description", "The game must be fair.",
"effect", "Choose one:
Lose 40 tokens, total increase by 10
Lose 80 tokens, total increase by 20
Lose 120 tokens, total increase by 30
Lose 160 tokens, total increase by 40",
"R_description", "What goes around comes around.",
"R_effect", "Choose one:
Lose 20 tokens, rolled increase by 2
Lose 40 tokens, total increase by 4
Lose 60 tokens, total increase by 6
Lose 80 tokens, total increase by 8"
))
(set: $the_hanged_man to (dm:
"name", "The Hanged Man",
"hold", 0,
"description", "Let it go.",
"effect", "Get one dice, lose 100 tokens.",
"R_description", "All in vain.",
"R_effect", "Lose one dice, get 150 tokens."
))
(set: $death to (dm:
"name", "Death",
"hold", 0,
"description", "An end, but also a start.",
"effect", "Set the number of dice to 1, get 1000 tokens. Refresh Merchant.",
"R_description", "The end is imminent.",
"R_effect", "Set the number of dice to 6, lose 600 tokens. Merchant stop selling goods."
))
(set: $temperance to (dm:
"name", "Temperance",
"hold", 0,
"description", "Balance in all things.",
"effect", "Set your tokens to your dice*40.",
"R_description", "A hole in your pocket.",
"R_effect", "Set your rolled to your tokens/20."
))
(set: $the_devil to (dm:
"name", "The Devil",
"hold", 0,
"description", "They do not care.",
"effect", "Double the total. Lose 100 tokens.",
"R_description", "No more indulging, or suffering.",
"R_effect", "Set the total and roll to 0"
))
(set: $the_tower to (dm:
"name", "The Tower",
"hold", 0,
"description", "Falling apart.",
"effect", "Decrease your tokens by 100.",
"R_description", "You can hear it's cracking.",
"R_effect", "Decrease the number of your dice by 1."
))
(set: $the_star to (dm:
"name", "The Star",
"hold", 0,
"description", "Hopes and dreams.",
"effect", "Same effect as the Wands. This card will not be consumed after using.",
"R_description", "The night is dark.",
"R_effect", "Give you 5 Wands."
))
(set: $the_moon to (dm:
"name", "The Moon",
"hold", 0,
"description", "A beautiful hallucination.",
"effect", "Same effect as the Cups. This card will not be consumed after using.",
"R_description", "Walking through.",
"R_effect", "Give you 5 Cups."
))
(set: $the_sun to (dm:
"name", "The Sun",
"hold", 0,
"description", "Shine on us.",
"effect", "Same effect as the Swords. This card will not be consumed after using.",
"R_description", "The enlightment.",
"R_effect", "Give you 5 Swords."
))
(set: $judgement to (dm:
"name", "Judgement",
"hold", 0,
"description", "You are worthy.",
"effect", "Increase the total by $judgment_counter*3.",
"R_description", "Embrace the inevitable.",
"R_effect", "Increase the total by $judgment_counter*2."
))
(set: $deck to (a:))
Initializing merchandises...
(set: $dice_description to "Dice are your main power source.")
(set: $swords to (dm:
"name", "Swords",
"number", 14,
"hold", 0,
"description", "Double what you rolled."
))
(set: $wands to (dm:
"name", "Wands",
"number", 14,
"hold", 0,
"description", "Choose to add 1 or minus 1 to what you rolled."
))
(set: $chalices to (dm:
"name", "Chalices",
"number", 14,
"hold", 0,
"description", "Reroll."
))
(set: $pentacles to (dm:
"name", "Pentacles",
"number", 14,
"hold", 0,
"description", "Can only roll odd numbers for the next challenge."
))
(set: $dice_left to 5)
(set: $first_time_visit to 1)
Initializing other global variables...
(set: $turns to 7)
(set: $levels to (a: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20))
(set: $options to (a: ))
(set: $current_dialogue to "none")
(set: $current_description to "none")
(set: $temp to 0)
(set: $dice to 1)
(set: $current_dice to 0)
(set: $tokens to 700)
(set: $rolled to -77)
(set: $total to 0)
(set: $result to 0)
(set: $inventory to "Inventory")
(set: $back to "none")
(set: $done to "none")
(set: $return_to_lobby to 0)
(set: $altered to 0)
(set: $c_and_r to 0)
(set: $fun to 0)
(set: $lovers_game to 0)
(set: $counter to 0)
(set: $avg to 0)
(set: $fortuna_rolled to -77)
(set: $total2 to 0)
(set: $justice_var to 0)
(set: $finale_levels to (a: 1,2,3,4,5))
Initializing random dialogues...
(set: $game_start to 1)
(set: $casual_dialogues to (a:
"May you find the ending that you deserve.",
"Maybe you should check out Mercurius' store.",
"Strong steel for the blade, not the blunt."
))
(set: $chose_and_return to (a:
"I can smell the stink of hesitation.",
"Prudent, aren't ya?",
"Shouldn't worry too much, everyone has been through this.",
"Do what you need to.",
"Have a second thought?"
))
(set: $merchant_dialogues to (a:
"You can buy dices from the merchant, like merchandises.",
"What are you buying?",
"Welcome! There is no return, by the way.",
"What are you sell... nah. Nevermind.",
"Careful. Power is expensive.",
"Each Minor Arcana cards can only be used once per challenge.",
"Cards can overcome rules in most cases."
))
Randomizing levels...
(set: $temp to (random: 1, $levels's length))
(set: $options to $options + (a: $levels's $temp))
(set: $levels to $levels - (a: $levels's $temp))
(set: $temp to (random: 1, $levels's length))
(set: $options to $options + (a: $levels's $temp))
(set: $levels to $levels - (a: $levels's $temp))
(set: $temp to (random: 1, $levels's length))
(set: $options to $options + (a: $levels's $temp))
(set: $levels to $levels - (a: $levels's $temp))
(set: $temp to (random: 1, $levels's length))
(set: $options to $options + (a: $levels's $temp))
(set: $levels to $levels - (a: $levels's $temp))
(set: $temp to (random: 1, $levels's length))
(set: $options to $options + (a: $levels's $temp))
(set: $levels to $levels - (a: $levels's $temp))
(set: $temp to (random: 1, $levels's length))
(set: $options to $options + (a: $levels's $temp))
(set: $levels to $levels - (a: $levels's $temp))
(set: $temp to (random: 1, $levels's length))
(set: $options to $options + (a: $levels's $temp))
(set: $levels to $levels - (a: $levels's $temp))
(set: $temp to (random: 1, $levels's length))
(set: $options to $options + (a: $levels's $temp))
(set: $levels to $levels - (a: $levels's $temp))
<script>
var audio = {};
audio.souls = new Howl({
src: ['https://www.dropbox.com/s/or7voox1vxsqoq4/Souls.mp3?dl=1'],
html5: true,
loop: true,
volume: 0.3,
});
audio.battle = new Howl({
src: ['https://www.dropbox.com/s/dvpe3a1a8rmezap/Battle.mp3?dl=1'],
html5: true,
loop: true,
volume: 0.3,
});
audio.rolling = new Howl({
src: ['https://www.dropbox.com/s/tm0adxpp1mcoliz/Rolling.mp3?dl=1'],
});
audio.cashing = new Howl({
src: ['https://www.dropbox.com/s/cu8bo9squ65bsjm/Chips.wav?dl=1'],
});
audio.minor = new Howl({
src: ['https://www.dropbox.com/s/7t5kq9ii2exjcdq/Minor.mp3?dl=1'],
});
audio.major = new Howl({
src: ['https://www.dropbox.com/s/wi28aamy5f3rlyf/Major.mp3?dl=1'],
});
function stopaudio() {
for(keybar in audio) {
audio[keybar].stop();
}
}
</script>
(goto: "beginning 1")<script>
audio.souls.play();
</script>\
(css: "font-size: 200%;")[<u>Fortuna's Fortune</u>]
(align: "==>")[//Version 1.03//]
[[>> |lobby]]Start the game
{(if: (saved-games:) contains "A")[[>> ]<load|Resume the game]
(else:)[(color: Gray)[>> Resume the game]]}
[[>> |Quit]]Leave the palace
(click: ?load)[(load-game:"A")](set: $lovers_trigger to 0)
(set: $R_lovers_trigger to 0)
(if: $turns is 0)[(goto: "Finale")]
(else:)[]
(goto: "lobby"){(if: (history:)'s last is not "Merchant")
[(if: $first_time_visit is 1)[
(set: $current_dialogue to "I am Mercurius.")
]
(else:)[
(set: $temp to (random: 1, $merchant_dialogues's length))
(set: $current_dialogue to $merchant_dialogues's $temp)
]
]
Mercurius: //$current_dialogue//
(set: $first_time_visit to 0)}
You have <b>$dice</b> dice and <r>$tokens</r> tokens.
{(if: $dice_left is 5)
[(set: $current_description to "Buy one dice for <r>300</r> tokens.")
[>> ]<five|]
(else-if: $dice_left is 4)
[(set: $current_description to "Buy one dice for <r>300</r> tokens.")
[>> ]<four|]
(else-if: $dice_left is 3)
[(set: $current_description to "Buy one dice for <r>300</r> tokens.")
[>> ]<three|]
(else-if: $dice_left is 2)
[(set: $current_description to "Buy one dice for <r>300</r> tokens.")
[>> ]<two|]
(else-if: $dice_left is 1)
[(set: $current_description to "Buy one dice for <r>300</r> tokens.")
[>> ]<one|]
(else:)[(set: $current_description to "My dice are sold out.")>> ]
$current_description - <b>$dice_left</b> dice left}
{(css: "font-size: 80%;")[<p>$dice_description</p>]}\
{[>> ]<sword|Buy one Minor Arcana: Swords for <r>10</r> tokens - (print: $swords's number) left}
{(css: "font-size: 80%;")[<p>(print: $swords's description)</p>]}\
{[>> ]<wand|Buy one Minor Arcana: Wands for <r>10</r> tokens - (print: $wands's number) left}
{(css: "font-size: 80%;")[<p>(print: $wands's description)</p>]}\
{[>> ]<chalice|Buy one Minor Arcana: Chalices for <r>10</r> tokens - (print: $chalices's number) left}
{(css: "font-size: 80%;")[<p>(print: $chalices's description)</p>]}\
{[>> ]<pentacle|Buy one Minor Arcana: Pentacles for <r>10</r> tokens - (print: $pentacles's number) left}
{(css: "font-size: 80%;")[<p>(print: $pentacles's description)</p>]}\
{
(click: ?five)[
(if: $tokens > 300)[
(set: $tokens to it - 300)
(set: $dice_left to it - 1)
(set: $dice to it + 1)
(set: $current_dialogue to "Thank you.")
<script>
audio.cashing.play();
</script>\
(goto: "Merchant")]
(else:)[(replace: $dice_description)[You don't have enough tokens.]]
]
(click: ?four)[
(if: $tokens > 300)[
(set: $tokens to it - 300)
(set: $dice_left to it - 1)
(set: $dice to it + 1)
(set: $current_dialogue to "Thank you.")
<script>
audio.cashing.play();
</script>\
(goto: "Merchant")]
(else:)[(replace: $dice_description)[You don't have enough tokens.]]
]
(click: ?three)[
(if: $tokens > 300)[
(set: $tokens to it - 300)
(set: $dice_left to it - 1)
(set: $dice to it + 1)
(set: $current_dialogue to "Thank you.")
<script>
audio.cashing.play();
</script>\
(goto: "Merchant")]
(else:)[(replace: $dice_description)[You don't have enough tokens.]]
]
(click: ?two)[
(if: $tokens > 300)[
(set: $tokens to it - 300)
(set: $dice_left to it - 1)
(set: $dice to it + 1)
(set: $current_dialogue to "Thank you.")
<script>
audio.cashing.play();
</script>\
(goto: "Merchant")]
(else:)[(replace: $dice_description)[You don't have enough tokens.]]
]
(click: ?one)[
(if: $tokens > 300)[
(set: $tokens to it - 300)
(set: $dice_left to it - 1)
(set: $dice to it + 1)
(set: $current_dialogue to "Thank you.")
<script>
audio.cashing.play();
</script>\
(goto: "Merchant")]
(else:)[(replace: $dice_description)[You don't have enough tokens.]]
]
(click: ?sword)[
(if: $tokens > 10)[(if: $swords's number is not 0)[
(set: $tokens to it - 10)
(set: $swords's number to it - 1)
(set: $swords's hold to it + 1)
(set: $current_dialogue to "Thank you.")
<script>
audio.cashing.play();
</script>\
(goto: "Merchant")]
(else:)[(replace: $swords's description)[This Minor Arcana is Sold out.]]]
(else:)[(replace: $swords's description)[You don't have enough tokens.]]
]
(click: ?wand)[
(if: $tokens > 10)[(if: $wands's number is not 0)[
(set: $tokens to it - 10)
(set: $wands's number to it - 1)
(set: $wands's hold to it + 1)
(set: $current_dialogue to "Thank you.")
<script>
audio.cashing.play();
</script>\
(goto: "Merchant")]
(else:)[(replace: $wands's description)[This Minor Arcana is Sold out.]]]
(else:)[(replace: $wands's description)[You don't have enough tokens.]]
]
(click: ?chalice)[
(if: $tokens > 10)[(if: $chalices's number is not 0)[
(set: $tokens to it - 10)
(set: $chalices's number to it - 1)
(set: $chalices's hold to it + 1)
(set: $current_dialogue to "Thank you.")
<script>
audio.cashing.play();
</script>\
(goto: "Merchant")]
(else:)[(replace: $chalices's description)[This Minor Arcana is Sold out.]]]
(else:)[(replace: $chalices's description)[You don't have enough tokens.]]
]
(click: ?pentacle)[
(if: $tokens > 10)[(if: $pentacles's number is not 0)[
(set: $tokens to it - 10)
(set: $pentacles's number to it - 1)
(set: $pentacles's hold to it + 1)
(set: $current_dialogue to "Thank you.")
<script>
audio.cashing.play();
</script>\
(goto: "Merchant")]
(else:)[(replace: $pentacles's description)[This Minor Arcana is Sold out.]]]
(else:)[(replace: $pentacles's description)[You don't have enough tokens.]]
]
}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
[[>> |lobby]]Back to the lobbyYou have <b>$dice</b> dice and <r>$tokens</r> tokens.
(css: "font-size: 150%;")[Major Arcana:]
{(if: $deck's length is not 0)[
(for: each _item, ...$deck)[
(if: _item's hold is 1)[
(print: "\n")[[(print: _item's name)]]
(css: "font-size: 60%;")[<p>//- (print: _item's description)//</p>]
(css: "font-size: 80%;")[<p>(print: _item's effect)</p>]
]
(else:)[
(print: "\n")Reversed [[(print: _item's name)]]
(css: "font-size: 60%;")[<p>//- (print: _item's R_description)//</p>]
(css: "font-size: 80%;")[<p>(print: _item's R_effect)</p>]
]]]
(else:)[(print: "\n")You don't have any Major Arcana cards.(print: "\n")]}
(css: "font-size: 150%;")[Minor Arcana:]
(if: $swords's hold is 0)[(if: $wands's hold is 0)[(if: $chalices's hold is 0)[(if: $pentacles's hold is 0)[(print: "You don't have any Minor Arcana cards.")(print: "\n")]]]]\
(if: $swords's hold is not 0)[ [[Swords]] - (print: $swords's hold) left(print: "\n")(css: "font-size: 80%;")[<p>(print: $swords's description)</p>](print: "\n")]\
(if: $wands's hold is not 0)[ [[Wands]] - (print: $wands's hold) left(print: "\n")(css: "font-size: 80%;")[<p>(print: $wands's description)</p>](print: "\n")]\
(if: $chalices's hold is not 0)[ [[Chalices]] - (print: $chalices's hold) left(print: "\n")(css: "font-size: 80%;")[<p>(print: $chalices's description)</p>](print: "\n")]\
(if: $pentacles's hold is not 0)[ [[Pentacles]] - (print: $pentacles's hold) left(print: "\n")(css: "font-size: 80%;")[<p>(print: $pentacles's description)</p>](print: "\n")]
{[>> ]<bak|Back
(click: ?bak)[(goto: $back)]}{(if: $the_magician's hold is 1)[(set: $magician_trigger to 1)]
(else:)[(set: $R_magician_trigger to 1)]
(set: $chariot_trigger to 0)
(set: $R_chariot_trigger to 0)
(set: $strength_trigger to 0)
(set: $R_strength_trigger to 0)
<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.}
The card shines and then turns into light surrounding you.
{(if: $the_magician's hold is 1)[You feel totally concentrated and powerful.]
(else:)[Your levels of concentration and power are rising.]}
{(if: $the_magician's hold is 1)[**In this challenge, you will only roll 5 or 6.**]
(else:)[**In this challenge, you will at least roll 4.**]}
{[>> ]<bak|Back
(click: ?bak)[(goto: $back)]}
(set: $deck to $deck - (a: $the_magician))
(set: $the_magician's hold to 0){(if: (passage: $back)'s tags contains "game")[
<script>audio.major.play();</script>\
(set: $deck to $deck - (a: $the_high_priestess))\
(set: $the_high_priestess's hold to 0)\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
{(if: $the_high_priestess's hold is 1)[You feel totally concentrated and powerful.]
(else:)[Your levels of concentration and power are rising.]}
{(if: $the_high_priestess's hold is 1)[**5 dice have been added to the current dice pool.**]
(else:)[**3 dice have been added to the current dice pool.**]}]
(else:)[You failed to activate the card because it only works in game sessions.]}
{[>> ]<bak|Back
(click: ?bak)[(goto: $back)]}(if: (passage: $back)'s tags contains "game")[You failed to activate the card because it does not work in game sessions.(print: "\n\n")[>> ]<bak|Back]\
(else:)[\
{(if: $the_empress's hold is 1)[(set: $tokens to it + $empress_counter)]
(else:)[(set: $tokens to it + ($empress_counter / 2))]
<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.}
The card shines and then turns into light surrounding you.
{(if: $the_empress's hold is 1)[You feel like you are fully recovered from loss and pain.]
(else:)[Even though you are not fully recovered, you feel much better now.]}
{(if: $the_empress's hold is 1)[**<r>$empress_counter</r> tokens has been returned.**]
(else:)[**<r>(print: ($empress_counter / 2))</r> tokens has been returned.**]}
[>> ]<bak|Back
(set: $deck to $deck - (a: $the_empress))
(set: $the_empress's hold to 0)]
(click: ?bak)[(goto: $back)]{(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")
[>> ]<bak|Back]
(else:)[<script>audio.major.play();</script>\
(set: $deck to $deck - (a: $the_emperor))\
(set: $the_emperor's hold to 0)\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
{(if: $the_emperor's hold is 1)[You feel totally concentrated and powerful.]
(else:)[Your levels of concentration and power are rising.]}
{(if: $the_emperor's hold is 1)[Would you like to:(print: "\n\n")
[>> ]<1|Set what you rolled to 1(print: "\n")
[>> ]<2|Set what you rolled to 2(print: "\n")
[>> ]<3|Set what you rolled to 3(print: "\n")
[>> ]<4|Set what you rolled to 4(print: "\n")
[>> ]<5|Set what you rolled to 5(print: "\n")
[>> ]<6|Set what you rolled to 6(print: "\n")
[>> ]<7|Set what you rolled to 7(print: "\n")
[>> ]<8|Set what you rolled to 8(print: "\n")
[>> ]<9|Set what you rolled to 9(print: "\n")
[>> ]<10|Set what you rolled to 10(print: "\n")
[>> ]<11|Set what you rolled to 11(print: "\n")
[>> ]<12|Set what you rolled to 12(print: "\n")]
(else:)[Would you like to:(print: "\n\n")
[>> ]<1|Set what you rolled to 1(print: "\n")
[>> ]<2|Set what you rolled to 2(print: "\n")
[>> ]<3|Set what you rolled to 3(print: "\n")
[>> ]<4|Set what you rolled to 4(print: "\n")
[>> ]<5|Set what you rolled to 5(print: "\n")
[>> ]<6|Set what you rolled to 6(print: "\n")]}]]
(else:)[You failed to activate the card because it only works in game sessions.]}
{[>> ]<bak|Back
(click: ?bak)[(goto: $back)]}
{(click: ?1)[(set: $total to it - $rolled)(set: $rolled to 1)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 1")[**The dice you just rolled has changed to 1.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?2)[(set: $total to it - $rolled)(set: $rolled to 2)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 2")[**The dice you just rolled has changed to 2.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?3)[(set: $total to it - $rolled)(set: $rolled to 3)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 3")[**The dice you just rolled has changed to 3.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?4)[(set: $total to it - $rolled)(set: $rolled to 4)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 4")[**The dice you just rolled has changed to 4.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?5)[(set: $total to it - $rolled)(set: $rolled to 5)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 5")[**The dice you just rolled has changed to 5.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?6)[(set: $total to it - $rolled)(set: $rolled to 6)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 6")[**The dice you just rolled has changed to 6.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?7)[(set: $total to it - $rolled)(set: $rolled to 7)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 7")[**The dice you just rolled has changed to 7.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?8)[(set: $total to it - $rolled)(set: $rolled to 8)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 8")[**The dice you just rolled has changed to 8.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?9)[(set: $total to it - $rolled)(set: $rolled to 9)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 9")[**The dice you just rolled has changed to 9.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?10)[(set: $total to it - $rolled)(set: $rolled to 10)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 10")[**The dice you just rolled has changed to 10.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?11)[(set: $total to it - $rolled)(set: $rolled to 11)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 11")[**The dice you just rolled has changed to 11.**](print: "\n\n") [>> ]<bak|Proceed]}
{(click: ?12)[(set: $total to it - $rolled)(set: $rolled to 12)(set: $total to it + $rolled)(replace: ">> Set what you rolled to 12")[**The dice you just rolled has changed to 12.**](print: "\n\n") [>> ]<bak|Proceed]}
<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
{(if: $the_hierophant's hold is 1)[You feel like you are surrounded by people who are willing to help you.]
(else:)[You feel like people will come to your aid if you make a call.]}
{(if: $the_hierophant's hold is 1)[(set: $swords's hold to it + 2)(set: $wands's hold to it + 2)(set: $chalices's hold to it + 2)(set: $pentacles's hold to it + 2)**You have obtained 2 copies of each <y>Minor Arcana</y> cards for free.**]
(else:)[(set: $swords's hold to it + 1)(set: $wands's hold to it + 1)(set: $chalices's hold to it + 1)(set: $pentacles's hold to it + 1)**You have obtained 1 copies of each <y>Minor Arcana</y> cards for free.**]}
[>> ]<bak|Back
(click: ?bak)[(goto: $back)]
(set: $deck to $deck - (a: $the_hierophant))
(set: $the_hierophant's hold to 0){(if: $the_lovers's hold is 1)[(set: $lovers_trigger to 1)]
(else:)[(set: $R_lovers_trigger to 1)]
<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.}
The card shines and then turns into light surrounding you.
{(if: $the_lovers's hold is 1)[You feel like you live in harmony with your partner.]
(else:)[You feel like you are connected to someone else.]}
{(if: $the_lovers's hold is 1)[**You get 50 more tokens for each challenge you beat in the next game.**]
(else:)[**You get 30 more tokens for each challenge you beat in the next game.**]}
{[>> ]<bak|Back
(click: ?bak)[(goto: $back)]}
(set: $deck to $deck - (a: $the_lovers))
(set: $the_lovers's hold to 0){(if: $the_chariot's hold is 1)[(set: $chariot_trigger to 1)]
(else:)[(set: $R_chariot_trigger to 1)]
(set: $magician_trigger to 0)
(set: $R_magician_trigger to 0)
(set: $strength_trigger to 0)
(set: $R_strength_trigger to 0)
<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.}
The card shines and then turns into light surrounding you.
{(if: $the_chariot's hold is 1)[You feel totally concentrated and powerful.]
(else:)[Your levels of concentration and power are rising.]}
{(if: $the_chariot's hold is 1)[**In this challenge, you can roll 1~12.**]
(else:)[**In this challenge, you can roll -5~6.**]}
{[>> ]<bak|Back
(click: ?bak)[(goto: $back)]}
(set: $deck to $deck - (a: $the_chariot))
(set: $the_chariot's hold to 0){(if: $strength's hold is 1)[(set: $strength_trigger to 1)]
(else:)[(set: $R_strength_trigger to 1)]
(set: $magician_trigger to 0)
(set: $R_magician_trigger to 0)
(set: $chariot_trigger to 0)
(set: $R_chariot_trigger to 0)
<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.}
The card shines and then turns into light surrounding you.
{(if: $strength's hold is 1)[You feel totally concentrated and powerful.]
(else:)[Your levels of concentration and power are rising.]}
{(if: $strength's hold is 1)[**In this challenge, you will only roll 1 or 2.**]
(else:)[**In this challenge, you will at most roll 3.**]}
{[>> ]<bak|Back
(click: ?bak)[(goto: $back)]}
(set: $deck to $deck - (a: $strength))
(set: $strength's hold to 0){(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")
[>> ]<bak|Back]
(else:)[<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.(print: "\n\n")
The card shines and then turns into light surrounding you.(print: "\n\n")
{(if: $the_hermit's hold is 1)[{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it +1)]]}
{(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it +1)]]}
{(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it +1)]]}
{(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it +1)]]}
(set: $total to it + $rolled)]
(else:)[{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it +1)]]}
{(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it +1)]]}
{(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it +1)]]}
{(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it +1)]]}
(set: $total to it + $rolled)
(set: $current_dice to it - 1)]}(print: "\n\n")
{(if: $the_hermit's hold is 1)[(set: $tokens to $dice *40)****]
(else:)[(set:$rolled to $tokens/20)****]}(print: "\n\n")
[>> ]<bak|Back
(click: ?bak)[(goto: $back)]
(set: $deck to $deck - (a: $the_hermit))
(set: $the_hermit's hold to 0)
]]
(else:)[You failed to activate the card because it only works in game sessions.(print: "\n\n")
[>> ]<bak|Back]}
(click: ?bak)[(goto: $back)]<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
{(if: $wheel_of_fortune's hold is 1)[]
(else:)[]}
{(if: $wheel_of_fortune's hold is 1)[(set: $tokens to (random: 100, 200))****]
(else:)[(set: $tokens to (random: -100, 400))****]}
[>> ]<bak|Back
(click: ?bak)[(goto: $back)]
(set: $deck to $deck - (a: $wheel_of_fortune))
(set: $wheel_of_fortune's hold to 0)(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")\
[>> ]<bak|Back]\
(else:)[<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
(if: $the_justice's hold is 1)[You need to increase your total?
[>> ]<1a|Lose 40 tokens, total increase by 10
[>> ]<1b|Lose 80 tokens, total increase by 20
[>> ]<1c|Lose 120 tokens, total increase by 30
[>> ]<1d|Lose 160 tokens, total increase by 40]\
(else:)[You need to increase your roll?
[>> ]<2a|Lose 20 tokens, rolled increase by 2
[>> ]<2b|Lose 40 tokens, rolled increase by 4
[>> ]<2c|Lose 60 tokens, rolled increase by 6
[>> ]<2d|Lose 80 tokens, rolled increase by 8]]
[>> ]<bak|Back
(click: ?bak)[(goto: $back)]
(set: $deck to $deck - (a: $the_justice))
(set: $the_justice's hold to 0)]
(else:)[You failed to activate the card because it only works in game sessions.(print: "\n\n")
[>> ]<bak|Back]
(click: ?bak)[(goto: $back)]
{(click: ?1a)[(set: $total to it + 10)(set: $tokens to it -40)(replace: ">> Lose 40 tokens, total increase by 10")[Your total has been changed.](replace: ">> Lose 80 tokens, total increase by 20")[]
(replace: ">> Lose 120 tokens, total increase by 30")[]
(replace: ">> Lose 160 tokens, total increase by 40")[]
(print: "\n\n") [>> ]<bak|Proceed]
(click: ?1b)[(set: $total to it + 20)(set: $tokens to it -80)(replace: ">> Lose 80 tokens, total increase by 20")[Your total has been changed.](replace: ">> Lose 40 tokens, total increase by 10")[]
(replace: ">> Lose 120 tokens, total increase by 30")[]
(replace: ">> Lose 160 tokens, total increase by 40")[]
(print: "\n\n") [>> ]<bak|Proceed]
(click: ?1c)[(set: $total to it + 30)(set: $tokens to it -120)(replace: ">> Lose 120 tokens, total increase by 30")[Your total has been changed.](replace: ">> Lose 40 tokens, total increase by 10")[]
(replace: ">> Lose 80 tokens, total increase by 20")[]
(replace: ">> Lose 160 tokens, total increase by 40")[]
(print: "\n\n") [>> ]<bak|Proceed]
(click: ?1d)[(set: $total to it + 40)(set: $tokens to it -160)(replace: ">> Lose 160 tokens, total increase by 40")[Your total has been changed.](replace: ">> Lose 40 tokens, total increase by 10")[]
(replace: ">> Lose 80 tokens, total increase by 20")[]
(replace: ">> Lose 120 tokens, total increase by 30")[]
(print: "\n\n") [>> ]<bak|Proceed]
(click: ?2a)[(set: $rolled to it + 2)(set: $tokens to it -20)(replace: ">> Lose 20 tokens, rolled increase by 2")[Your total has been changed.](replace: ">> Lose 40 tokens, rolled increase by 4")[]
(replace: ">> Lose 60 tokens, rolled increase by 6")[]
(replace: ">> Lose 80 tokens, rolled increase by 8")[]
(if: $rolled is 2)[(set: $lovers_game to it + 1)]
(print: "\n\n") [>> ]<bak|Proceed]
(click: ?2b)[(set: $rolled to it + 4)(set: $tokens to it -40)(replace: ">> Lose 40 tokens, rolled increase by 4")[Your total has been changed.](replace: ">> Lose 20 tokens, rolled increase by 2")[]
(replace: ">> Lose 60 tokens, rolled increase by 6")[]
(replace: ">> Lose 80 tokens, rolled increase by 8")[]
(if: $rolled is 2)[(set: $lovers_game to it + 1)]
(print: "\n\n") [>> ]<bak|Proceed]
(click: ?2c)[(set: $rolled to it + 6)(set: $tokens to it -60)(replace: ">> Lose 60 tokens, rolled increase by 6")[Your total has been changed.](replace: ">> Lose 20 tokens, rolled increase by 2")[]
(replace: ">> Lose 40 tokens, rolled increase by 4")[]
(replace: ">> Lose 80 tokens, rolled increase by 8")[]
(if: $rolled is 2)[(set: $lovers_game to it + 1)]
(print: "\n\n") [>> ]<bak|Proceed]
(click: ?2d)[(set: $rolled to it + 8)(set: $tokens to it -80)(replace: ">> Lose 80 tokens, rolled increase by 8")[Your total has been changed.](replace: ">> Lose 20 tokens, rolled increase by 2")[]
(replace: ">> Lose 40 tokens, rolled increase by 4")[]
(replace: ">> Lose 60 tokens, rolled increase by 6")[]
(if: $rolled is 2)[(set: $lovers_game to it + 1)]
(print: "\n\n") [>> ]<bak|Proceed]}<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
{(if: $the_hanged_man's hold is 1)[You are in need of a die.]
(else:)[You are in need of <r>tokens</r>.]}
{(if: $the_hanged_man's hold is 1)[(set: $dice to it +1)(set: $tokens to it -100)**You gained a die for <r>100</r> tokens.**]
(else:)[(set: $dice to it -1)(set: $tokens to it + 150)**You gained <r>100</r> tokens for a die.**]}
[>> ]<bak|Back
(click: ?bak)[(goto: $back)]
(set: $deck to $deck - (a: $the_hanged_man))
(set: $the_hanged_man's hold to 0)(if: (passage: $back)'s tags contains "game")[You failed to activate the card because it does not work in game sessions.(print: "\n\n")[>> ]<bak|Back]\
(else:)[\
<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
{(if: $death's hold is 1)[You want to shop more.]
(else:)[You are sick of shopping.]}
{(if: $death's hold is 1)[(set: $dice to 1)(set: $tokens to it +1000)(set: $dice_left to 5)(set: $swords's number to 14)(set: $wands's number to 14)(set: $chalices's number to 14)(set: $pentacles's number to 14)**Your dice have been set to 1 and you gained <r>1000</r> tokens. The merchant has been refreshed**]
(else:)[(set: $dice to 6)(set: $tokens to it -600)(set: $dice_left to 0)(set: $swords's number to 0)(set: $wands's number to 0)(set: $chalices's number to 0)(set: $pentacles's number to 0)**Your dice have been set to 6 and you lost <r>600</r> tokens. The merchant stopped selling goods**]}
[>> ]<bak|Back
(click: ?bak)[(goto: $back)]
(set: $deck to $deck - (a: $death))
(set: $death's hold to 0)]{(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")
[>> ]<bak|Back]
(else:)[<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.(print: "\n\n")
The card shines and then turns into light surrounding you.(print: "\n\n")
{(if: $temperance's hold is 1)[You feel overbalanced.]
(else:)[You feel underbalanced.]}(print: "\n\n")
{(if: $temperance's hold is 1)[(set: $tokens to $dice *40)**Your tokens have been changed to <r>$tokens</r>.**]
(else:)[(set:$rolled to $tokens/20)(if: $rolled is 2)[(set: $lovers_game to it + 1)]**Your roll has been changed to <v>$rolled</v>.**]}(print: "\n\n")
[>> ]<bak|Back
(click: ?bak)[(goto: $back)]
(set: $deck to $deck - (a: $temperance))
(set: $temperance's hold to 0)
]]
(else:)[You failed to activate the card because it only works in game sessions.(print: "\n\n")
[>> ]<bak|Back]}
(click: ?bak)[(goto: $back)]{(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")
[>> ]<bak|Back]
(else:)[<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.(print: "\n\n")
The card shines and then turns into light surrounding you.(print: "\n\n")
{(if: $the_devil's hold is 1)[You feel a strong malice.]
(else:)[You feel a weak malice.]}(print: "\n\n")
{(if: $the_devil's hold is 1)[(set: $tokens to it -100)(set: $total to it *2)**Your tokens have been reduced by <r>100</r> and your total has been doubled.**]
(else:)[(set:$total to 0)(set:$rolled to 0)**Your total and roll have been reduced to <v>0</v>.**]}(print: "\n\n")
[>> ]<bak|Back
(click: ?bak)[(goto: $back)]
(set: $deck to $deck - (a: $the_devil))
(set: $the_devil's hold to 0)
]]
(else:)[You failed to activate the card because it only works in game sessions.(print: "\n\n")
[>> ]<bak|Back]}
(click: ?bak)[(goto: $back)]<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
{(if: $the_tower's hold is 1)[You feel like you are going to fail miserably.]
(else:)[You feel like things are getting worse.]}
{(if: $the_tower's hold is 1)[(set: $tokens to it - 50)**You have lost <r>50</r> tokens.**]
(else:)[(set: $dice to it - 1)**You have lost <b>1</b> dice.**]}
[>> ]<bak|Back
(click: ?bak)[(goto: $back)]
(set: $deck to $deck - (a: $the_tower))
(set: $the_tower's hold to 0)(if: $the_star's hold is 1)[
{(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")
[>> ]<bak|Back]
(else-if: $wands_limit is 1)[You failed to activate the card because you have used one Wands in this challenge.(print: "\n\n")
[>> ]<bak|Back]
(else:)[<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.(print: "\n\n")
(if: $the_star's hold is 1)[You feel very magical.](print: "\n\n")
Would you like to:(print: "\n\n")
[>> ]<add|Add one(print: "\n")
[>> ]<min|Minus one(print: "\n")]
(else:)[You failed to activate the card because it only works in game sessions.(print: "\n\n")
[>> ]<bak|Back]}]
(else-if: $the_star's hold is -1)[<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
You feel somewhat magical.
(set: $wands's hold to it + 5)**You have gained 5 Wands.**(print: "\n")
[>> ]<bak|Back
(set: $deck to $deck - (a: $the_star))
(set: $the_star's hold to 0)]
(click: ?bak)[(goto: $back)]
{(click: ?add)[{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it -1)]]}\
(set: $rolled to it + 1)(set: $total to it + 1)(replace: ">> Add one")[The dice you just rolled has changed.](replace: ">> Minus one")[](print: "\n\n")
{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it +1)]]}\
(set: $wands_limit to 1)\
(if: $rolled is 2)[(set: $lovers_game to it + 1)]\
[>> ]<bak|Proceed
]}
{(click: ?min)[{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it -1)]]}\
(set: $rolled to it - 1)(set: $total to it - 1)(replace: ">> Minus one")[The dice you just rolled has changed.](replace: ">> Add one")[](print: "\n\n")
{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it +1)]]}\
(set: $wands_limit to 1)\
(if: $rolled is 2)[(set: $lovers_game to it + 1)]\
[>> ]<bak|Proceed
]}(if: $the_moon's hold is 1)[
{(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")
[>> ]<bak|Back]
(else-if: $chalices_limit is 1)[You failed to activate the card because you have used one Chalices in this challenge.(print: "\n\n")
[>> ]<bak|Back]
(else:)[<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.(print: "\n\n")
You feel infinite possibilities.(print: "\n\n")
You now have a chance to reroll.(print: "\n\n")
[>> ]<re|Reroll
(print: "\n\n")
[>> ]<bak|Back]]
(else:)[You failed to activate the card because it only works in game sessions.(print: "\n\n")
[>> ]<bak|Back]}]
(else:)[<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
You feel somewhat infinite possibilities.
(set: $chalices's hold to it + 5)**You have gained 5 Chalices.**(print: "\n")
[>> ]<bak|Back
(set: $deck to $deck - (a: $the_moon))
(set: $the_moon's hold to 0)]
(click: ?bak)[(goto: $back)]
(click: ?re)[(set: $chalices_limit to 1)(set: $current_dice to it + 1){(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it -1)]]}\
(set: $total to it - $rolled)(set: $current_dice to it + 1)(goto: "Rolling")](if: $the_sun's hold is 1)[
{(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")
[>> ]<bak|Back]
(else-if: $swords_limit is 1)[You failed to activate the card because you have used one Swords in this challenge.(print: "\n\n")
[>> ]<bak|Back]
(else:)[<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.(print: "\n\n")
(if: $the_sun's hold is 1)[You feel very powerful.](print: "\n\n")
{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it -1)]]}\
Your roll has been doubled.(print: "\n\n")
(set: $swords_limit to 1)
(set: $total to it + $rolled)
(set: $rolled to it + it)
{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it +1)]]}\
(if: $rolled is 2)[(set: $lovers_game to it + 1)]\
[>> ]<bak|Proceed]]
(else:)[You failed to activate the card because it only works in game sessions.(print: "\n\n")
[>> ]<bak|Back]}
(else:)[<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
You feel somewhat powerful.
(set: $swords's hold to it + 5)**You have gained 5 Swords.**(print: "\n")
[>> ]<bak|Back
(set: $deck to $deck - (a: $the_sun))
(set: $the_sun's hold to 0)]
(click: ?bak)[(goto: $back)]]{(if: (passage: $back)'s tags contains "game")[
(set: $deck to $deck - (a: $judgement))\
(set: $judgement's hold to 0)\
<script>audio.major.play();</script>\
You pick up the card from your deck and activated it.
The card shines and then turns into light surrounding you.
{(if: $judgement's hold is 1)[You feel a strong judgement on your side.]
(else:)[You feel weak judgement on your side.]}
{(if: $judgement's hold is 1)[(set: $total to it + $judgement_counter*4)****]
(else:)[(set: $total to it + $judgement_counter*2)****]}]
(else:)[You failed to activate the card because it only works in game sessions.]}
[>> ]<bak|Back
(click: ?bak)[(goto: $back)]{(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")
[>> ]<bak|Back]
(else-if: $swords_limit is 1)[You failed to activate the card because you have used one Swords in this challenge.(print: "\n\n")
[>> ]<bak|Back]
(else:)[<script>audio.minor.play();</script>\
{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it -1)]]}\
You pick up the card from your deck and activated it. (print: "\n\n")Your roll has been doubled.(print: "\n\n")
(set: $swords_limit to 1)
(set: $total to it + $rolled)
(set: $rolled to it + it)
(set: $swords's hold to it - 1)
{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it +1)]]}\
(if: $rolled is 2)[(set: $lovers_game to it + 1)]\
[>> ]<bak|Proceed
]]
(else:)[You failed to activate the card because it only works in game sessions.(print: "\n\n")
[>> ]<bak|Back]}
(click: ?bak)[(goto: $back)]{(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")
[>> ]<bak|Back]
(else-if: $wands_limit is 1)[You failed to activate the card because you have used one Wands in this challenge.(print: "\n\n")
[>> ]<bak|Proceed]
(else:)[<script>audio.minor.play();</script>\
You pick up the card from your deck and activated it. Would you like to:(print: "\n\n")
[>> ]<add|Add one(print: "\n")
[>> ]<min|Minus one(print: "\n")
]]
(else:)[You failed to activate the card because it only works in game sessions.(print: "\n\n")
[>> ]<bak|Back]}
(click: ?bak)[(goto: $back)]
{(click: ?add)[{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it -1)]]}\
(if: $rolled is 2)[(set: $lovers_game to it + 1)]\
(set: $wands_limit to 1)\
(set: $wands's hold to it - 1)\
(set: $rolled to it + 1)(set: $total to it + 1)(replace: ">> Add one")[The dice you just rolled has changed.](replace: ">> Minus one")[](print: "\n\n") [>> ]<bak|Proceed
{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it +1)]]}\
]}
{(click: ?min)[{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it -1)]]}\
(if: $rolled is 2)[(set: $lovers_game to it + 1)]\
(set: $wands_limit to 1)\
(set: $wands's hold to it - 1)\
(set: $rolled to it - 1)(set: $total to it - 1)(replace: ">> Minus one")[The dice you just rolled has changed.](replace: ">> Add one")[](print: "\n\n") [>> ]<bak|Proceed
{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it +1)]]}\
]}{(if: $pentacles_limit is 1)[You failed to activate the card because you have used one Pentacles in this challenge.(print: "\n\n")
[>> ]<bak|Back]
(else:)[<script>audio.minor.play();</script>\
You pick up the card from your deck and activated it.(print: "\n\n")You can only roll odd numbers for the next roll.(print: "\n\n")
(set: $pentacles_limit to 1)
(set: $pentacles_trigger to 1)
(set: $pentacles's hold to it - 1)
[>> ]<bak|Proceed]}
(click: ?bak)[(goto: $back)]{(if: (passage: $back)'s tags contains "game")[
(if: $rolled is -77)[You failed to activate the card because you have not rolled yet.(print: "\n\n")
[>> ]<bak|Back]
(else-if: $chalices_limit is 1)[You failed to activate the card because you have used one Chalices in this challenge.(print: "\n\n")
[>> ]<bak|Back]
(else:)[<script>audio.minor.play();</script>\
You pick up the card from your deck and activated it.(print: "\n\n")You now have a chance to reroll.(print: "\n\n")
[>> ]<re|Reroll
(set: $chalices_limit to 1)
(set: $chalices's hold to it - 1)
(print: "\n\n")
[>> ]<bak|Proceed]]
(else:)[You failed to activate the card because it only works in game sessions.(print: "\n\n")
[>> ]<bak|Back]}
(click: ?bak)[(goto: $back)]
(click: ?re)[{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it -1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it -1)]]}\
(set: $total to it - $rolled)(set: $current_dice to it + 1)(goto: "Rolling")](css: "font-size: 150%;")[<u>The game of the Magician</u>]
- Description -
Fortuna:// (print: $level1's beginning)//
Rule: Roll a 6.
Challenge 1: You can use all dice you have.
Challenge 2: You can use <b>4</b> dice at most.
Challenge 3: You can use <b>3</b> dice at most.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level1's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "1_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of The High Priestess</u>]
- Description -
Fortuna:// (print: $level2's beginning)//
Rule: Roll less than 10 total.
Challenge 1: Roll less than <b>10</b> in total from <v>2</v> rolls.
Challenge 2: Roll less than <b>10</b> in total from <v>3</v> rolls.
Challenge 3: Roll less than <b>10</b> in total from <v>4</v> rolls.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level2's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to 2)
(goto: "2_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}
(css: "font-size: 150%;")[<u>The game of the Empress</u>]
- Description -
Fortuna:// (print: $level3's beginning)//
Rule: Roll greater than or equal to <v>X</v> in total.
Challenge 1: X = <v>6</v>.
Challenge 2: X = <v>12</v>.
Challenge 3: X = <v>18</v>.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level3's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "3_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of The Emperor</u>]
- Description -
Fortuna:// (print: $level4's beginning)//
Rule: Roll less than the specified average.
Challenge 1: Roll less than <v>5</v> on average.
Challenge 2: Roll less than <v>4</v> on average.
Challenge 3: Roll less than <v>3</v> on average.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level4's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "4_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of the Hierophant</u>]
- Description -
Fortuna:// (print: $level5's beginning)//
Rule: Roll between X-Y in total.
Challenge 1: X = <v>6</v>, Y = <v>8</v>
Challenge 2: X = <v>9</v>, Y = <v>12</v>
Challenge 3: X = <v>12</v>, Y = <v>16</v>
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level5's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "5_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of the Lovers</u>]
- Description -
Fortuna:// (print: $level6's beginning)//
Rule: Roll 2 twice.
Challenge 1: You can use all dice you have.
Challenge 2: You can use <b>4</b> dice at most.
Challenge 3: You can use <b>3</b> dice at most.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level6's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "6_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of the Chariot</u>]
(set: $total2 to 0)
- Description -
Fortuna:// (print: $level7's beginning)//
Rule: Roll greater than the number specified.
Challenge 1: Roll greater than <v>10</v> in total.
Challenge 2: Roll greater than what you rolled in challenge <v>1</v> in total.
Challenge 3: Roll greater than what you rolled in challenge <v>2</v> in total.
20 Tokens each try.
50 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level7's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "7_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of the Strength</u>]
- Description -
Fortuna:// (print: $level8's beginning)//
Rule: Roll less than <v>4</v> the specified amount of times.
Challenge 1: Roll less than <v>4</v> three times. You can use all your dices.
Challenge 2: Roll less than <v>4</v> three times. You can use <b>5</b> dice at most.
Challenge 3: Roll less than <v>4</v> three times. You can use <b>4</b> dice at most.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level8's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "8_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of The Hermit</u>]
- Description -
Fortuna:// (print: $level9's beginning)//
Rule: Roll one of the given numbers.
Challenge 1: Roll <b>6</b>, <b>7</b>, <b>8</b>, <b>16</b>, <b>17</b>, <b>18</b>, <b>26</b>, <b>27</b>, <b>28</b>, <b>36</b>, <b>37</b>, or <b>38</b>.
Challenge 2: Roll <b>6</b>, <b>7</b>, <b>16</b>, <b>17</b>, <b>26</b>, <b>27</b>, <b>36</b>, or <b>37</b>.
Challenge 3: Roll <b>7</b>, <b>17</b>, <b>27</b>, or <b>37</b>.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level9's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "9_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of Wheel of Fortune</u>]
- Description -
Fortuna:// (print: $level10's beginning)//
Rule: Fortuna will roll a number, roll greater than that number.
Challenge 1: Fortuna will roll a number between <v>2-12</v>, roll greater than that number.
Challenge 2: Fortuna will roll a number between <v>4-24</v>, roll greater than that number.
Challenge 3: Fortuna will roll a number between <v>6-36</v>, roll greater than that number.
20 Tokens each try.
50 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level10's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "10_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of The Justice</u>]
- Description -
Fortuna:// (print: $level11's beginning)//
Rule: Roll greater than the specificed number.
Challenge 1: Roll greater than <v>6</v>. Each time you go to the inventory, what you need to roll goes up by <v>1</v>.
Challenge 2: Roll greater than <v>9</v>. Each time you go to the inventory, what you need to roll goes up by <v>2</v>.
Challenge 3: Roll greater than <v>12</v>. Each time you go to the inventory, what you need to roll goes up by <v>3</v>.
20 Tokens each try.
50 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level11's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(set: $justice_var to 6)
(goto: "11_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of The Hanged Man</u>]
- Description -
Fortuna:// (print: $level12's beginning)//
Rule: Roll a number greater than the one specified.
Challenge 1: Roll anything greater than <v>1</v> to win, roll <b>1</b> dice.
Challenge 2: Roll anything greater than <v>2</v> to win, roll <b>2</b> dice.
Challenge 3: Roll anything greater than <v>3</v> to win, roll <b>3</b> dice.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level12's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to 1)
(goto: "12_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of Death</u>]
- Description -
Fortuna:// (print: $level13's beginning)//
Rule: Roll a number greater than <v>13</v>.
Challenge 1: Roll a number greater than <v>13</v>. You can use all dice you have.
Challenge 2: Roll a number greater than <v>13</v>. You can use <b>4</b> dice at most.
Challenge 3: Roll a number greater than <v>13</v>. You can use <b>2</b> dice at most.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level13's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "13_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of Temperance</u>]
- Description -
Fortuna:// (print: $level14's beginning)//
Rule: Roll less than your tokens divided by the specified number.
Challenge 1: Roll less than tokens/<v>5</v>. You must use all your dice.
Challenge 2: Roll less than tokens/<v>10</v>. You must use all your dice.
Challenge 3: Roll less than tokens/<v>20</v>. You must use all your dice.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level14's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "14_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of the Devil</u>]
- Description -
Fortuna:// (print: $level15's beginning)//
Rule: Roll a 6.
Challenge 1: Roll a <v>6</v> to get massive rewards, you can use all dice you have.
Challenge 2: Roll a <v>6</v> to get massive rewards, you can use <b>4</b> dice at most.
Challenge 3: Roll a <v>6</v> to get massive rewards, you can use <b>3</b> dice at most.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level15's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "15_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of the Tower</u>]
- Description -
Fortuna:// (print: $level16's beginning)//
Rule: Roll a number in total.
Challenge 1: Total can be divided by <v>5</v>.
Challenge 2: Total can be divided by <v>6</v>.
Challenge 3: Total can be divided by <v>7</v>.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level16's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "16_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of the Star</u>]
- Description -
Fortuna:// (print: $level17's beginning)//
Rule: Roll the specified number of dice and each dice must match.
Challenge 1: Roll <b>2</b> dice, the roll for each dice must match.
Challenge 2: Roll <b>3</b> dice, the roll for each dice must match.
Challenge 3: Roll <b>4</b> dice, the roll for each dice must match.
20 Tokens each try.
100 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level17's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to 2)
(goto: "17_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of the Moon</u>]
- Description -
Fortuna:// (print: $level18's beginning)//
Rule: Roll greater than the specified number, each time you roll your total will decrease by a certain amount.
Challenge 1: Roll greater than <v>6</v>, each time you roll the total would decrease by <v>1</v>.
Challenge 2: Roll greater than <v>8</v>, each time you roll the total would decrease by <v>2</v>.
Challenge 3: Roll greater than <v>10</v>, each time you roll the total would decrease by <v>3</v>.
20 Tokens each try.
50 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level18's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "18_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}(css: "font-size: 150%;")[<u>The game of Judgement</u>]
- Description -
Fortuna:// (print: $level20's beginning)//
Rule: Roll greater than the specified number.
Challenge 1: Roll greater than <v>(print: 11-$judgement_counter)</v>.
Challenge 2: Roll greater than <v>(print: 22-$judgement_counter)</v>.
Challenge 3: Roll greater than <v>(print: 33-$judgement_counter)</v>.
20 Tokens each try.
50 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level20's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "20_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}<script>
audio.battle.play();
</script>\
Fortuna: //You have journeyed far. Are you ready to confront Fortuna, the goddess of fortune?//
[>> ]<yes|//Yes//
[>> ]<no|//No//
(click: ?yes)[\
Fortuna: //Show me what you got, Challenger.//
(replace: ?no)[](replace: "No")[]\
[[>> |Finale Menu]]//Let's roll//
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}]
(click: ?no)[\
Fortuna: //Unfortunate.//
(replace: ?yes)[](replace: "Yes")[]\
[[>> |Finale Menu]]Proceed
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}](css: "font-size: 150%;")[<u>The game of the Sun</u>]
- Description -
Fortuna:// (print: $level19's beginning)//
Rule: Roll greater than the specified number <v>3</v> times.
Challenge 1: Roll greater than <v>2</v> three times.
Challenge 2: Roll greater than <v>3</v> three times.
Challenge 3: Roll greater than <v>4</v> three times.
20 Tokens each try.
50 tokens reward for each challenge.
{[>> ]<rul|What can you say about this game?
(click: ?rul)[
(replace: ">> What can you say about this game?")[Fortuna: //(print: $level19's hint)//]
]}
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "19_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<ret|Return
(click: ?ret)[
(set: $return_to_lobby to 1)
(goto: "lobby")]}Challenge 1: Roll a 6. You can use all dice you have.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled]}
{(if: $rolled is 6)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled is 6)[(set: $result to 1)(goto: "1_1w")]
(else:)[(set: $result to -1)(goto: "1_1l")]]}Challenge 1: Roll less than <b>10</b> in total from <v>2</v> rolls.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total < 10 and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total < 10 and $current_dice is 0)[(set: $result to 1)(goto: "2_1w")]
(else:)[(set: $result to -1)(goto: "2_1l")]]}Challenge 1: Roll greater than or equal to <v>6</v> in total.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total >= 6)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total >= 6)[(set: $result to 1)(goto: "3_1w")]
(else:)[(set: $result to -1)(goto: "3_1l")]]}Challenge 1: Roll less than <v>5</v> on average.
(if: $current_dice is not $dice)[(set: $avg to ($total/($dice-$current_dice)))]
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>(print: $avg.toFixed(2))</v> on average.]}
{(if: $rolled is -77)[You would **lose** if you proceed.]
(else-if: $avg < 5)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: parseInt($current_dice) is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled is -77)[(set: $result to -1)(goto: "4_1l")]
(else-if: $avg < 5)[(set: $result to 1)(goto: "4_1w")]
(else:)[(set: $result to -1)(goto: "4_1l")]]}Challenge 1: Roll between <v>6</v>-<v>8</v> in total.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total >= 6 and <= 8)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total >= 6 and <= 8)[(set: $result to 1)(goto: "5_1w")]
(else:)[(set: $result to -1)(goto: "5_1l")]]}Challenge 1: Roll 2 twice. You can use all dice you have.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled 2 - $lovers_game/2 times.]}
{(if: $lovers_game >= 2)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $lovers_game >= 2)[(set: $result to 1)(goto: "6_1w")]
(else:)[(set: $result to -1)(goto: "6_1l")]]}Challenge 1: Roll greater than <v>10</v> in total.
(set: $total2 to $total)
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > 10)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > 10)[(set: $result to 1)(goto: "7_1w")]
(else:)[(set: $result to -1)(goto: "7_1l")]]}Challenge 1: Roll less than <v>4</v> three times. You can use all your dices.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled less than 4, $counter times.]}
{(if: $counter is 3)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $counter is 3)[(set: $result to 1)(goto: "8_1w")]
(else:)[(set: $result to -1)(goto: "8_1l")]]}Challenge 1: Roll <v>6</v>, <v>7</v>, <v>8</v>, <v>16</v>, <v>17</v>, <v>18</v>, <v>26</v>, <v>27</v>, <v>28</v>, <v>36</v>, <v>37</v>, or <v>38</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total is 6)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 7)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 8)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 16)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 17)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 18)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 26)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 27)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 28)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 36)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 37)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 38)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total is 6)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 7)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 8)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 16)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 17)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 18)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 26)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 27)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 28)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 36)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 37)[(set: $result to 1)(goto: "9_1w")]
(else-if: $total is 38)[(set: $result to 1)(goto: "9_1w")]
(else:)[(set: $result to -1)(goto: "9_1l")]]}Challenge 1: Roll greater than <v>$justice_var</v>. Each time you go to the inventory, what you need to roll goes up by <v>1</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > $justice_var)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $justice_var to it + 1)
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > $justice_var)[(set: $result to 1)(goto: "11_1w")]
(else:)[(set: $result to -1)(goto: "11_1l")]]}Challenge 1: Fortuna will roll a number between <v>2-12</v>, roll greater than that number.
{(if: $fortuna_rolled is -77)[(set: $fortuna_rolled to (random: 2, 12))]}
Fortuna has rolled <v>$fortuna_rolled</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > $fortuna_rolled)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > $fortuna_rolled)[(set: $result to 1)(goto: "10_1w")]
(else:)[(set: $result to -1)(goto: "10_1l")]]}Challenge 1: Roll anything greater than <v>1</v> to win, roll <b>1</b> dice.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled.]}
{(if: $rolled <= 1)[You would **lose** if you proceed.]
(else:)[You would <g>**win**</g> if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled > 1)[(set: $result to 1)(goto: "12_1w")]
(else:)[(set: $result to -1)(goto: "12_1l")]]}Challenge 1: Roll a number greater than <v>13</v>. You can use all dice you have.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > 13)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > 13)[(set: $result to 1)(goto: "13_1w")]
(else:)[(set: $result to -1)(goto: "13_1l")]]}Challenge 1: Roll less than tokens/<v>5</v>. You must use all your dice.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total < ($tokens/5) and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total < ($tokens/5) and $current_dice is 0)[(set: $result to 1)(goto: "14_1w")]
(else:)[(set: $result to -1)(goto: "14_1l")]]}Challenge 1: Roll a <v>6</v> to get massive rewards, you can use all dice you have.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled.]}
{(if: $rolled is 6)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled is 6)[(set: $result to 1)(goto: "15_1w")]
(else:)[(set: $result to -1)(goto: "15_1l")]]}Challenge 1: Total can be divided by <v>5</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total % 5 is 0 and $rolled is not -77)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total % 5 is 0 and $rolled is not -77)[(set: $result to 1)(goto: "16_1w")]
(else:)[(set: $result to -1)(goto: "16_1l")]]}Challenge 1: Roll <b>2</b> dice, the roll for each dice must match.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total/$rolled is 2 and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total/$rolled is 2 and $current_dice is 0)[(set: $result to 1)(goto: "17_1w")]
(else:)[(set: $result to -1)(goto: "17_1l")]]}Challenge 1: Roll greater than <v>6</v>, each time you roll the total would decrease by <v>1</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total]}
{(if: $total > 6)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $total to it -1)(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > 6)[(set: $result to 1)(goto: "18_1w")]
(else:)[(set: $result to -1)(goto: "18_1l")]]}Challenge 1: Roll greater than <v>3</v> three times.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled greater than <v>3</v>, $counter/3 times]}
{(if: $counter is 2)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $counter is 2)[(set: $result to 1)(goto: "19_1w")]
(else:)[(set: $result to -1)(goto: "19_1l")]]}Challenge 1: Roll greater than <v>(print: 11-$judgement_counter)</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > (11-$judgement_counter))[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > (11-$judgement_counter))[(set: $result to 1)(goto: "20_1w")]
(else:)[(set: $result to -1)(goto: "20_1l")]]}You have overcome all the challenges. You won!
//Congratulations. You have defeated me.
As the rewards, your fortune is now at your hands.//
Fortuna smiles as you gradually disappear in the gold light.
You wake up on the next day. Surprisingly, you find a small gift box next to your pillow. You open it and find a deck of Tarot cards. The top card of the deck is the 10th Major Arcana, Wheel of Fortune. The veiled woman on the card is smiling at you.
[[>> |main]]Main Menu
[[>> |Quit]]Quit(save-game:"A")\
{(if: $tokens <= 0)[Fortuna: //$current_dialogue//]
(else:)[Fortuna: //Seems like you managed to pull yourself out. Let's return to the lobby then.//]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{(if: $tokens <= 0)[[>> ]<gg|Rest]
(else:)[[>> ]<rev|Lobby]}
(click: ?gg)[
(goto: "Bad_End")
]
(click: ?rev)[
(goto: "lobby")
](save-game:"A")\
Thanks for playing! This game is made by Yuming Li & Albert Garcia.
Background music: The Poem of Everyone's Souls - Persona 5 OST
Final battle music: The Battle for Everyone's Souls - Persona 3 OST
Sound effects are from: Freesound.com, SoundBible.com, RPG Maker MV default assets
This game quotes from:
Path of Exile
Robert Browning
Henry Wadsworth Longfellow
Zhuge Liang
Matthew 7:7
Miguel de Cervantes
Star Wars
St Teresa Avila
Saint Augustine
[[>> |Quit]]QuitAre you sure you want to quit the game?
[>> ]<yes|Yes
[>> ]<no|No
(click: ?yes)[<script>window.close()</script>]
(click: ?no)[(goto: (history:)'s last)]{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_magician's hold to 1)
(set: $deck to it + (a: $the_magician))
Fortuna: //(print: $level1's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>The Magician</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 1))
(set: $turns to it - 1)
(goto: "level randomizer")
]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 100)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 80)]
(else:)[(set: $tokens to it + 50)]
(set: $the_high_priestess's hold to 1)
(set: $deck to it + (a: $the_high_priestess))
Fortuna: //(print: $level2's win)//}
(set: $judgement_counter to $judgement_counter +1)
You have obtained <r>50</r> tokens. You have obtained <y>The High Priestess</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 1))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_empress's hold to 1)
(set: $deck to it + (a: $the_empress))
Fortuna: //(print: $level3's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>The Empress</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 3))
(set: $turns to it - 1)
(goto: "level randomizer")
]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_emperor's hold to 1)
(set: $deck to it + (a: $the_emperor))
Fortuna: //(print: $level4's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>The Emperor</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 3))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_hierophant's hold to 1)
(set: $deck to it + (a: $the_hierophant))
Fortuna: //(print: $level5's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>The Hierophant</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 5))
(set: $turns to it - 1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_lovers's hold to 1)
(set: $deck to it + (a: $the_lovers))
Fortuna: //(print: $level6's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>The Magician</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 6))
(set: $turns to it - 1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_chariot's hold to 1)
(set: $deck to it + (a: $the_chariot))
Fortuna: //(print: $level7's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>The Chariot</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 7))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $strength's hold to 1)
(set: $deck to it + (a: $strength))
Fortuna: //(print: $level8's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>Strength</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 8))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_hermit's hold to 1)
(set: $deck to it + (a: $the_hermit))
Fortuna: //(print: $level9's win)//}
(set: $counter to 0)
You have obtained <r>100</r> tokens. You have obtained <y>The Hermit</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 9))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $wheel_of_fortune's hold to 1)
(set: $deck to it + (a: $wheel_of_fortune))
Fortuna: //(print: $level10's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>Wheel of Fortune</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 10))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_justice's hold to 1)
(set: $deck to it + (a: $the_justice))
Fortuna: //(print: $level11's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>The Justice</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 11))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_hanged_man's hold to 1)
(set: $deck to it + (a: $the_hanged_man))
Fortuna: //(print: $level12's win)//}
(set: $counter to 0)
You have obtained <r>100</r> tokens. You have obtained <y>The Hanged Man</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 12))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $death's hold to 1)
(set: $deck to it + (a: $death))
Fortuna: //(print: $level13's win)//}
(set: $counter to 0)
You have obtained <r>100</r> tokens. You have obtained <y>Death</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 13))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $temperance's hold to 1)
(set: $deck to it + (a: $temperance))
Fortuna: //(print: $level14's win)//}
(set: $counter to 0)
You have obtained <r>100</r> tokens. You have obtained <y>Temperance</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 14))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_devil's hold to 1)
(set: $deck to it + (a: $the_devil))
Fortuna: //(print: $level15's win)//}
(set: $counter to 0)
You have obtained <r>100</r> tokens. You have obtained <y>The Devil</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 15))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_tower's hold to 1)
(set: $deck to it + (a: $the_tower))
Fortuna: //(print: $level16's win)//}
You have obtained <r>50</r> tokens. You have obtained <y>The Tower</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 16))
(set: $turns to it - 1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_star's hold to 1)
(set: $deck to it + (a: $the_star))
Fortuna: //(print: $level17's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>The Star</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 17))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_moon's hold to 1)
(set: $deck to it + (a: $the_moon))
Fortuna: //(print: $level18's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>The Moon</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 18))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $the_sun's hold to 1)
(set: $deck to it + (a: $the_sun))
Fortuna: //(print: $level19's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>The Sun</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 19))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}{(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $judgement's hold to 1)
(set: $deck to it + (a: $judgement))
Fortuna: //(print: $level20's win)//}
You have obtained <r>100</r> tokens. You have obtained <y>Judgement</y>.
You now have <r>$tokens</r> tokens.
{[>> ]<poc|Proceed
(click: ?poc)[
(display: "clear")
(set: $options to it - (a: 20))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter +1)
(goto: "level randomizer")
]}(save-game:"A")\
(css: "font-size: 150%;")[<u>The main lobby</u>]
{(if: (history:)'s last is not "lobby")
[(if: $game_start is 1)[
(set: $current_dialogue to "Go ahead and pick one from these levels.")
]
(else-if: $return_to_lobby is 1)[
(set: $temp to (random: 1, $chose_and_return's length))
(set: $current_dialogue to $chose_and_return's $temp)
]
(else:)[
(set: $temp to (random: 1, $casual_dialogues's length))
(set: $current_dialogue to $casual_dialogues's $temp)
]
]
Fortuna: //$current_dialogue//
(set: $game_start to 0)}
You have <r>$tokens</r> tokens left.
[>> ]<rule|Explain the basic rules
(for: each _option, ...$options)[{
(if: _option is 1)[[[>> |1_0]]The game of the Magician]
(else-if: _option is 2)[[[>> |2_0]]The game of the High Priestess]
(else-if: _option is 3)[[[>> |3_0]]The game of the Empress]
(else-if: _option is 4)[[[>> |4_0]]The game of the Emperor]
(else-if: _option is 5)[[[>> |5_0]]The game of the Hierophant]
(else-if: _option is 6)[[[>> |6_0]]The game of the Lovers]
(else-if: _option is 7)[[[>> |7_0]]The game of the Chariot]
(else-if: _option is 8)[[[>> |8_0]]The game of Strength]
(else-if: _option is 9)[[[>> |9_0]]The game of the Hermit]
(else-if: _option is 10)[[[>> |10_0]]Turning the Wheel of Fortune]
(else-if: _option is 11)[[[>> |11_0]]The game of the Justice]
(else-if: _option is 12)[[[>> |12_0]]The game of the Hanged Man]
(else-if: _option is 13)[[[>> |13_0]]The game of Death]
(else-if: _option is 14)[[[>> |14_0]]The game of Temperance]
(else-if: _option is 15)[[[>> |15_0]]The game of the Devil]
(else-if: _option is 16)[[[>> |16_0]]The game of the Tower]
(else-if: _option is 17)[[[>> |17_0]]The game of the Star]
(else-if: _option is 18)[[[>> |18_0]]The game of the Moon]
(else-if: _option is 19)[[[>> |19_0]]The game of the Sun]
(else-if: _option is 20)[[[>> |20_0]]The game of Judgement]
(else:)[]}{}
]
[[>> |Merchant]]Merchant
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
[[>> |Quit]]Rest
{(click: ?rule)[
(replace: ">> Explain the basic rules")[Fortuna: //You can play one game each turn. I would recommend you check the merchant before doing anything. You need tokens to play the games so do not spend all of them. You will lose your progress if you lose all of your tokens.//]
]}If you see this, something must be wrong.temporary cache passage{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll a 6. You can use <b>4</b> dice at most.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 4)[(set: $current_dice to 4)]
(goto: "1_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 1))
(set: $turns to it - 1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 2: Roll a 6. You can use <b>4</b> dice at most.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled]}
{(if: $rolled is 6)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled is 6)[(set: $result to 1)(goto: "1_2w")]
(else:)[(set: $result to -1)(goto: "1_2l")]]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Magician</y> if you quit now.
Challenge 3: Roll a 5 or 6. You can use <b>3</b> dice at most.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 3)[(set: $current_dice to 3)]
(goto: "1_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Magician</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_magician's hold to -1)
(set: $deck to it + (a: $the_magician))
(set: $options to it - (a: 1))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Roll a 6. You can use <b>3</b> dice at most.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled]}
{(if: $rolled is 6)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled is 6)[(set: $result to 1)(goto: "1_3w")]
(else:)[(set: $result to -1)(goto: "1_3l")]]}<script>
audio.rolling.play();
</script>\
{(if: $magician_trigger is 1)[(if: $pentacles_trigger is 1)[(set: $rolled to 5)](else:)[(set: $rolled to (random: 5, 6))]]
(else-if: $R_magician_trigger is 1)[(if: $pentacles_trigger is 1)[(set: $rolled to 5)](else:)[(set: $rolled to (random: 4, 6))]]
(else-if: $chariot_trigger is 1)[(if: $pentacles_trigger is 1)[(set: $rolled to (random: 1, 6))(set: $rolled to it + it)(set: $rolled to it - 1)](else:)[(set: $rolled to (random: 1, 12))]]
(else-if: $R_chariot_trigger is 1)[(if: $pentacles_trigger is 1)[(set: $rolled to (random: -2, 3))(set: $rolled to it + it)(set: $rolled to it - 1)](else:)[(set: $rolled to (random: -5, 6))]]
(else-if: $strength_trigger is 1)[(if: $pentacles_trigger is 1)[(set: $rolled to 1)](else:)[(set: $rolled to (random: 1, 2))]]
(else-if: $R_strength_trigger is 1)[(if: $pentacles_trigger is 1)[(set: $rolled to (random: 1, 2))(set: $rolled to it + it)(set: $rolled to it - 1)](else:)[(set: $rolled to (random: 1, 3))]]
(else-if: $pentacles_trigger is 1)[(set: $rolled to (random: 1, 3))(set: $rolled to it + it)(set: $rolled to it - 1)]
(else:)[(set: $rolled to (random: 1, 6))]}\
(set: $total to it + $rolled)\
(set: $current_dice to it - 1)\
(if: $rolled is 2)[(set: $lovers_game to it + 1)]\
{(if: (passage: $done)'s tags contains "c1")[(if: $rolled < 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c2")[(if: $rolled > 3)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c3")[(if: $rolled > 4)[(set: $counter to it +1)]]
(if: (passage: $done)'s tags contains "c4")[(if: $rolled > 5)[(set: $counter to it +1)]]}\
You rolled a six-dimensional dice. The dice bounced up from the cyrstal table in front of you and started rolling.
|more1>[]\
(live: 2s)[\
(replace: ?more1)[And it eventually stopped.]
|more2>[]\
(live: 1s)[\
(replace: ?more2)[You rolled a $rolled.]
[[>> |$done]]Proceed
(stop:)]
(stop:)]Double-click this passage to edit it.{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level1's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll a 6. You can use all dice you have.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "1_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 1))
(set: $turns to it - 1)
(if: $tokens <= 0)[(set: $current_dialogue to $level1's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level1's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll a 6. You can use <b>4</b> dice at most.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 4)[(set: $current_dice to 4)]
(goto: "1_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 1))
(set: $turns to it - 1)
(if: $tokens <= 0)[(set: $current_dialogue to $level1's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level1's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Magician</y> if you quit.
Challenge 3: Roll a 5 or 6. You can use <r>3</r> dice at most.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 3)[(set: $current_dice to 3)]
(goto: "1_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Magician</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_magician's hold to -1)
(set: $deck to it + (a: $the_magician))
(set: $options to it - (a: 1))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level1's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}It is the eve of christmas. You just finish the preparation for tomorrow and then decide to rest earlier than usual.
You lie on the bed, eye on your phone. All of a sudden, your memory is gone. You try to remember who you are but you can't remember anything. You feel like something is pulling you inside. It is frightening at first, but soon you lose consciousness.
[[>> |beginning 2]]Proceed
[[>> |main]]SkipWhen you regain your conscious, the first thing you see is a golden gate. The gate is glowing, emitting gentle but fascinating orange light. It is tall, much taller than you. So tall that you can't even see the top. You feel pressure just by standing in front of it.
You look behind, there is nothing but darkness. Your only option is to try to open the gate somehow.
[[>> |beginning 3]]Proceed
[[>> |main]]SkipAs you approach, the gate slowly opens without a sound. You see a sitting human figure at distant through the open gate.
You walk forward.
Now you see a dignified woman wearing a veil, comfortably sitting on a luxury chair: gold surface, legs are made of brass, and a tapestry weaved by silver thread on its back. The woman greets you:
//Welcome to my palace. You must be the new Challenger.
Do you come here to find inspiration or just to have fun?//
[[>> |beginning 4]]Proceed
[[>> |main]]Skip//Well, it does not matter. Here, a gift for you.//
You notice that there is a half-transparent table in front of her. It has no legs and it stays still at the air. A delicate gift box floats up from the table and flies to you.
You catch and open the box. You find some tokens and a dice inside. The tokens are rose red, bear the woman's face on one side and an 'X' on the other. The dice is an ordinary six-sided dice. White, with black marks on its surface.
//A dice? How interesting...// She is lost in thought for an instant.
[[>> |beginning 5]]Proceed
[[>> |main]]Skip//Oh, where are my manners. I am Fortuna, the goddess of fortune.
I have some games prepared for you. If you win, I will grant you endless fortunes.//
She smiles softly: //Let's begin, shall we?//
[[>> |main]]ProceedYou lost all of your tokens. You can no longer play the game.
//Rest well. I am looking forward to see you again.//
Fortuna smiles as you lose your conscious.
You wake up on the next day. You feel like you have had a weird dream but you barely remember anything.
[[>> |main]]Try again
[[>> |Quit]]Quit{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll less than <b>10</b> in total from <v>3</v> rolls.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to 3)
(goto: "2_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 2))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level2's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll less than <b>10</b> in total from <v>2</v> rolls.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to 2)
(goto: "2_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 2))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level2's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 2: Roll less than <b>10</b> in total from <v>3</v> rolls.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total < 10 and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total < 10 and $current_dice is 0)[(set: $result to 1)(goto: "2_2w")]
(else:)[(set: $result to -1)(goto: "2_2l")]]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The High Priestess</y> if you quit now.
Challenge 3: Roll less than <b>10</b> in total from 4 rolls.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(set: $current_dice to 4)
(goto: "2_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 2))
(set: $turns to it - 1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level2's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The High Priestess</y> if you quit.
Challenge 3: Roll less than <b>10</b> in total from <v>4</v> rolls.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(set: $current_dice to 4)
(goto: "2_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The High Priestess</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_high_priestess's hold to -1)
(set: $deck to it + (a: $the_high_priestess))
(set: $options to it - (a: 2))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level2's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level2's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll less than <b>10</b> in total from <v>3</v> rolls.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to 3)
(goto: "2_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 2))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level2's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 3: Roll less than <b>10</b> in total from <v>4</v> rolls.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total < 10 and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total < 10 and $current_dice is 0)[(set: $result to 1)(goto: "2_3w")]
(else:)[(set: $result to -1)(goto: "2_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level3's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll greater than or equal to <v>6</v> in total.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "3_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 3))
(set: $turns to it - 1)
(if: $tokens <= 0)[(set: $current_dialogue to $level3's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Empress</y> if you quit now.
Challenge 3: Roll greater than or equal to <v>18</v> in total.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "3_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Empress</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_empress's hold to -1)
(set: $deck to it + (a: $the_empress))
(set: $options to it - (a: 3))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Roll greater than or equal to <v>18</v> in total.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total >= 18)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total >= 18)[(set: $result to 1)(goto: "3_3w")]
(else:)[(set: $result to -1)(goto: "3_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level3's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Empress</y> if you quit.
Challenge 3: Roll greater than or equal to <v>18</v> in total.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "3_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Empress</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_empress's hold to -1)
(set: $deck to it + (a: $the_empress))
(set: $options to it - (a: 3))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level3's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level3's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than or equal to <v>12</v> in total.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "3_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 3))
(set: $turns to it - 1)
(if: $tokens <= 0)[(set: $current_dialogue to $level3's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 2: Roll greater than or equal to <v>12</v> in total.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total >= 12)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total >= 12)[(set: $result to 1)(goto: "3_2w")]
(else:)[(set: $result to -1)(goto: "3_2l")]]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than or equal to <v>12</v> in total.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "3_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 3))
(set: $turns to it - 1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level4's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll less than <v>5</v> on average.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "4_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 4))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level4's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 130)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 100)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll less than <v>4</v> on average.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "4_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 4))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level4's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll less than <v>4</v> on average.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "4_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 4))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level4's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Emperor</y> if you quit now.
Challenge 3: Roll less than <v>3</v> on average.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "4_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 4))
(set: $turns to it - 1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 3: Roll less than <v>3</v> on average.
(if: $current_dice is not $dice)[(set: $avg to ($total/($dice-$current_dice)))]
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>(print: $avg.toFixed(2))</v> on average.]}
{(if: $rolled is -77)[You would **lose** if you proceed.]
(else-if: $avg < 3)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: parseInt($current_dice) is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled is -77)[(set: $result to -1)(goto: "4_3l")]
(if: $avg < 3)[(set: $result to 1)(goto: "4_3w")]
(else:)[(set: $result to -1)(goto: "4_3l")]]}Challenge 2: Roll less than <v>4</v> on average.
(if: $current_dice is not $dice)[(set: $avg to ($total/($dice-$current_dice)))]
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>(print: $avg.toFixed(2))</v> on average.]}
{(if: $rolled is -77)[You would **lose** if you proceed.]
(else-if: $avg < 4)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: parseInt($current_dice) is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled is -77)[(set: $result to -1)(goto: "4_2l")]
(if: $avg < 4)[(set: $result to 1)(goto: "4_2w")]
(else:)[(set: $result to -1)(goto: "4_2l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level4's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Emperor</y> if you quit.
Challenge 3: Roll less than <v>3</v> on average.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "4_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Emperor</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_emperor's hold to -1)
(set: $deck to it + (a: $the_emperor))
(set: $options to it - (a: 4))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level4's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level5's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll between <v>6</v>-<v>8</v> in total.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "5_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 5))
(set: $turns to it - 1)
(if: $tokens <= 0)[(set: $current_dialogue to $level5's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll between <v>9</v>-<v>12</v> in total.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "5_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 5))
(set: $turns to it - 1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 2: Roll between <v>9</v>-<v>12</v> in total.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total >= 9 and <= 12)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total >= 9 and <= 12)[(set: $result to 1)(goto: "5_2w")]
(else:)[(set: $result to -1)(goto: "5_2l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level5's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll between <v>9</v>-<v>12</v> in total.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "5_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 5))
(set: $turns to it - 1)
(if: $tokens <= 0)[(set: $current_dialogue to $level5's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>50</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Hierophant</y> if you quit now.
Challenge 3: Roll between <v>12</v>-<v>16</v> in total.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "5_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Hierophant</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_hierophant's hold to -1)
(set: $deck to it + (a: $the_hierophant))
(set: $options to it - (a: 5))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Roll between <v>12</v>-<v>16</v> in total.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total >= 12 and <= 16)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total >= 12 and <= 16)[(set: $result to 1)(goto: "5_3w")]
(else:)[(set: $result to -1)(goto: "5_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level5's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Hierophant</y> if you quit.
Challenge 3: Roll between <v>12</v>-<v>16</v> in total.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "5_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Empress</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_empress's hold to -1)
(set: $deck to it + (a: $the_empress))
(set: $options to it - (a: 5))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level5's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level6's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll 2 twice. You can use all dice you have.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "6_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 6))
(set: $turns to it - 1)
(if: $tokens <= 0)[(set: $current_dialogue to $level6's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>50</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll 2 twice. You can use <b>4</b> dice at most.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 4)[(set: $current_dice to 4)]
(goto: "6_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 6))
(set: $turns to it - 1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 2: Roll 2 twice. You can use <b>4</b> dice at most.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled 2 - $lovers_game/2 times.]}
(if: $lovers_game >= 2)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $lovers_game >= 2)[(set: $result to 1)(goto: "6_2w")]
(else:)[(set: $result to -1)(goto: "6_2l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level6's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll 2 twice. You can use <b>4</b> dice at most.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 4)[(set: $current_dice to 4)]
(goto: "6_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 6))
(set: $turns to it - 1)
(if: $tokens <= 0)[(set: $current_dialogue to $level6's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>50</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Lovers</y> if you quit now.
Challenge 3: Roll 2 twice. You can use <b>3</b> dice at most.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 3)[(set: $current_dice to 3)]
(goto: "6_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Lovers</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_lovers's hold to -1)
(set: $deck to it + (a: $the_lovers))
(set: $options to it - (a: 6))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Roll 2 twice. You can use <b>3</b> dice at most.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled 2 $lovers_game/2 times.]}
(if: $lovers_game >= 2)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $lovers_game >= 2)[(set: $result to 1)(goto: "6_3w")]
(else:)[(set: $result to -1)(goto: "6_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level6's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Lovers</y> if you quit.
Challenge 3: Roll 2 twice. You can use <b>3</b> dice at most.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 3)[(set: $current_dice to 3)]
(goto: "6_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Lovers</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_lovers's hold to -1)
(set: $deck to it + (a: $the_lovers))
(set: $options to it - (a: 6))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level6's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level7's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll greater than <v>10</v> in total.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "7_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 7))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level7's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than what you rolled in challenge <v>1</v> in total (<v>$total2</v>).
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "7_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 7))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 2: Roll greater than what you rolled in challenge <v>1</v> in total (<v>$total2</v>).
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > $total2)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > $total2)[(set: $result to 1)(set: $total2 to $total)(goto: "7_2w")]
(else:)[(set: $result to -1)(goto: "7_2l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level7's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than what you rolled in challenge <v>1</v> in total(<v>$total2</v>).
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "7_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 7))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level7's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Chariot</y> if you quit now.
Challenge 3: Roll greater than what you rolled in challenge <v>2</v> in total (<v>$total2</v>).
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "7_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Chariot</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_chariot's hold to -1)
(set: $deck to it + (a: $the_chariot))
(set: $options to it - (a: 7))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Roll greater than what you rolled in challenge <v>2</v> in total (<v>$total2</v>).
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > $total2)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > $total2)[(set: $result to 1)(goto: "7_3w")]
(else:)[(set: $result to -1)(goto: "7_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level7's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Chariot</y> if you quit.
Challenge 3: Roll greater than what you rolled in challenge <v>2</v> in total (<v>$total2</v>).
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "7_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Chariot</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_chariot's hold to -1)
(set: $deck to it + (a: $the_chariot))
(set: $options to it - (a: 7))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level7's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}(set: $swords_limit to 0)
(set: $wands_limit to 0)
(set: $pentacles_limit to 0)
(set: $chalices_limit to 0)
(set: $rolled to -77)
(set: $total to 0)
(set: $lovers_game to 0)
(set: $pentacles_trigger to 0)
(set: $counter to 0)
(set: $fortuna_rolled to -77)
(set: $magician_trigger to 0)
(set: $R_magician_trigger to 0)
(set: $chariot_trigger to 0)
(set: $R_chariot_trigger to 0)
(set: $strength_trigger to 0)
(set: $R_strength_trigger to 0){(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level16's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Total can be divided by <v>5</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "16_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 16))
(set: $turns to it - 1)
(if: $tokens <= 0)[(set: $current_dialogue to $level16's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Total can be divided by <v>6</v>.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "16_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 16))
(set: $turns to it - 1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 2: Total can be divided by <v>6</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total % 6 is 0 and $rolled is not -77)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total % 6 is 0 and $rolled is not -77)[(set: $result to 1)(goto: "16_2w")]
(else:)[(set: $result to -1)(goto: "16_2l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level16's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Total can be divided by <v>6</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "16_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 16))
(set: $turns to it - 1)
(if: $tokens <= 0)[(set: $current_dialogue to $level16's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Tower</y> if you quit now.
Challenge 3: Total can be divided by <v>7</v>.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "16_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Tower</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_tower's hold to -1)
(set: $deck to it + (a: $the_tower))
(set: $options to it - (a: 16))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Total can be divided by <v>7</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total % 7 is 0 and $rolled is not -77)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total % 7 is 0 and $rolled is not -77)[(set: $result to 1)(goto: "16_3w")]
(else:)[(set: $result to -1)(goto: "16_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level16's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain Reversed The Tower if you quit.
Challenge 3: Total can be divided by <v>7</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "16_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Tower</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_tower's hold to -1)
(set: $deck to it + (a: $the_tower))
(set: $options to it - (a: 16))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level16's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level8's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll less than <v>4</v> three times. You can use all your dices.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "8_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 8))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level8's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll less than <v>4</v> three times. You can use <b>5</b> dice at most.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 5)[(set: $current_dice to 5)]
(goto: "8_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 8))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 2: Roll less than <v>4</v> three times. You can use <b>5</b> dice at most.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled less than 4, $counter times.]}
{(if: $counter is 3)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $counter is 3)[(set: $result to 1)(goto: "8_2w")]
(else:)[(set: $result to -1)(goto: "8_2l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level8's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll less than <v>4</v> three times. You can use <b>5</b> dice at most.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 5)[(set: $current_dice to 5)]
(goto: "8_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 8))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level8's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed Strength</y> if you quit now.
Challenge 3: Roll less than <v>4</v> three times. You can use <b>4</b> dice at most.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 4)[(set: $current_dice to 4)]
(goto: "8_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed Strength</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $strength's hold to -1)
(set: $deck to it + (a: $strength))
(set: $options to it - (a: 8))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Roll less than <v>4</v> three times. You can use <b>4</b> dice at most.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled less than 4, $counter times.]}
{(if: $counter is 3)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $counter is 3)[(set: $result to 1)(goto: "8_3w")]
(else:)[(set: $result to -1)(goto: "8_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level8's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed Strength</y> if you quit.
Challenge 3: Roll less than <v>4</v> three times. You can use <b>4</b> dice at most.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 4)[(set: $current_dice to 4)]
(goto: "8_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed Strength</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $strength's hold to -1)
(set: $deck to it + (a: $strength))
(set: $options to it - (a: 8))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level8's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level9's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll <b>6</b>, <b>7</b>, <b>8</b>, <b>16</b>, <b>17</b>, <b>18</b>, <b>26</b>, <b>27</b>, <b>28</b>, <b>36</b>, <b>37</b>, or <b>38</b>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "9_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 9))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level9's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll <b>6</b>, <b>7</b>, <b>16</b>, <b>17</b>, <b>26</b>, <b>27</b>, <b>36</b>, or <b>37</b>.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "9_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 9))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 2: Roll <b>6</b>, <b>7</b>, <b>16</b>, <b>17</b>, <b>26</b>, <b>27</b>, <b>36</b>, or <b>37</b>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total is 6)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 7)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 16)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 17)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 26)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 27)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 36)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 37)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total is 6)[(set: $result to 1)(goto: "9_2w")]
(else-if: $total is 7)[(set: $result to 1)(goto: "9_2w")]
(else-if: $total is 16)[(set: $result to 1)(goto: "9_2w")]
(else-if: $total is 17)[(set: $result to 1)(goto: "9_2w")]
(else-if: $total is 26)[(set: $result to 1)(goto: "9_2w")]
(else-if: $total is 27)[(set: $result to 1)(goto: "9_2w")]
(else-if: $total is 36)[(set: $result to 1)(goto: "9_2w")]
(else-if: $total is 37)[(set: $result to 1)(goto: "9_2w")]
(else:)[(set: $result to -1)(goto: "9_2l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level9's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll <b>6</b>, <b>7</b>, <b>16</b>, <b>17</b>, <b>26</b>, <b>27</b>, <b>36</b>, or <b>37</b>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "9_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 9))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level9's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Hermit</y> if you quit now.
Challenge 3: Roll <b>7</b>, <b>17</b>, <b>27</b>, or <b>37</b>.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "9_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Hermit</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_hermit's hold to -1)
(set: $deck to it + (a: $the_hermit))
(set: $options to it - (a: 9))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level9's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Hermit</y> if you quit.
Challenge 3: Roll <b>7</b>, <b>17</b>, <b>27</b>, or <b>37</b>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "9_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Hermit</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_hermit's hold to -1)
(set: $deck to it + (a: $the_hermit))
(set: $options to it - (a: 9))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level9's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Roll <b>7</b>, <b>17</b>, <b>27</b>, or <b>37</b>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled <v>$total</v> in total.]}
{(if: $total is 7)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 17)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 27)[You would <g>**win**</g> if you proceed.]
(else-if: $total is 37)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total is 7)[(set: $result to 1)(goto: "9_13w")]
(else-if: $total is 17)[(set: $result to 1)(goto: "9_3w")]
(else-if: $total is 27)[(set: $result to 1)(goto: "9_3w")]
(else-if: $total is 37)[(set: $result to 1)(goto: "9_3w")]
(else:)[(set: $result to -1)(goto: "9_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level15's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll a <v>6</v> to get massive rewards, you can use all dice you have.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "15_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 15))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level15's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level14's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll less than tokens/<v>5</v>. You must use all your dice.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "14_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 14))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level14's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level13's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll a number greater than <v>13</v>. You can use all dice you have.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "13_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 13))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level13's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level12's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll anything greater than <v>1</v> to win, roll <b>1</b> dice.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to 1)
(goto: "12_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 12))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level12's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level11's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll greater than <v>6</v>. Each time you go to the inventory, what you need to roll goes up by <v>1</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(set: $justice_var to 6)
(goto: "11_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 11))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level11's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level10's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Fortuna will roll a number between <v>2-12</v>, roll greater than that number.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "10_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 10))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level10's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll a <v>6</v> to get massive rewards, you can use <b>4</b> dice at most.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 4)[(set: $current_dice to 4)]
(goto: "15_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 15))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll less than tokens/<v>10</v>. You must use all your dice.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "14_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 14))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll a number greater than <v>13</v>. You can use <b>4</b> dice at most.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 4)[(set: $current_dice to 4)]
(goto: "13_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 13))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>50</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 100)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 80)]
(else:)[(set: $tokens to it + 50)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll anything greater than <v>2</v> to win, roll <b>2</b> dice.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 2)[(set: $current_dice to 2)]
(goto: "12_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 12))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than <v>9</v>. Each time you go to the inventory, what you need to roll goes up by <v>2</v>.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(set: $justice_var to 9)
(goto: "11_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 11))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Fortuna will roll a number between <v>4-24</v>, roll greater than that number.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "10_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 10))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}Challenge 2: Roll a <v>6</v> to get massive rewards, you can use <b>4</b> dice at most.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled.]}
{(if: $rolled is 6)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled is 6)[(set: $result to 1)(goto: "15_2w")]
(else:)[(set: $result to -1)(goto: "15_2l")]]}Challenge 2: Roll less than tokens/<v>10</v>. You must use all your dice.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total < ($tokens/10) and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total < ($tokens/10) and $current_dice is 0)[(set: $result to 1)(goto: "14_2w")]
(else:)[(set: $result to -1)(goto: "14_2l")]]}Challenge 2: Roll a number greater than <v>13</v>. You can use <b>4</b> dice at most.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > 13)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > 13)[(set: $result to 1)(goto: "13_2w")]
(else:)[(set: $result to -1)(goto: "13_2l")]]}Challenge 2: Roll anything greater than <v>2</v> to win, roll <b>2</b> dice.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled.]}
{(if: $rolled <= 2)[You would **lose** if you proceed.]
(else:)[You would <g>**win**</g> if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled > 2)[(set: $result to 1)(goto: "12_2w")]
(else:)[(set: $result to -1)(goto: "12_2l")]]}Challenge 2: Roll greater than <v>9</v>. Each time you go to the inventory, what you need to roll goes up by <v>2</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > $justice_var)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $justice_var to it + 1)
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > $justice_var)[(set: $result to 1)(goto: "11_2w")]
(else:)[(set: $result to -1)(goto: "11_2l")]]}Challenge 2: Fortuna will roll a number between <v>4-24</v>, roll greater than that number.
{(if: $fortuna_rolled is -77)[(set: $fortuna_rolled to (random: 4, 24))]}
Fortuna has rolled <v>$fortuna_rolled</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > $fortuna_rolled)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > $fortuna_rolled)[(set: $result to 1)(goto: "10_2w")]
(else:)[(set: $result to -1)(goto: "10_2l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level15's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll a <v>6</v> to get massive rewards, you can use <b>4</b> dice at most.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 4)[(set: $current_dice to 4)]
(goto: "15_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 15))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level15's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level14's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll less than tokens/<v>10</v>. You must use all your dice.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "14_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 14))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level14's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level13's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll a number greater than <v>13</v>. You can use <b>4</b> dice at most.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 4)[(set: $current_dice to 4)]
(goto: "13_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 13))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level13's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level12's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll anything greater than <v>2</v> to win, roll <b>2</b> dice.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 2)[(set: $current_dice to 2)]
(goto: "12_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 12))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level12's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level11's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than <v>9</v>. Each time you go to the inventory, what you need to roll goes up by <v>2</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(set: $justice_var to 9)
(goto: "11_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 11))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level11's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level10's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Fortuna will roll a number between <v>4-24</v>, roll greater than that number.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "10_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 10))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level10's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
(set: $counter to 0)
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Devil</y> if you quit now.
Challenge 3: Roll a <v>6</v> to get massive rewards, you can use <b>3</b> dice at most.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 3)[(set: $current_dice to 3)]
(goto: "15_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Devil</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_devil's hold to -1)
(set: $deck to it + (a: $the_devil))
(set: $options to it - (a: 15))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed Temperance</y> if you quit now.
Challenge 3: Roll less than tokens/<v>20</v>. You must use all your dice.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "14_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed Temperance</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $temperance's hold to -1)
(set: $deck to it + (a: $temperance))
(set: $options to it - (a: 14))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed Death</y> if you quit now.
Challenge 3: Roll a number greater than <v>13</v>. You can use <b>2</b> dice at most.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 2)[(set: $current_dice to 2)]
(goto: "13_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed Death</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $death's hold to -1)
(set: $deck to it + (a: $death))
(set: $options to it - (a: 13))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Hanged Man</y> if you quit now.
Challenge 3: Roll anything greater than <v>3</v> to win, roll <b>3</b> dice.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 3)[(set: $current_dice to )]
(goto: "12_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Hanged Man</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_hanged_man's hold to -1)
(set: $deck to it + (a: $the_hanged_man))
(set: $options to it - (a: 12))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Justice</y> if you quit now.
Challenge 3: Roll greater than <v>12</v>. Each time you go to the inventory, what you need to roll goes up by <v>3</v>.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(set: $justice_var to 12)
(goto: "10_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Justice</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_justice's hold to -1)
(set: $deck to it + (a: $the_justice))
(set: $options to it - (a: 11))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed Wheel of Fortune</y> if you quit now.
Challenge 3: Fortuna will roll a number between <v>6-36</v>, roll greater than that number.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "10_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed Wheel of Fortune</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_wheel_of_fortune's hold to -1)
(set: $deck to it + (a: $the_wheel_of_fortune))
(set: $options to it - (a: 10))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Roll a <v>6</v> to get massive rewards, you can use <b>3</b> dice at most.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled.]}
{(if: $rolled is 6)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled is 6)[(set: $result to 1)(goto: "15_3w")]
(else:)[(set: $result to -1)(goto: "15_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level15's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Devil</y> if you quit.
Challenge 3: Roll a <v>6</v> to get massive rewards, you can use <b>3</b> dice at most.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 3)[(set: $current_dice to 3)]
(goto: "15_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Devil</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_devil's hold to -1)
(set: $deck to it + (a: $the_devil))
(set: $options to it - (a: 14))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level15 's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level14's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed Temperance</y> if you quit.
Challenge 3: Roll less than tokens/<v>20</v>. You must use all your dice.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "14_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed Temperance</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $temperance's hold to -1)
(set: $deck to it + (a: $temperance))
(set: $options to it - (a: 14))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level14 's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Roll anything greater than <v>3</v> to win, roll <b>3</b> dice.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled.]}
{(if: $rolled <= 3)[You would **lose** if you proceed.]
(else:)[You would <g>**win**</g> if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $rolled > 3)[(set: $result to 1)(goto: "12_3w")]
(else:)[(set: $result to -1)(goto: "12_3l")]]}Challenge 3: Roll greater than <v>12</v>. Each time you go to the inventory, what you need to roll goes up by <v>3</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > $justice_var)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $justice_var to it + 1)
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > $justice_var)[(set: $result to 1)(goto: "11_3w")]
(else:)[(set: $result to -1)(goto: "11_3l")]]}Challenge 3: Fortuna will roll a number between <v>6-36</v>, roll greater than that number.
{(if: $fortuna_rolled is -77)[(set: $fortuna_rolled to (random: 6, 36))]}
Fortuna has rolled <v>$fortuna_rolled</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > $fortuna_rolled)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > $fortuna_rolled)[(set: $result to 1)(goto: "10_3w")]
(else:)[(set: $result to -1)(goto: "10_3l")]]}Challenge 2: Roll less than tokens/<v>10</v>. You must use all your dice.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total < ($tokens/20) and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total < ($tokens/20) and $current_dice is 0)[(set: $result to 1)(goto: "14_3w")]
(else:)[(set: $result to -1)(goto: "14_3l")]]}Challenge 3: Roll a number greater than <v>13</v>. You can use <b>2</b> dice at most.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > 13)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > 13)[(set: $result to 1)(goto: "13_3w")]
(else:)[(set: $result to -1)(goto: "13_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level13's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed Death</y> if you quit.
Challenge 3: Roll a number greater than <v>13</v>. You can use <b>2</b> dice at most.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 2)[(set: $current_dice to 2)]
(goto: "13_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed Death</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $death's hold to -1)
(set: $deck to it + (a: $death))
(set: $options to it - (a: 13))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level13 's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level12's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Hanged Man</y> if you quit.
Challenge 3: Roll anything greater than <v>3</v> to win, roll <b>3</b> dice.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(if: $current_dice > 3)[(set: $current_dice to 3)]
(goto: "12_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Hanged Man</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_hanged_man's hold to -1)
(set: $deck to it + (a: $the_hanged_man))
(set: $options to it - (a: 12))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level12's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level11's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Justice</y> if you quit.
Challenge 3: Roll greater than <v>12</v>. Each time you go to the inventory, what you need to roll goes up by <v>3</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(set: $justice_var to 12)
(goto: "11_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Justice</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_justice's hold to -1)
(set: $deck to it + (a: $the_justice))
(set: $options to it - (a: 11))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level11's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level10's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed Wheel of FOrtune</y> if you quit.
Challenge 3: Fortuna will roll a number between <v>6-36</v>, roll greater than that number.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "10_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed Wheel of Fortune</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $wheel_of_fortune's hold to -1)
(set: $deck to it + (a: $wheel_of_fortune))
(set: $options to it - (a: 10))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level10's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 2: Roll greater than <v>(print: 22-$judgement_counter)</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > (22-$judgement_counter))[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > (22-$judgement_counter))[(set: $result to 1)(goto: "20_2w")]
(else:)[(set: $result to -1)(goto: "20_2l")]]}Challenge 2: Roll greater than <v>4</v> three times.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled greater than <v>4</v>, $counter/3 times]}
{(if: $counter is 3)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $counter is 3)[(set: $result to 1)(goto: "19_2w")]
(else:)[(set: $result to -1)(goto: "19_2l")]]}Challenge 2: Roll greater than <v>8</v>, each time you roll the total would decrease by <v>2</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total]}
{(if: $total > 8)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $total to it - 2)(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > 0)[(set: $result to 1)(goto: "18_2w")]
(else:)[(set: $result to -1)(goto: "18_2l")]]}Challenge 2: Roll <b>3</b> dice, the roll for each dice must match.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total/$rolled is 3 and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total/$rolled is 3 and $current_dice is 0)[(set: $result to 1)(goto: "17_2w")]
(else:)[(set: $result to -1)(goto: "17_2l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level20's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than <v>(print: 22-$judgement_counter)</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "20_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 20))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level20's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level19's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than <v>3</v> three times.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "19_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 19))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level19's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level18's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than <v>8</v>, each time you roll the total would decrease by <v>2</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "18_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 18))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level18's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level17's lose)//
Would you like to try the Challenge 2 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll <b>3</b> dice, the roll for each dice must match.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to 3)
(goto: "17_2")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 17))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level17's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than <v>(print: 22-$judgement_counter)</v>.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "20_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 20))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than <v>3</v> three times.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "19_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 19))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll greater than <v>8</v>, each time you roll the total would decrease by <v>2</v>.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "18_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 18))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 2? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 2: Roll <b>3</b> dice, the roll for each dice must match.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to 3)
(goto: "17_2")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 17))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level17's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll <b>2</b> dice, the roll for each dice must match.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to 2)
(goto: "17_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 17))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level17's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level20's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll greater than <v>(print: 11-$judgement_counter)</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "20_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 20))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level20's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level19's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll greater than <v>2</v> three times.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "19_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 19))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level19's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level18's lose)//
Would you like to try the Challenge 1 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
Challenge 1: Roll greater than <v>6</v>, each time you roll the total would decrease by <v>1</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "18_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(set: $options to it - (a: 18))
(set: $turns to it - 1)
(set: $judgement_counter to $judgement_counter -1)
(if: $tokens <= 0)[(set: $current_dialogue to $level18's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Star</y> if you quit now.
Challenge 3: Roll <b>4</b> dice, the roll for each dice must match.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to 4)
(goto: "17_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Star</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_star's hold to -1)
(set: $deck to it + (a: $the_star))
(set: $options to it - (a: 17))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed Judgement</y> if you quit now.
Challenge 3: Roll greater than <v>(print: 33-$judgement_counter)</v>.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "20_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed Judgement</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $judgement's hold to -1)
(set: $deck to it + (a: $judgement))
(set: $options to it - (a: 20))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Sun</y> if you quit now.
Challenge 3: Roll greater than <v>4</v> three times.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "19_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Sun</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_sun's hold to -1)
(set: $deck to it + (a: $the_sun))
(set: $options to it - (a: 19))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is 1)[You have obtained <r>100</r> tokens.
(if: $lovers_trigger is 1)[(set: $tokens to it + 150)]
(else-if: $R_lovers_trigger is 1)[(set: $tokens to it + 130)]
(else:)[(set: $tokens to it + 100)]
(set: $result to 0)]}
You now have <r>$tokens</r> tokens.
Would you like to try the Challenge 3? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You will obtain <y>Reversed The Moon</y> if you quit now.
Challenge 3: Roll greater than <v>10</v>, each time you roll the total would decrease by <v>3</v>.
{[>> ]<go|Let's roll
(click: ?go)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "18_3")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Moon</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_moon's hold to -1)
(set: $deck to it + (a: $the_moon))
(set: $options to it - (a: 18))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}Challenge 3: Roll greater than <v>(print: 33-$judgement_counter)</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total > (33-$judgement_counter))[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > (33-$judgement_counter))[(set: $result to 1)(goto: "20_3w")]
(else:)[(set: $result to -1)(goto: "20_3l")]]}Challenge 3: Roll greater than <v>5</v> three times.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled greater than <v>5</v>, $counter/3 times]}
{(if: $counter is 3)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $counter is 3)[(set: $result to 1)(goto: "19_3w")]
(else:)[(set: $result to -1)(goto: "19_3l")]]}Challenge 3: Roll greater than <v>10</v>, each time you roll the total would decrease by <v>3</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total]}
{(if: $total > 10)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $total to it -3)(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total > 0)[(set: $result to 1)(goto: "18_3w")]
(else:)[(set: $result to -1)(goto: "18_3l")]]}Challenge 3: Roll <b>4</b> dice, the roll for each dice must match.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total.]}
{(if: $total/$rolled is 4 and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total/$rolled is 4 and $current_dice is 0)[(set: $result to 1)(goto: "17_3w")]
(else:)[(set: $result to -1)(goto: "17_3l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level20's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed Judgement</y> if you quit.
Challenge 3: Roll greater than <v>(print: 33-$judgement_counter)</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "20_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed Judgement</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $judgement's hold to -1)
(set: $deck to it + (a: $judgement))
(set: $options to it - (a: 20))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level20's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level19's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Sun</y> if you quit.
Challenge 3: Roll a non-negative total. Start at <v>-18</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "19_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Sun</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_sun's hold to -1)
(set: $deck to it + (a: $the_sun))
(set: $options to it - (a: 19))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level19's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level18's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Moon</y> if you quit.
Challenge 3: Roll greater than <v>10</v>, each time you roll the total would decrease by <v>3</v>.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "18_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Moon</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_moon's hold to -1)
(set: $deck to it + (a: $the_moon))
(set: $options to it - (a: 18))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level18's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $level17's lose)//
Would you like to try the Challenge 3 again? You will have one less turn and cannot return to this game if you quit. You will lose <r>20</r> tokens if you fail the challenge.
You can still obtain <y>Reversed The Star</y> if you quit.
Challenge 3: Roll <b>4</b> dice, the roll for each dice must match.
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to 4)
(goto: "17_3")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(replace: ">> Quit")[You have obtained <y>Reversed The Star</y>.]
(set: $time_counter to 2)
(display: "clear")
(set: $the_star's hold to -1)
(set: $deck to it + (a: $the_star))
(set: $options to it - (a: 17))
(set: $turns to it - 1)
(live: 1s)[
(set: $time_counter to it - 1)
(if: $time_counter is 0)[(if: $tokens <= 0)[(set: $current_dialogue to $level17's dead)(goto: "GameOver")]
(else:)[(goto: "level randomizer")]]]
]}(if: length of $finale_levels is not 0)[Fortuna: //This is it. You have to win all five challenges to beat me.//
(for: each _option, ...$finale_levels)[{
(if: _option is 1)[[[>> |C1_0]]Challenge 1 - Precision (print: "\n")]
(else-if: _option is 2)[[[>> |C2_0]]Challenge 2 - Consistency (print: "\n")]
(else-if: _option is 3)[[[>> |C3_0]]Challenge 3 - Flexibility (print: "\n")]
(else-if: _option is 4)[[[>> |C4_0]]Challenge 4 - Wisdom (print: "\n")]
(else-if: _option is 5)[[[>> |C5_0]]Challenge 5 - Power (print: "\n")]
}]]
(else:)[Fortuna: //You have done it.//
[[>> |GoodEnd]]Proceed](css: "font-size: 150%;")[<u>Precision</u>]
- Description -
Fortuna:// (print: $Cbeginning)//
Challenge: Roll exactly <v>21</v>.
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "C1_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
(css: "font-size: 150%;")[<u>Consistency</u>]
- Description -
Fortuna:// (print: $Cbeginning)//
Challenge: Roll greater than <v>3</v> five times.
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "C2_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
(css: "font-size: 150%;")[<u>Flexibility</u>]
- Description -
Fortuna:// (print: $Cbeginning)//
Challenge: Roll less than or equal to <v>10</v> in total using <b>5</b> dice.
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to 5)
(goto: "C3_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
(css: "font-size: 150%;")[<u>Wisdom</u>]
- Description -
Fortuna:// (print: $Cbeginning)//
Challenge: Roll the same number three times in a row.
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to 3)
(goto: "C4_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
(css: "font-size: 150%;")[<u>Power</u>]
- Description -
Fortuna:// (print: $Cbeginning)//
Challenge: Roll greater than 77 in total.
{[>> ]<go|Let's roll
(click: ?go)[
(set: $empress_counter to 0)
(set: $current_dice to $dice)
(goto: "C5_1")]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
Challenge: Roll exactly <v>21</v>.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total]}
{(if: $total is 21)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total is 21)[(set: $result to 1)(goto: "C1_1w")]
(else:)[(set: $result to -1)(goto: "C1_1l")]]}Challenge: Roll greater than <v>3</v> five times.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have rolled greater than <v>3</v>, $counter/5 times.]}
{(if: $counter is 5)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $counter is 5)[(set: $result to 1)(goto: "C2_1w")]
(else:)[(set: $result to -1)(goto: "C2_1l")]]}Challenge: Roll less than or equal to <v>10</v> in total using <b>5</b> dice.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total]}
{(if: $total <= 10 and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total <= 10 and $current_dice is 3)[(set: $result to 1)(goto: "C3_1w")]
(else:)[(set: $result to -1)(goto: "C3_1l")]]}Challenge: Roll the same number three times in a row.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total]}
{(if: $total/$rolled is 3 and $current_dice is 0)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total <= 10 and $current_dice is 3)[(set: $result to 1)(goto: "C4_1w")]
(else:)[(set: $result to -1)(goto: "C4_1l")]]}Challenge: Roll greater than 77 in total.
You have <b>$current_dice</b> dice left.
{(if: $rolled is -77)[You have not rolled yet.]
(else:)[You rolled a $rolled. You have $total in total]}
{(if: $total>77)[You would <g>**win**</g> if you proceed.]
(else:)[You would **lose** if you proceed.]}
{[>> ]<roll|Roll
(click: ?roll)[
(if: $current_dice is not 0)[(set: $done to (passage:)'s name)
(goto: "Rolling")]
(else:)[(replace: ">> Roll")[You are out of dice.]]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<poc|Proceed
(click: ?poc)[
(if: $total >77)[(set: $result to 1)(goto: "C5_1w")]
(else:)[(set: $result to -1)(goto: "C5_1l")]]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $Close)//
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "C1_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(if: $tokens <= 0)[(set: $current_dialogue to $Cdead)(goto: "GameOver")]
(else:)[(goto: "Finale Menu")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $Close)//
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "C2_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(if: $tokens <= 0)[(set: $current_dialogue to $Cdead)(goto: "GameOver")]
(else:)[(goto: "Finale Menu")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $Close)//
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "C3_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(if: $tokens <= 0)[(set: $current_dialogue to $Cdead)(goto: "GameOver")]
(else:)[(goto: "Finale Menu")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $Close)//
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "C4_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(if: $tokens <= 0)[(set: $current_dialogue to $Cdead)(goto: "GameOver")]
(else:)[(goto: "Finale Menu")]
]}{(if: $result is -1)[(set: $tokens to it - 20) (set: $empress_counter to it + 20) (set: $result to 0)]
You have lost <r>20</r> tokens.}
You now have <r>$tokens</r> tokens.
Fortuna: //(print: $Close)//
{[>> ]<go|Let's try again
(click: ?go)[
(if: $tokens > 0)[
(display: "clear")
(set: $current_dice to $dice)
(goto: "C5_1")]
(else:)[
(replace: ">> Let's try again")[You have not enough tokens.]
]]}
{[>> ]<inv|Inventory
(click: ?inv)[
(set: $back to (passage:)'s name)
(goto: $inventory)]}
{[>> ]<qut|Quit
(click: ?qut)[
(display: "clear")
(if: $tokens <= 0)[(set: $current_dialogue to $Cdead)(goto: "GameOver")]
(else:)[(goto: "Finale Menu")]
]}(set: $finale_levels to it - (a: 5))\
Fortuna: // $Cwin//
You have won a challenge. (print: length of $finale_levels) more challenge(s) to go.
{[>> ]<go|Continue
(click: ?go)[
(display: "clear")
(goto: "Finale Menu")]}
(set: $finale_levels to it - (a: 4))\
Fortuna: // $Cwin//
You have won a challenge. (print: length of $finale_levels) more challenge(s) to go.
{[>> ]<go|Continue
(click: ?go)[
(display: "clear")
(goto: "Finale Menu")]}
(set: $finale_levels to it - (a: 3))\
Fortuna: // $Cwin//
You have won a challenge. (print: length of $finale_levels) more challenge(s) to go.
{[>> ]<go|Continue
(click: ?go)[
(display: "clear")
(goto: "Finale Menu")]}
(set: $finale_levels to it - (a: 2))\
Fortuna: // $Cwin//
You have won a challenge. (print: length of $finale_levels) more challenge(s) to go.
{[>> ]<go|Continue
(click: ?go)[
(display: "clear")
(goto: "Finale Menu")]}
(set: $finale_levels to it - (a: 1))\
Fortuna: // $Cwin//
You have won a challenge. (print: length of $finale_levels) more challenge(s) to go.
{[>> ]<go|Continue
(click: ?go)[
(display: "clear")
(goto: "Finale Menu")]}