(set: $loop to 0)
Forever September 25th
Death is not always the end. It may not be a truth to abide by your duty. Sometimes what you see is not what you think. Every detail, every decision is meaningful in this game.
[[Start Game -> Beginning(world 1)]]
[[Hint about this game -> Hint]](Help you better understand the setting, will let you get true end easier, not recommended when you play first time)
Content Warning: This game contain some violence. Including killing people, suicide. (set:$time to 0)
(set:$knife to 'False')
You wake up on your bed, you look at the [[clock->clockinfo]]. It should be a normal day. You decided go to the [[livingroom->livingroom]] to make sure your schedule today.It's a electronic clock. You look at the screen. Today is ''September 25th, 10:00 A.M.''.
[[Back-> Beginning(world 1)]] It's a big living room, nothing special. There is a [[knife->knife]] on the desk, also there is a [[note->note]] on the fridge. Also, there is a sofa behind the desk. On the shelf, there is a [[gunbox->gunbox]], and an electronic clock.
(if:$cango is "True")[You are ready to [[go->outside]]]
(if:$time > 1)[You hear a noise from your backdoor. Looks like someone trying to get in your house.]
(set:$time += 1)
It's a knife which can easily cut fruit.
[[Take it->takeknife]]
[[Back->livingroom]] (set:$time += 1)
(set:$cango = "True")
It's a note:
Today:
Delivery of goods @ ''Tim Look Dock'' 12:00 P.M.
[[Back->livingroom]] (set:$time += 1)
The gunbox is empty.
[[Back->livingroom]] (set: $knife = 'True')
You take the knife to your pocket. Maybe you can use it at some time.
[[Back ->livingroom]] (set: $unlock = 'False')
You leave your house, and you feel very strange. There is no one on the street that should have been busy. At this time, you see a shadow in your house; it has to be a man in your house and trying to do something. You decided
[[Go to the dock->dock]]
(if: $knife is 'True')[[[Back to home->home]]]The fear that comes from somewhere let you leave that suspicious guy alone. You quickly run to the dock. You want to get the goods as soon as possible.
You come to the dock, no one here. You feel really strange. You look around the dock, there is a big [[storehouse->storehouse]]on the right, the [[delivery place->delivery place]] is on the left.You grab the knife from your pocket, and you think you must give that thief a lesson. You open the door, find a man wear a black jacket and a mask inside your livingroom. He looks at you and quickly closes to you. You decided
[[Run ->dock]]
[[Fight -> Deadend 1]]You use your knife and try to fight with that man. But he takes out a gun. ''"Time changed, my boy"''. He quickly pulls the trigger. You are down. Until Death, you don't know why he wants to kill you.
''Dead End''(if:$unlock is 'False')[The storehouse is locked, go [[back->dock]]. ]
(if:$unlock is 'True')[You enter the storehouse. The storehouse full of goods, but the things that catch your eyes is a door and a [[desk->desk]] that nears it. ]
(if:$w2 is 'True')[You enter the [[door->Beginning(world 2)]] and become a ''KILLER''.
Or you can [[explore->explore]] more.]You stand on the delivery place, waiting for the people that want to trade with you. You look at the clock, it's ''12:00 P.M.'', the trader should come. The trader doesn't come, but you wait for a cold barrel. You realize that, turn around, find a man with a black jacket, a mask, use a gun pointing on you. You feel really scared. You decide:
[[Kill yourself->killyourself]]
[[Struggle->struggle]]
(set:$loop += 1)
You scared, but this let you become braver. You don't know why he want to kill you, but you know kill yourself is better than killed by him. You wave at him, just off the sea. You smiled and close your [[eyes-> Beginning(world 1)]]
(alert:"You died. Restart the day."))
(set:$unlock = 'True')
You know you are going to die, but you don't want it. You ask him:'' "Why you want to kill me? In the morning, it's you in my house right?"'' He didn't say anything. At the final moment, you see a man with a black jacket and a mask pushed him and told you:"[[Run->Run]]!"You run away as quickly as possible; the only thing you want to do is leave this scary dock. At this time, you heard two gunshot, turn around, two man with exactly same suit ''Both dead''. You don't know why you run back to storge again, but you find the [[storehouse->storehouse]] is ''Unlocked''.(set:$w2 to 'True')
You look at the book, and you know everything in it. You realize that you are in a time loop, the people in this time loop is only yourself. So that's why no one on the street or dock. The door is the path to go to another time loop. And the book says: ''"The only way can break this time loop is killing yourself in another time loop"''. That can explain why that man wants to kill me. But you still feel a little bit confused about the book says.
[[Back->desk]]You look around the storehouse, and you believe there has to be something else. Finally, you find a secret [[basement->basement]] behind goods.
(set: $loop += 1)
(set: $memory to 1)
You enter the door; surrounding is really familiar to you. Yes, you find out that you just enter your house's backdoor. You change your suit, hold your gun, decided to kill that you. You enter the [[living room->livingroom2]].You open a [[package->package]] that on the desk. There is a [[book->book]] near it.
(if:$w2 is 'True')[[[Back->storehouse]] ]It's a black jacket, a mask, and a gun. And you take it all.
[[Back->desk]]Enter the basement, You can see a door and a [[book->book2]].
(if: $w3 is 'True')[You enter the [[door-> Beginning(world 3)]] and become a ''PROTECTOR''](set: $w3 = 'True')
You look at the book, the book only have two sentenceļ¼''"Killing will never break the loop! You have to save "yourself"! "''
[[Back->basement]](set: $loop +=1)
You enter the door, you looking at the surroundings, it's still the same basement. A clock that on the wall shows it's ''12:00 P.M.''. Under the clock, there is a [[key->key]]. You decided to [[go out->storehouse2]] and find what is going on.(if: $knife is 'True')[Look at the living room, no one in there, but you can see 'you' just leave the home. In the living room, you can see a [[clock->clockinfo2]] near a [[gunbox->gunbox2]]. There is a [[note->noteinfo2]] on the fridge.]
(if: $knife is 'False')[Look at the living room, no one in there, but you can see 'you' just leave the home. In the living room, you can see a [[clock->clockinfo2]] near a [[gunbox->gunbox2]]. There is a knife on the desk. There is a [[note->noteinfo2]] on the fridge.]
(if:$cango2 is 'True')[[[START HUNTING->dock2]]]It's a electronic clock. You look at the screen. Today is ''September 25th, 10:00 A.M.''.
[[Back->livingroom2]] The gunbox is empty.
[[Back->livingroom2]] (set:$cango2 = "True")
It's a note:
Today:
Delivery of goods @ ''Tim Look Dock'' 12:00 P.M.
You realize that it's really a time loop, that means another you will stand on that delivery place again.
[[Back->livingroom2]] You come to the Tim Look Dock again. You find that 'you' are standing near the delivery. You [[go->killingchoice]] behind him and use the gun pointing on his head.He notice you, and feel really scared. He said: ''"Why you want to kill me? In the morning, it's you in my house right?"'' You said nothing, you decided:
[[Kill him->fake info]]
[[Kill yourself-> back again]](set: $key to 'False')
He's down, the body disappears immediately. You think you finally break this time loop. You are back to street. Still no one here. You go home and have asleep. You wake up, check the [[clock->clockinfo3]]. And realize that everything is fake. Killing will never end this loop. So you decide to become a ''PROTECTOR'' and [[save-> Beginning(world 3)]] yourself.You pull the trigger,the bullet not to him, it's to you. He stand near you, feel really confused. "Maybe it's not my first time to make this decision." You are down, smiling under the mask, and close your [[eyes->Beginning(world 2-2)]]
(alert: "You died. Restart the day.")It's a electronic clock. You look at the screen. Today is ''September 25th, 10:00 A.M.''.
[[Back->fake info]] (set: $key to 'True')
You get the key, it must can open a door.
[[Back-> Beginning(world 3)]] You leave the basement, it's the same storehouse. You can see that book and the door. You go to the main door of the storehouse, and try to [[open->door]] it.
[[Back-> Beginning(world 3)]]The door was locked.
(if: $key is 'True')[You use the key, and the door [[opened->deliveryplace2]]. ]
(if: $key is 'False')[You can't open the door, there must be a key. [[Back->storehouse2]]]
You see another 'you' stand on the delivery place and waiting for someone. And you know another you will come and try to kill him. But 10 minutes later, no ones are coming. Like that killer never exist. He shakes his head, walking toward the warehouse, you decide to:
[[Hide and observe -> hide]]
[[Meet him and tell the info->tell]]You think this killer not come must have some reason, maybe it's a trap. So you hide behind the goods. He finds the books and the door. You try to tell the info that you have, but it's ''TOO LATE''. He enters the door, and the door was ''locked''. You decided:
[[Enter the door that located in basement and become a protector again->Become protector again]]
[[Killyourself->back again2]]You run to him. He feels very strange when he faces to you. You tell anything that you know. And you want him not to become a killer. He agrees, and you lead him to the basement and watch him enter that door. Now, you decide:
[[Enter the basement door-> End01]]
[[Kill yourself-> backagain3]](set:$memory += 1)
You enter the door, same basement, same book, same door, same time. You decided to [[go out->Beginning(world 1-2)]] and see what happened.(set:$gun = 'True')
You know that it's too late to change another you's decision. But you can dosome thing for 'next' you. You back home, put your gun in the gun box. And back to dock, jump to the sea. You closed your [[eyes->Beginning(world 2-2)]]
(alert: "You died. Restart the day.")(set:$loop += 1)
(if: $loop <= 5)[You enter the door, you looking at the surroundings, it's still the same basement. A clock that on the wall shows it's ''12:00 P.M.''. Under the clock, there is a [[key->key2]]. You decided to [[go out->storehouse3]] and find what is going on.]
(if: $loop> 5)[You suddenly close your eyes. And wake up on your bed. You don't know how many times you wake up from bed, but this time, you can't open your eyes. Maybe you're too tired.
''End: Loop never end''](set:$time2 to 0)
(set:$knife2 to 'False')
(set:$loop += 1)
You wake up on your bed, you look at the [[clock->clockinfo4]]. It should be a normal day. You decided go to the [[livingroom->livingroom3]] to make sure your schedule today.You enter the door, but inside the door is not the basement that you have seem before, it's completely dark. You try to escape, but the door suck you in. You drawn in the dark and close your eyes.
''End01: Two 'man' one role''You think you complete your responsibility, it's time to sleep. You pull the trigger, you are down, and close your [[eyes-> Beginning(world 3-2)]].
(alert: "You died. Restart the day")(set:$loop +=1)
You wake up on your bed, you look at the [[clock->clockinfo5]]. It should be a normal day. You decided go to the [[livingroom->livingroom4]] to make sure your schedule today.It's a electronic clock. You look at the screen. Today is ''September 25th, 10:00 A.M.''.
[[Back->Beginning(world 2-2)]] It's a big living room, nothing special. There is a [[knife->knife3]] on the desk, also there is a [[note->note2]] on the fridge. Also there is a sofa behind the desk. On the shelf, there is a [[gunbox->gunbox3]], and an electronic clock.
(if:$cango3 is "True")[You are ready to [[go->outside2]]]
(if:$time2 > 1)[You hear a noise from your backdoor. Looks like someone trying to get in your house.](set:$time2 += 1)
It's a knife which can easily cut fruit.
[[Take it->takeknife2]]
[[Back->livingroom3]] (set:$time2 += 1)
(set:$cango3 = "True")
It's a note:
Today:
Delivery of goods @ ''Tim Look Dock'' 12:00 P.M.
[[Back->livingroom3]] (set:$time += 1)
(if:$gun is 'True')[The gunbox have a gun. You take it.](else:)[The gunbox is empty.]
[[Back->livingroom3]] You leave your house, you feel very strange. There is no one on the street that should have been busy. At this time, you see a shadow in your house, it has to be a man in your house and trying to do something. You decided
[[Go to the dock->End04]]
[[Back to home->home2]](set: $knife3 = 'True')
You take the knife to your pocket. Maybe you can use it at some time.
[[Back ->livingroom3]] You think you must give that thief a lesson. You open the door, find a man wear a black jacket and a mask inside your livingroom. He look at you and quickly closes to you. You decided
(if:$gun is 'True')[[Fight with gun -> Deadend 2]]
[[Fight -> Deadend 1]]
(if:$gun is 'True')[[convince with gun -> convince]]You quickly hold your gun and pull the trigger, the gun shot him, but at the same time, you hear another gun shot. You know you both going to be dead. Both of you close your eyes. Both of you dead.
''Dead End''(set: $memory += 2)
You hold your gun and enter the door. You see a man with a black jacket and a mask. You point to him and shout: "Who are you?" He sees the gun in your hand, feels shocked. He suddenly put off his gun: "We should have a conversation." And he wears off the mask, it's myself. He told you much info about this time loop. "You have a gun, so you have the experience, right?" You can't remember everything, but you know something about this time loop during the conversation. "Yes." I reply. So you and he make a plan to check two-way answer. He will kill another 'you' in the next time loop, and if killing doesn't work, because two of us have memory, we can restart day again and make three of us survive. "Sounds a great plan." You said. He enters the door that will become the killer, and you [[enter the door->Beginning(world 1-2)]] that will become a protector.In this game, it have ''three main different world(Time loop point)''. Even in the same world, ''the different role'' of main character will let story perform differently.
There are three role in the world: ''Escaper, Killer, Protector''
World one: Escaper, Killer, Protector (TE only exist in this world)
World two: Escaper, Killer
World three: Escaper, Protector
If character died, the role will be reset to Escaper. (Every time you died, ''the memory LOST'')
If you become an Killer or Protector, you remember the things that you experienced from Escaper. (Killer or Protector have memories, ''Killer and protector also can have memory with protector or killer'')
True end hint: Try to let your MC have the memory of ''different roles'', otherwise, you will only can ''save'' him when you are protector. Or try to let ''Gun Box'' have a gun and ''restart the day''.
[[Back->Background]] It's a electronic clock. You look at the screen. Today is ''September 25th, 10:00 A.M.''.
[[Back-> Beginning(world 3-2)]] It's a big living room, nothing special. There is a [[knife->knife4]] on the desk, also there is a [[note->note3]] on the fridge. Also there is a sofa behind the desk. On the shelf, there is a [[gunbox->gunbox4]], and an electronic clock.
(if:$cango4 is "True")[You are ready to [[go->dock3]]]It's a knife which can easily cut fruit.
[[Take it->takeknife3]]
[[Back->livingroom4]] (set:$cango4 = "True")
It's a note:
Today:
Delivery of goods @ ''Tim Look Dock'' 12:00 P.M.
[[Back->livingroom4]] The gunbox is empty.
[[Back->livingroom4]] You take the knife to your pocket. Maybe you can use it at some time.
[[Back ->livingroom4]] You come to the dock, no one here. You feel really strange. You look around the dock, there is a big storehouse on the right, the [[delivery place->delivery place2]] is on the left.You wait for a long time. The trader doesn't come. So you decided to go to the storehouse and try to find something. At this time, a man with a black jacket and a mask come to you. He told you the info about this world, about this time loop. He wants you don't become a killer. You decided:
[[Agree with him, become a protector-> End01]]
[[Stay at this world -> End02]]You know that another world there was a 'you' that will become a killer and try to kill you. About don't know why this world doesn't have. "So why not stay in this world and live forever." You said. He thinks you make a good point. So you and another you living at September 25th forever.
''End02: Two man's world''(set: $key2 to 'True')
You get the key, it must can open a door.
[[Back->Beginning(world 1-2)]] You leave the basement, it's the same storehouse. You can see that book and the door. You go to the main door of the storehouse, and try to [[open->door2]] it.
[[Back->Beginning(world 1-2)]]The door was locked.
(if: $key is 'True')[You use the key, and the door [[opened->deliveryplace3]]. ]
(if: $key is 'False')[You can't open the door, there must be a key. [[Back->storehouse3]]]You see another 'you' stand on the delivery place and waiting for someone. And you know another you will come and try to kill him. 10 minutes later, another 'you' walk behind him. You can hear the conversation between them, '' "Why you want to kill me? In the morning, it's you in my house right?"'' Another 'you' didn't say anything. At the final moment, you decided:
[[Save him->end03]]
(if:$memory >= 2)[[[Ignore it->ignore]]]You ran and pushed the killer and say to him:"Run!" He doesn't know what's going on, but he quickly runs away. You hold your gun, but put the trigger to the killer. After seconds, two gunshot appears. You and killer both died. You close your eyes. "It's that familiar to you?"
''End03: Different role, same choice''You decided to ignore it. After seconds, you hear a gunshot. He is down. You quickly run to the killer. "It's not helpful, right?" You said to the killer. He replies, ''"Yes, we should restart the day again, but next time, three of us will alive, it's our last chance."''You smile, and [[enter the door->True end]] with the killer.Different than any other time loop, this time, we both three survive. When we enter the storehouse, the door disappears, a bright light lets us have to close our eyes. Open your eyes, you find that you are on your bed. You look at the clock; it's September 26th. You look outside, and everything looks like normal. ''"It's finally over."''
''True End: Break the loop, back to normal day''You go to the dock and waiting near the delivery place. No one is here. Later you realize a man with a black jacket; use a gun pointing on you. You try to struggle, but nothing helps. ''No one will save you this time.'' You died after a gunshot.
''End04: Lonely Escaper''