(css: "font-size: 200%;")[<big><center>[[Spirits]]</center></big>] <center>CMPM 80K Twine game by Brian Zhang</center> As soon as you open the book, spirit emerges seeking your guidance, as there are (color: orange)[creatures] that have disrupted the balance of the world. The spirits are able to control parts of nature to a certain extent, granting the (color: green)[special abilities]. Right now, the spirit does not seem to have many special abilities, but instead can manifest them as you [[explore->map]].(if: $serpent is 4 and $snake is not 4)[From your home, you can see the lush [[forest]]. The serpent within the ocean has been defeated, and few creatures dare to emerge.](if: $serpent is not 4 and $snake is 4)[From your home, you can see the glistening [[shoreline]]. The forest remains quiet as the snake hides in the ground.](if: $serpent is not 4 and $snake is not 4)[From your home, you can see the glistening [[shoreline]] and the lush [[forest]].](if: $snake is 1)[ The snake of the earth remains in the forest.](if: $serpent is 3 and $snake is 3)[The sea-dwelling serpent and the mighty ground snake are now your allies. Your spirit has the power of these allies stored within it, and its skills are greatly enhanced. The creatures of the land and the sea are now able to [[rest]] easy.](if: $serpent is 4 and $snake is 4)[A large creature [[approaches]] from above, seemingly prompted by the defeat of the sea serpent and the ground snake.] (if: $skill is not "None")[(css: "font-size: 150%;")[(color: green)[Current skill: (print: $skill)]]] (if: $skill is not "None")[You can swap the skill you have:](if: $shell is 1)[ Change to [[Spiky Shell]]](if: $hydrate is 1)[ Change to [[Swift Clam]]](if: $strike is 1)[ Change to [[Water Strike]]](if: $wings is 1)[ Change to [[Leaf Gliding]]](if: $crystal is 1)[ Change to [[Crystallization]]](if: $heal is 1)[ Change to [[Cleanse]]]The spirit seems happy and is quick to play in the water. The shoreline sparkles with a variety of shells. (if: $serpent is 0)[After walking around the shoreline you encounter a [[large conch shell]].](if: $fish is not 1)[ as well as many [[small fish->small fishes]] near the shoreline.](if: $skill is "Swift Clam")[ There seems to be a small whirlpool that is a deep sapphire color, and you can [[swim]] through it.](if: $skill is not "Swift Clam")[ There seems to be a small whirlpool that is colored differently from the surrounding water, but the currents seem too strong. There is nothing else, and you decide to go [[home->map]].] (if: $serpent is 2)[The [[mysterious pathway]] remains.](if: $serpent is 3)[The serpent swims within the water, now passive and protecting the animals that live in the ocean.](if: $serpent is 4)[The shoreline seems void of activity, and there is not a fish in sight. Aside from the sound of waves crashing upon the shoreline, there is nothing else.](if: $snake is 0)[(if: $golem is 0)[The forest is filled with a variety of different plants and creatures. Your spirit enjoys the fresh scent of flowers and the sounds of wildlife. Looking around, there are a few things that stand out. There is a very [[tall tree]] and a [[large rock]].](if: $golem is 1)[The forest is in despair. The rampaging golem seems to be disrupting the wildlife in the area. You can [[confront the golem]] or [[retreat->map]].](if: $golem is 2)[The forest is filled with a variety of different plants and creatures. (if: $skill is "Crystallization")[There is a [[chasm]] that you can access using the help of light generated from crystals your spirit can make.](if: $skill is not "Crystallization")[There is a dark chasm but the spirit tells you that you need a (color: green)[light source] and senses something lurks below. Return [[home->map]].]]](if: $snake is 1)[The ground snake is rampaging underneath the forest in the chasm. Smelling the scent of a spirit, it has gone mad. You can decide to [[confront it]] or [[return->map]].](if: $snake is 3)[The ground snake lies in the chasm, no longer distracting the forest above. It is peaceful, and there is no sign of danger in the forest, so you head [[back->map]]]The conch shell seems to be empty, but in great condition. The spirit takes a look at it, and it transforms. (color: orange)[HwooOOooo....] A loud echo rings out of the conch, revealing a [[mysterious pathway]] in the water(if: $skill is "None")[ shrouded in a thick fog. Your spirit is greatly frightened and suggests to not go along the path](if: $skill is not "None")[. Your spirit seems that it is up to the challenge, and seeks what lies beyond the water's edge]. It seems there is a large creature that lurks in the ocean. You can decide to go [[back home->map]].The spirit gathers the small fish easily, and they can be used as food. The water spirits love for you has grown. You go deeper into the waters to catch more fish. Suddenly out of nowhere, You hear the sand shifting as hundreds of pounds of blubber and muscle wallop towards you. A large seal approaches, angrily defending its territory. The spirit is afraid and you need to think. (color: orange)[Quickly!] Decide to [[defend against the seal]] or [[give it fish]]. (set: $fish = 1)The seal swings its tail at you, and you narrowly evade it. The spirit is able to slightly manipulate the water after playing with the waves, and shifts the water around, making the seal lose balance. While you distract it, the spirit strikes the seal with a blow on its head, and it backs down. It seems the combat ability of the spirit has increased! It gained a new skill! (color: green)[(css: "font-size: 150%;")[Skill acquired: Water Strike] After forming a blade of water, the water spirit can strike down upon foes dealing good damage!] After fighting, you are exhuasted and decide to go [[back home->map]]. (set: $strike = 1) (set: $skill = "Water Strike")The seal does not want your fish! It was angry because you invaded its territory. It knocks you out cold with a swing of its tail. You wake up feeling dizzy, but at least the seal is not there anymore.On the shoreline, there seems to be [[tide pools->large crabs]] and [[large rocks->swift mussels]]. The tide pools are calm, but there seems to be a lot of life in them. The large rocks on the other hand have waves that crash into them.Inside the nutrient rich tide pools, there are large crabs with spiky shells. The crabs have a fierce exterior but confronting them is quite easy. You manage to easily obtain their meat and satisfy your hunger. The shells are left behind, and the water spirit is able to inhabit them. Your spirit loves the new accessory, and gains a skill! (color: green)[(css: "font-size: 150%;")[Skill acquired: Spiky Shell] The spiky shell grants you protection against blunt force attacks!] After eating, you decide to go [[back home->map]]. (set: $shell = 1) (set: $skill = "Spiky Shell")A large dragon-like (color: orange)[serpent] leaps out of the water as you follow along the path! Its scales gleam with mother of pearl, and its large, cloudy red eyes suited to looking for prey fixate upon you. It uses its powerful tail to propel itself through the water. It seeks to (color: red)[devour everything that lies within its path]. (if: $skill is "None")[Your spirit struggles to defend against the serpent. The power behind the tail is too much for you to handle. You lose your footing and fall into the water. The spirit follows and tries to help you, but the serpent is too quick! It strikes and manages to (color: red)[kill you].](if: $skill is "Water Strike")[You command your spirit to [[attack the serpent]].](if: $skill is "Spiky Shell")[You activate the shell on your spirit to [[defend against the serpent]].](if: $skill is "Swift Clam")[Your spirit is able to manipulate the water to [[evade the serpent]].](if: $skill is "Crystallization")[Your spirit uses forms crystals within the water to shift the light, [[blinding the serpent]].](if: $skill is "Leaf Gliding")[Your spirit manages to grab you and catch a draft, [[fleeing away from the serpent]].](if: $skill is "Cleanse")[The serpent [[attacks]] you.] (set: $serpent = 1)(color: green)[You have changed the main skill you have to spiky shell. The spiky shell grants you protection against blunt force attacks!] [[Return back->map]] (set: $skill = "Spiky Shell")(color: green)[You have changed the main skill you have to swift clam. Swift clam allows the spirit to control water more efficiently, moving through with relative ease.] [[Return back->map]] (set: $skill = "Swift Clam")(color: green)[You have changed the main skill you have to water strike. After forming a blade of water, the spirit can strike down upon foes dealing good damage!] [[Return back->map]] (set: $skill = "Water Strike")Your spirit creates a water blade to prepare to strike against the serpent. The serpent charges at you with its fangs bared, and the spirit manages to strike it at the head. Scales sparkle in the air as the serpent gets hit. The serpent seems dazed, and retreats. These scales fall along the pathway, so you take them and return [[home->map]]. (set: $scale =1) (set: $serpent = 4)The serpent charges at you head on with its fangs bared. Your spirit activates the spiky shell, and the serpent slams its head into it. The tough shell blocks the approaching attack. The serpent roars in pain, and as it retreats scales comes crashing down onto the pathway. You take these scales with you as you return [[home->map]]. (set: $scale = 1) (set: $serpent = 4)The rocks are covered in clams, sifting away at the waves by attaching themselves to the face of the rock. Your spirit takes a look at the shells. They are shaped in a way that allows them to quickly move through the water. An ability manifests within the spirit and gains a skill! (color: green)[(css: "font-size: 150%;")[Skill acquired: Swift Clam] Swift Clam allows the spirit to control water more efficiently, moving through with relative ease.] After gaining this new skill, you decide to go [[back home->map]]. (set: $hydrate = 1) (set: $skill = "Swift Clam")The swift clam takes you away from the serpent. By moving swiftly through the water creating bubbles in your wake, the serpent's vision is obscured by the bubbles and cannot track you down. Your spirit takes you to the ocean's [[depths->swim]]. (set: $serpent = 2)(color: green)[You have changed the main skill you have to leaf gliding. Leaf gliding allows the spirit to summon large leaves, which it can use to carry you and glide through the air.] [[Return back->map]] (set: $skill = "Leaf Gliding")(color: green)[You have changed the main skill you have to crystallization. Crystallization allows the spirit to form crystals out of minerals found in the ground or in the water. These crystals can be used to reflect light and protect you, and their properties change according to the surroundings.] [[Return back->map]] (set: $skill = "Crystallization")(if: $bird is 0)[You climb up the tall tree. Its trunk is shaped in a way that helps you grab hold of it. Your spirit follows along. Near the top of the tree, there seems to be a very large nest. The nest is nestled between two large branches. It consists of a variety of [[large leaves]] and [[soft grass]]. In the center lies a large, [[fading egg]]. Suddenly, a large bird-like creature appears. Its broad wings and leaf-like feathers match the color of the tree as it flies toward you. Its claws open, it prepares to strike. You quickly grab one of these objects as it approaches.](if: $bird is 1)[The bird gives you [[large leaves]] that it found while foraging. They look like they could come in handy.]You approach the large rock, and suddenly it starts to move. It shifts into a large, rock-like golem. Its height way beyond yours, it casts a shadow upon you. Covered in a variety of crystals, it sparkles as the suns rays hit its rough surface. Its eyes give off shining rays, almost like a polished diamond. As it walks toward you, the earth beneath you starts to rumble. You can decide to [[confront the golem]] or go run [[back home->map]]. (set:$golem = 1)The large leaves catch the air suprisingly well, and your spirit loves these leaves. A skill has manifested! (color: green)[(css: "font-size: 150%;")[Skill acquired: Leaf Gliding] Leaf gliding allows the spirit to summon large leaves, which it can use to carry you and glide through the air.] The leaves are able to catch a strong current and you manage to flee. The bird gives up on chasing you after you glide too close to the [[large rock]]. Its angry demeanor suddenly shifted to a wary one as it flew back to the tree. (set: $wings = 1) (set: $skill = "Leaf Gliding") (set: $bird = 2)You grab some of the grass. It is almost like a plush toy, its fibers small but placed in a way where it is comforting to touch. However, this bird attacks you with its sharp claws. With nothing else to hold up, you grasp the soft grass in your hand. The birds sharp claws get muffled by the plushness of the grass. And it flies back confused. The bird sees you have not attacked, and sees the spirit by your side. The spirit tells you that this bird is the guardian of a [[shrine]] in the sky above the ocean. You can go to the [[shrine]] or let the bird fly you [[back home->map]]. (set: $bird = 1)The leaf bird stop suddenly. It appears that holding the egg has stopped its approach. The spirit touches the egg, appearing to give it energy. Suddenly, the chick emerges from the egg. Its feathers match the leaves on the tree. The leaf bird seems amazed that you were able to hatch the egg, as the egg was fading away in color. The leaf bird is no longer aggressive. It flies you to a [[small spring]] in the jungle and hoping that you can find something useful there. (set: $bird = 1)You are able to form crystals which blind the serpent, but only for a short amount of time. It seems that the crystals did not deter the serpent at all, so you quickly [[run back home->map]]. It seems a different skill should be used. (set: $serpent = 2)You catch a drift as the serpent comes at you. The leaves catch the wind and you soar into the sky, out of the serpents reach. However, the wind takes you in the opposite direction of your home, and you end up on a island above the ocean. As you look down you can see the shadow of the serpent underneath the island, but still too far out of reach. The island seems bare, with a couple trees here and there. You find a [[shrine]] that is glowing, but there are many wooden spikes that surround the shrine. You arrive at the depths of the sea. The sandy bottom is covered in desert of white corals. It seems the creatures around here are scarce, and life is nonexistent. Within the darkness, there is a (color: orange)[sea snake]. Its glossy scales are pitch black, and its eyes are a deep red which contrast the dark blue waters. You can [[approach it]] or [[swim back home->map]].The golem approaches, shaking the ground as it walks. (if: $skill is "None")[It senses that your spirit has no fondness of you, and throws its mighty fist at you. The earth beneath you crumbles from the sheer impact. As the ground caves in, it feels like the world is shaking. As you fall, the spirit tries its best to aid you as you fall, but you crash into the ground. Waking up, your head is spinning, and you can barely see the light above of you. It seems that you are trapped in the chasm made by the rampaging golem, and there is no way to escape. After a few days without water, you (color: red)[perish].](if: $skill is not "None")[The golem senses that your spirit is very fond of you, and seems to be relieved. It retreats down own the ground and touches the spirit, granting it a new skill! (color: green)[(css: "font-size: 150%;")[Skill acquired: Crystallization] Crystallization allows the spirit to form crystals out of minerals found in the ground or in the water. These crystals can be used to reflect light and protect you, and their properties change according to the surroundings.(set: $skill = "Crystallization")] The golem tells you that vibrations underneath the forest have disrupted the roots of the plants, making the creatures that live in the forest wary. It seeks your help in finding out what lies underneath. Using the skill it gave you, you can use it to explore the chasm below the next time you visit the forest. You return back [[home->map]] after the long encounter.] (set: $golem = 2) (set: $crystal = 1)The spirit uses the crystals to glow, acting as a light source within the chasm. The chasm diverges into two different pathways. As the spirit shines light upon the path, [[one path]] has faint footsteps while the [[other path]] has the faint sound of running water.You fly over to the shrine. The spirit activates the shrine, and glowing letters emerge from the shrines surface. It reads: "(color: orange)[Three beasts] invaded the world, changing the landscape. I have fought them with no avail. In my dying breath, I used the last of my energy to create this shrine. The beast of the water is (color: orange)[fearsome and destructive]. It is not fooled by simpe tricks. To defeat it, one must approach it head on. The beast of the land is (color: orange)[deceptive and secretive]. It hides in the crystal chasm, feeding on the rock to harden its armor. To win, one must outsmart it. The beast of the sky has never been seen by me before so I am not sure it is responsible for invading the world like the other two. It is said to live in the layer beyond the clouds, glowing (color: orange)[gold] like the sun. This world is not free until these beasts have been destroyed. Whom this message may address, I hope that you can defeat these beasts." With this message, the shrine closes. There is nothing else on the island, so you [[head home->map]]. (set: $serpent = 2)The small spring seems to have crystal clear water running down. The grass surrounding it glows a vibrant green. There is a glowing shrine in the middle. You touch the shrine and it suddenly turns a bright blue color. A (color: cyan)[water spirit] emerges. (if: $heal is not 1)[It sees that you have helped the animals in the forest, and rewards you with a new skill!](if: $heal is 1)[It sees that you have already acquired the cleanse skill, and wishes for you to put it to use.] (if: $heal is not 1)[(color: green)[(css: "font-size: 150%;")[Skill acquired: Cleanse] Cleanse allows the spirit to heal the user or other creatures. Not very useful in combat.] After gaining the skill, the water spirit hopes that you can use it to help creatures in danger.(set: $heal = 1)(set: $skill = "Cleanse")] The (color: green)[cleanse skill] should be used on creatures that are in trouble, or seem distressed. You decide to go [[back home->map]]. (color: green)[You have changed the main skill you have to cleanse. Cleanse allows the spirit to heal the user or other creatures. Not very useful in combat.] [[Return back->map]] (set: $skill = "Cleanse")(if: $snake is not 4)[As the serpent attacks, your spirit cleanses the serpent. The eyes of the serpent fade to a deep blue and it becomes more aware of its surroundings. It seems the serpent can communicate with you. It tells you that it was once the great ruler of the sea, but the monster that was in the sky invaded the minds of the creatures living in the land, causing them to seek destruction. It seeks your help in taking back the land. With this information, you return [[back home->map]].](if: $snake is 4)[The cleansing skill does not work on the serpent, as it is driven by the smell of its brethrens blood upon your hands. Its teeth (color: red)[rip you to shreds].] (set: $serpent = 3)The snake looks at you, then at your spirit, and then back at you. It leads you a shipwreck. The ship is not very large, but it is made out of a tough material that allowed it to survive the salty water. On the shipwreck, there is an inscription. It reads: "A (color:red)[monster], ten times the size of the ship attacked us. It approached from the sky, its feathers glowing bright like (color: orange)[gold] in the mines I tell ya. Knocked up a hole in the front of the boat. Our guardian serpent, the beautiful pearl scaled (color: cyan)[sea dragon], tried to protect us. It ultimately was brought down by this monster. Nothin I ever seen before, I guess there's always bigger fish in the sea." (if: $heal is not 1)[The snake touches the spirit, sensing that it has a hidden power. A skill manifests within the spirit. (color: green)[(css: "font-size: 150%;")[Skill acquired: Cleanse] Cleanse allows the spirit to heal the user or other creatures. Not very useful in combat.(set: $heal = 1)]] The snake tells you that the creatures of this land are being oppressed by the monster that lives in the sky. It says the (color: green)[cleanse skill] can help alleviate the rage that the monster has placed upon the creatures. It guides you [[back home->map]].dead guy- monster is evil - serpent appears A musty odor comes up. You shine some of the light from the crystals onto the ground. On the ground lay a horrifying scene. (color: orange)[Skeletons... Two of them... One missing half their ribs, the other without legs.] Old and submerged in rough gravel from the chasm. The skeletons seemed to have been destroyed. The (color: red)[sheer power] required to leave the skeletons in such a shape means that there is something in here... After seeing this, you are in fear, and run [[back the way you came->ground serpent]].Near the end of the path you find out that there is a water source. The water is filled with a variety of different minerals, and they start to glow as you activate crystallization. A plaque lies near the bottom, illuminated by the crystals. It reads: "My brethren, I have departed this in search of peace. Your wrath has caused the very earth to tremble, and I now reside in the deep blue depths. I alone cannot calm your anger, but hope to find someone who can." After reading this, there seems to be nothing else at the end of the path, so you decide to [[walk back->ground serpent]].As you go back towards the entrance of the chasm, the ground suddenly starts to vibrate. The ground is breaking apart and the pathway you saw is now blocked by falling rocks. A beast emerges from the chasm. Its solid greyish-brown scales shatter through the rocks in the chasm. The beast is a snake-like creature covered in an impenetrable scale armor. Your only option is to [[run as fast as you can->map]] or [[confront the snake->change the pathway]]. (set: $snake = 1)The rampage of these two beasts have ended, and they no longer invade the territories of other creatures. Instead, they have become your allies. The world has been [[saved]]...The golden-feathered dragon appears from the sky. Its covered in shining feathers, and has a deep crimson mane. Its beak glows white with the sun, and its eyes are a soft yellow color. It congratulates you on weakening both the sea serpent and the ground snake. It sees your spirit and tells you it has a powerful skill your spirit can learn. You can choose to [[accept]] the offering or [[decline]].The spirit eagerly awaits the new skill, and the dragon touches the spirit. A skill has manifested! Wait... (css: "font-size: 120%;")[(color: red)[This isn't a skill!]] Golden flames begin to engulf you and your surroundings. The dragon laughs as it sees you struggling to survive.(if: $scale is 1)[ The scale that you got from the serpent seems to start melting, and suddenly it forms a shell around you. An armor forms around you, protecting you and the spirit from the fire. The dragon is baffled by this and [[charges at you]].](if: $scale is not 1)[(color: red)[ As your vision starts to fade away, the last thing you see is the wicked smile of the golden feathered dragon. (css: "font-size:200%;")[(color: purple)[STORY END: THE END OF THE WORLD]] ]]You decline the dragons offer and it is enraged at you. A mere mortal with only a lowly spirit that refuses to accept such a generous offer!As it flies away, it says: (color: red)["Foolish mortal, the world belongs to me, and only me. Ha, I have to give you credit though, you made my job much, much easier."] The dragon expels golden flames from its beak, burning the land. The flames spread quickly, and soon they reach [[the forest]]. The snake lunges at you as you approach. Its clouded red eyes are fixated upon the spirit by your side. Its muddled scales blend in with the chasm, and you hear the rocks breaking as it digs within the ground.(if: $skill is "Water Strike")[ You command your spirit to [[attack the snake]].](if: $skill is "Spiky Shell")[ You activate the shell on your spirit to [[defend against the snake]].](if: $skill is "Swift Clam")[ Your spirit tries to find water to [[escape from the snake]].](if: $skill is "Crystallization")[ Your spirit uses forms crystals using the materials in the chasm to [[change the pathway]].](if: $skill is "Leaf Gliding")[ Your spirit tries to [[fly away]], but there is no wind in the chasm.](if: $skill is "Cleanse")[ The snake [[charges]] at you.]You strike the snakes head as it approaches. The water blade the spirit threw at you was deflected right off. The scales of the snake were too strong for the blade to do any damage, and the snake slams you to the ground and you (color: red)[die]. The snake bashes its armored head into the spiky shell, breaking it wide open, spikes flying everywhere. The spiky shell created by the spirit took a solid hit, and it will need time to reform. You catch a glimpse of the snakes head. Its cloudy red eyes seem unnatural. Its anger seems to come from another source. Without anything to protect you or attack the snake, you [[retreat->map]]. The armor that the snake has is too powerful to attack or defend against.The snake lunges at you, but your spirit is quick to move out of the way. As the snake passes by, you catch a glimpse of the snakes armor composition. It is made up of many crystals in a wavy pattern, interlocking to form the ultimate defense. You manage to find a small source of water that leaked through the other pathway and create a stream upwards, leading you[[ back home->map]]. The snake retreats back in the chasm, seeming to be locked in place.(if: $serpent is not 3)[You take the crystals on the walls of the chasm and morph them to redirect the snake. The snake shatters through a wall of crystals, and you realize that its scales are composed of the crystals that line this very chasm. You command your spirit to shift the crystals within the snake. The scales break slighty as the spirit is able to manipulate them, and the snake writhes in pain. The snake returns to the depths of the chasm, tending its wounds. For now, the forest is safe, so you [[return back home->map]]. (set: $snake = 4)](if: $serpent is 3)[When the spirit activates the crystals, the ground snake senses that you have helped the serpent of the sea. You sense a hint of sanity before it breaks out into a rage once again. You [[run back->map]] hoping to come back with a different skill.] You catch a drift as you run away. The ground snake lunges at you, but the leaves carry you in the sky where it is no longer interested. You lost it, although the snake still lives, it cannot hunt you down for now. However, where is the wind taking you? The draft you are riding starts to fade away, and you drop near a [[small spring]].(if: $serpent is not 4)[Your spirit cleanses the snake. The clouded red eyes of the snake change to an emerald green, and calms down. Even down in the chasms, the terror of the skies was able to inflict damage upon its mind and cause it to run rampant. It thanks you for releasing it from this rage. With the ground snake as your ally, you [[run back home->map]]](if: $serpent is 4)[It smells the blood of its companion upon your hands. Although its eyes have changed to an emerald green, it is now able to think. It charges full force at you, and suddenly the scale that you took from the serpent starts to [[glow]].]. (set: $snake = 3)The scales hold power in them, and your spirit uses it to defend against the dragon. In this dire situation, (color: green)[all of the skills manifest at once, powered up by the scale]. The amalgimation of all of the skills has turned your spirit into an unstoppable force. The dragon backs off, the combined power of the powered up skills destroys the dragon. There is no longer anything that stands a chance at invading the world now. The world is yours for the taking. (css: "font-size: 200%;")[(color: purple)[STORY END: THE BIRTH OF A GOD]]The golden flames begin the burn the trees and the bushes, and the earth begins to vibrate. The ground snake emerges, confronting the dragon. The dragon strikes the snake, and its once impenetrable crystal scales shatter. The snake was left in a weakened state, resulting in its [[collapse]]. The flames surround you, and your mind starts to fade away. The dragon laughs as you perish. (color: red)["My flames drove them crazy, these feeble 'rulers' of the land. Consumed with rage, they were too strong for me to defeat, but thanks to you this world is mine to rule. It is time for the beast of the sky to reign, and the era of destruction to begin"] (css: "font-size: 150%;")[(color: red)[I thank you]] (css: "font-size: 160%;")[(color: purple)[STORY END: THE DESTRUCTION OF THE WORLD]]You wake up the the sight of an entity flying down from the sky. The creature is a (color: orange)[golden-feathered] dragon. Its covered in shining feathers, and has a deep crimson mane. Its beak glows white with the sun, and its eyes are a soft yellow color. As soon as it sees your spirit, it radiates a (color: red)[bloodlust]. You hear it bellow: (color: red)["This world was mine for the taking, but you ruined all of my plans. It is time for you to die"] It descends from the sky and [[attacks you]].The scale starts to light up as the snake attacks, and your spirit takes it to protect you. It clashes in to the snake, cracking the scales utop its head. As the snake leaves, it says: (color: red)["If you destroy everything you will destroy yourself"] With the snake defeated, you head [[back home->map]]. (set: $snake = 4)The dragon fires (color: orange)[golden flames] at you with the intent to (color: red)[kill]. The power given to the spirit by allying yourself with the two beasts has given it an increase in power of its skills. You have the power to deflect its fire right back at it. It falls to the ground, unable to fly due to being hit. You have the choice to [[end it]] for invading the world or [[spare it]] and let it repent on its actions.Your spirit delivers a swift (color: red)[killing blow] infused with the power of the land and the sea. With this, the terror in the sky no longer reigns, and the allies you have with you have made calm with the world. (css: "font-size: 200%;")[(color: purple)[STORY END: PROTECTER OF THE WORLD]]You decide that the dragon of the sky must repent for its actions of trying to invade the world through manipulation by making (color: navy)[peace] with the world. There must be a balance within the actions you take. The path the sky dragon led was one that surely would end up in destruction. With this, the three beasts of the world have thus calmed, and have allied themselves with you. (css: "font-size: 200%;")[(color: purple)[STORY END: A PEACEFUL WORLD]]You wake up inside of a ruined stone building, covered in vines. The light faintly shines through. You feel well-rested and powerful, but at the same time cannot recall your origin. Inside the room, there is an [[old book]] that you can read. It gives off a slight warmth. (set: $power = 0) (set: $map = 0) (set: $fishes = 0) (set: $shell = 0) (set: $skill = "None") (set: $serpent = 0) (set: $golem = 0) (set: $snake = 0) (set: $sky = 0)