This thesis project is comprised of a written paper and a choreographic work. The choreographic component was presented in the Experimental Media Lab in the Contemporary Arts Center of the University of California- Irvine on May 15 and 16, 2015. The work was presented in the form of an interactive performance exhibition, where the audience was invited to participate in certain aspects of the performance. The installation explored the blurring of the line between audience and performer through a linear development. The exhibition started with the space divided by curtains, showcasing live dancers as well as screendance and video projections. The second half of the exhibition opened up into one large floor, which the audience and performers shared.
The supporting paper attempts to find a model for showcasing screendance works that provides an embodied experience, such as an interactive performance exhibition. After a brief historical overview of the development screendance and the development of curation, the paper looks at the ways that screendance curatorial practice can function to diversify the exhibition of screendance works. This thesis includes a survey of current screendance festivals, as well as ideas from interviews with current screendance practitioners to paint a cohesive picture of the current practices in the field. It then proposes that the interactive performance exhibition can be an alternative model to present screendance through an analysis of how exhibition space, live performance, and video projection can create a hybrid performance installation.