This paper is part of a project on Norwegian gamer-parents and how they domesticate digital games for their families (GAME). Here we explore how gamer-parents, that is, those who were gamers before becoming parents negotiate and position themselves. In this paper we explore the hybrid identity of two seemingly opposing identity categories, namely, gamer and parent. Gamer-parents can be said to have a double role, as they are doing parenting, however they also both position themselves- and are positioned by non-gaming parents as gamers. How do gamer-parents negotiate and position themselves in the tension between fun screentime and ideals of responsibility?