- Yao, Kuanming;
- Zhuang, Qiuna;
- Zhang, Qiang;
- Zhou, Jingkun;
- Yiu, Chun;
- Zhang, Jianpeng;
- Ye, Denglin;
- Yang, Yawen;
- Wong, Ki;
- Chow, Lung;
- Huang, Tao;
- Qiu, Yuze;
- Jia, Shengxin;
- Li, Zhiyuan;
- Zhao, Guangyao;
- Zhang, Hehua;
- Zhu, Jingyi;
- Huang, Xingcan;
- Li, Jian;
- Gao, Yuyu;
- Wang, Huiming;
- Li, Jiyu;
- Huang, Ya;
- Li, Dengfeng;
- Zhang, Binbin;
- Wang, Jiachen;
- Chen, Zhenlin;
- Guo, Guihuan;
- Zheng, Zijan;
- Yu, Xinge
Wearable haptics serve as an enhanced media to connect humans and VR/robots. The inevitable sweating issue in all wearables creates a bottleneck for wearable haptics, as the sweat/moisture accumulated in the skin/device interface can substantially affect feedback accuracy, comfortability, and create hygienic problems. Nowadays, wearable haptics typically gain performance at the cost of sacrificing the breathability, comfort, and biocompatibility. Here, we developed a fully integrated breathable haptic textile (FIBHT) to solve these trade-off issues, where the FIBHT exhibits high-level integration of 128 pixels over the palm, great stretchability of 400%, and superior permeability of over 657 g/m2/day (moisture) and 40 mm/s (air). It is a stand-alone haptic system totally composed of stretchable, breathable, and bioadhesive materials, which empowers it with precise, sweating/movement-insensitive and dynamic feedback, and makes FIBHT powerful for virtual touching in broad scenarios.