Digital Arts and Culture 2009

Parent: Arts Computation Engineering

eScholarship stats: Breakdown by Item for September through December, 2024

ItemTitleTotal requestsDownloadView-only%Dnld
01r0k9brPlatform Studies: Frequently Questioned Answers67929538443.4%
6f49r74nCommitment to Meaning: A Reframing of Agency in Games3694532412.2%
7nz0j5p5Cold Culture: Polar Media and the Nazi Occult24152362.1%
42r1836zCommand and Control: Cybernetics and BDSM1682014811.9%
3s67474hFake Bit: Imitation and Limitation12271155.7%
1z07j77xArt and Artificial Life – a Primer121111109.1%
46h442ngPlaying the Environment: Games as Virtual Ecologies115209517.4%
6jq2f8kwTranslation (is) Not Localization: Language in Gaming113347930.1%
5r8842r6Methodologies of Reuse in the Media Arts: Exploring Black Boxes, Tactics and Archaeologies1046985.8%
91v563khThe Mother of All Demos92543858.7%
1t91z25zIs There Life on Adult FriendFinder? Sex and Logic with the Happy Dictator794755.1%
6bv363d4Reprogramming Systems Aesthetics: A Strategic Historiography78156319.2%
9km2n2g0Preserving New Media Art: Re–presenting Experience74215328.4%
0zg3t13vEmbodiment and Instrumentality737669.6%
6x5933cwComme il Faut: A System for Simulating Social Games Between Autonomous Characters68125617.6%
507938rrLocative Life: Geocaching, Mobile Gaming, and Embodiment6185313.1%
6q71j0zhAugmented Reality Art: A Matter of (non)Destination61174427.9%
6fn5291rMaterial-Based Imagination: Embodied Cognition in Animated Images58134522.4%
0x78j3p6Islam, Sexuality, and the Internet: A Historical Reflection of the Shifting Sexual Self in Turkey5794815.8%
0gr963q1Scholarly Civilization: Utilizing 4X Gaming as a Framework for Humanities Digital Media5494516.7%
3rd2s695System Intentionality and the Artificial Intelligence Hermeneutic Network: the Role of Intentional Vocabulary5274513.5%
64x2343pInternational Video Pornography on the Internet: Crossing Digital Borders and the Un/disciplined Gaze.523495.8%
4zp0c4x2Sentient City Survival Kit: Archaeology of the Near Future514477.8%
7jz308wsTowards a Critical Technological Fluency: The Confluence of Speculative Design and Community Technology Programs50163432.0%
083507h4Taro(t)ception: Eliciting Embodied, Interoceptive Awareness through Interactive Art48183037.5%
01x5v98gMobile Media Poetics4654110.9%
39z4c0v0Software Studies in action: Open Source and Free Software in Brazil45103522.2%
90m1k8tbThe Construction of Locative Situations: Locative Media and the Situationist International, Recuperation or Redux?42113126.2%
0gq729xqCoping and Choreography412394.9%
3x99c2ztRules for Role Play in Virtual Game Worlds Case Study: The Pataphysic Institute40112927.5%
0x33k1b5The Performative Portrait: Iconic Embodiment in Ubiquitous Computing380380.0%
14k0b6rzFrom Machinic Intelligence to Digital Narrative Subjectivity: Electronic Literature and Intermediation as “form of life” Modification3753213.5%
07z9459zSeriality, the Literary and Database in Homestar Runner: Some Old Issues in New Media3553014.3%
09q9m0knDisrupting Heteronormative Codes: When Cylons in Slash Goggles Ogle AnnaKournikova3553014.3%
3pm5b4jpThe Sea As Sculptress—From Analog to Digital33102330.3%
42f0d7sqCall Me! Calling the Glacier333309.1%
3vg159knThe Other Software323299.4%
0h35f4zsThe Emotions (after Charles Darwin)3182325.8%
1964v9cbIntimate Encounters: the Mixed Reality Paradigm and Audience Responses3042613.3%
1n14p28bIn Situ Δ ~ The Embodied Search: Creating Zones of Indetermination3032710.0%
3zj2t89zFrom Control Society to Parliament of Things: Designing Object Relations with an Internet of Things2962320.7%
47g5w6c4<em>Re:Cycle</em> - a Generative Ambient Video Engine2932610.3%
2tk0h882QuestBrowser: Making Quests Playable with Computer- Assisted Design2872125.0%
4sk9195wNetworked Artworks: Complex Connections in New Media Art Education2882028.6%
1nd2631rSensuous Extimacy: Sexuation and Virtual Reality. Taking on a Gender Identity in Second Life2732411.1%
64w0d7tzNew Ways of Seeing: Artistic Usage of Locative Media271263.7%
9vc1v77qIn the Shadow of the Cell-Phone2772025.9%
2565799jTinkering with the Archive: Pathways to Conceptual Thought and Digital Practice261253.8%
4k9509qjArt Investigating Science: Critical Art as a Meta-discourse of Science2671926.9%
8vq3m5qcHybridizing Learning, Performing Interdisciplinarity: Teaching Digitally in a Posthuman Age262247.7%

Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.