Games + Learning + Society Conference Proceedings

Parent: Donald Bren School of Information and Computer Sciences

eScholarship stats: Breakdown by Item for August through November, 2024

ItemTitleTotal requestsDownloadView-only%Dnld
9qf2v4bgLoFi Hip Hop Worlds to Study In102178516.7%
2mr8j41pSpiritfarer: A Relaxing Exploration Around Themes of Death and Loss89246527.0%
97k3s1kw“I don’t fit in anywhere”: Undergraduates’ experiences with avatars and games in an Education course72185425.0%
7mk1s88nGamer-parent identity: Positioning parenthood between fun screentime and ideals of responsibility68145420.6%
6f5401h0Well Played Session: Monumental Consequence49143528.6%
8d8147n0Mistoria: A Narrative Tool for Language Learning45182740.0%
9vx59972Suburban Adults Playing Pokémon: 20 Years Later45113424.4%
1xr7s6z2Baba is Hint - Designing a Scaffolding Guidebook for Game-Based Learning4073317.5%
0x28r1dnThe Thrill of Psychomachia: Deciding When Not to Stop Can’t Stop39241561.5%
7pd3t7tkToward a Systematic Approach to Evaluating Emotional Design in Learning Games373348.1%
7sp1n3xmScaffolding Zoombinis: Adding Executive Function Scaffolds to the Popular, Classic Game37152240.5%
3cq0s259Leveraging Cluster Analysis to Understand Educational Game Player Experiences and Support Design33221166.7%
7st361frAcademically Meaningful Play in the Mathematics Classroom: Learning Symmetry and Transformations through Transformations Quest Educational Video Game3252715.6%
9tn6053mWalden, a game EDU3262618.8%
0p12x22fTeaching game accessibility to designers and design students3152616.1%
3773h9zhWhen more is less: Designing and Testing the Usability of a Gamified Survey to Capture Relationship Data3032710.0%
8ps4432nDwell™: A Tabletop Simulation to Experientially Learn Poverty-Related Struggles3052516.7%
80r6r2jpExploring players’ experience of humor and snark in a grade 3-6 history practices game2952417.2%
8z2325pzUsing Fortnite Creative to Imagine Solutions to World Problems282267.1%
01v8c13nTowards a Public Pathway for Careers in Gaming: NYC Youth and Agency26141253.8%
1956b6xrDeveloping the Learning Games Lab Toolkit: Engaging Learners from Diverse Backgrounds in Game Design2532212.0%
4398x1smKai UnEarthed: a Game About Unpoliced Futures2332013.0%
6pk737v8A Failed Context: Reflections on a Mathematics Role-Playing Game about the Flint Water Crisis2361726.1%
9982j60hLearning Deliberately: Walden, a Game-Based Curriculum2371630.4%
9dw1q3j8Supporting Quantitative Habits of Mind with Role-Play2341917.4%
37c3z9mnWhen Feedback Leads to False Confidence: A Curious Outcome of a Game-Based Health Intervention2251722.7%
6s93n92xCo-Designing a STEM-based VR Game For and With Neurodiverse Learners2231913.6%
7xv5g5rcIncreasing Equity in Entertainment Through Education2261627.3%
06j8z3n3ports athletes’ group sensemaking of team gameplay data analytics212199.5%
25d4z2w6“Find Ways to Cope:” Games and Gamification Supporting College Student Mental Health During the Pandemic2031715.0%
5j91k9wjInteractive Lessons on PBS LearningMedia – Developer, Researcher, and Educator Perspectives on Building and Teaching For Diverse Learners1941521.1%
1m0167h5Poor Not Guilty: Fines and Fees Challenges - Advocating Against the Criminalization of Poverty through Perspective-Taking1831516.7%
3fg6j8rqPoor Not Guilty: An Experiential Street Law Education on the Criminalization of Poverty through Perspective-Taking1851327.8%
40q2v0d2It Comes In Waves1861233.3%
2q59p4mcThe Woods: A Mixed-Reality Cooperative Game1421214.3%
9pv7c6x4The Woods: A Mixed-Reality Cooperative Game102820.0%

Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.