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FinalFall
Abstract
My story is based on the theme of falling. I wanted to create an experience with serious consequences depending on the choices taken. There are many ways to have a "bad" ending, but just as many to have a "good" ending. I wanted my story to have multiple endings. There is also a part in my story where the player has to make a decision to either let a creature live or die. This decision will ultimately have the same outcome, but may leave the player wonder "what if". I hope my story isn't too confusing because there is some backtracking required, depending on the choices made.