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Escape

  • Author(s): Roushall, Dani
  • et al.
No data is associated with this publication.
Creative Commons 'BY' version 4.0 license
Abstract

Escape tells a story where you wake up trapped in a box, stuck in a room. Your goal is simply to escape, and although at the start it will be handed to you, you'll have to be intuitive to escape the second room. This game aims to enable the player to think outside the box of a simple linear choice-based game, and creates a new level of agency through utilizing the medium as a game element.

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