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Design implementation and measurement of a collision avoidance multiple broadcast tree network

Abstract

Packet collisions and their resolution create a performance bottleneck in random access LANs. Collision avoidance switches are a hardware solution to this problem [1, 2]. Collision avoidance switches allow the implementation of random access protocols without the penalty of collisions among packets.

In this paper, we describe a design and implementation of a local area network architecture based on collision avoidance, called the Collision Avoidance Multiple Broadcast (CAMB) tree network. Our implementation follows the protocol layering architecture of the IEEE 802 local area networks, and includes CAMB tree switches, station/network interface boards, and support of transport protocols. We also present the performance measurements of our experimental CAMB tree network.

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