Harnessing Mobile Ubiquitous Video
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Harnessing Mobile Ubiquitous Video

Abstract

We are rapidly moving toward a world where personal networked video cameras are ubiquitous. Already, camera-equipped cell phones are becoming commonplace. Imagine being able to tap into all of these live video feeds to remotely explore the world in real-time. We introduce RealityFlythrough, a telepresence system that makes this vision possible. By situating live 2d video feeds in a 3d model of the world, RealityFlythrough allows any space to be explored remotely. No special cameras, tripods, rigs, scaffolding, or lighting is required to create the model, and no lengthy preprocessing of images is necessary. Rather than try to achieve photorealism at every point in space, we instead focus on providing the user with a sense of how the video streams relate to one another spatially. By providing cues in the form of dynamic transitions, we can approximate photorealistic telepresence while harnessing cameras ▒in the wild.▒ This paper describes the RealityFlythrough system, and reports on a live flythrough experience. We find that telepresence can work in the wild using only commodity hardware and off-the-shelf software, and that imperfect transitions are sensible and provide a compelling user experience.

Pre-2018 CSE ID: CS2005-0814

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