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Castle Defense

  • Author(s): Soo Hoo, Kyle Hwa Kai
  • et al.
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Abstract

This game is a wave clear defense twine text based game, in which players can build their own forts, adjust abilities, and engage actively with spawning creatures attempting to attack the fort. The ultimate design goal was to create a simple mechanic system that could eventually create a random wave spawn generator. All the mechanics are implemented, however, the random generator was not.

Main Content

castle defense

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