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A Small World Graph Approach for an Efficient Indoor Positioning System

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https://doi.org/10.3390/s21155013Creative Commons 'BY' version 4.0 license
Abstract

The main goal of an Indoor Positioning System (IPS) is to estimate the position of mobile devices in indoor environments. For this purpose, the primary source of information is the signal strength of packets received by a set of routers. The fingerprint technique is one of the most used techniques for IPSs. By using supervised machine learning techniques, it trains a model with the received signal intensity information so it can be used to estimate the positions of the devices later in an online phase. Although the k-Nearest Neighbors (kNN) is one of the most widely used classification methods due to its accuracy, it has no scalability since a sample that needs to be classified must be compared to all other samples in the training database. In this work, we use a novel hierarchical navigable small world graph technique to build a search structure so the location of a sample can be efficiently found, allowing the IPSs to be used in large-scale scenarios or run on devices with limited resources. To carry out our performance evaluation, we proposed a synthetic IPS dataset generator as well as implemented a complete real-world, large-scale IPS testbed. We compared the performance of our graph-based solution with other known kNN variants, such as Kd-Tree and Ball-Tree. Our results clearly show the performance gains of the proposed solution at 98% when compared to the classic kNN and at least 80% when compared to tree-based approaches.

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