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Cell Projection of Meshes with non-Planar Faces

  • Author(s): Max, Nelson
  • Silva, Claudio T.
  • Williams, Peter
  • Editor(s): Bonneau, Georges-Pierre
  • Nielson, G. M.
  • Post, F.
  • et al.
Abstract

We review the cell projection method of volume rendering, discussing back-to-front cell sorting, and approximations involved in hardware color computation and interpolation. We describe how the method accommodates cells with non-planar faces using view dependent subdivision into tetrahedra.

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