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REDUCTION OF DISPLAY ARTIFACTS BY RANDOM SAMPLING

Creative Commons 'BY' version 4.0 license
Abstract

The discrete, sequential scanning (sampling) procedures used in electronic displays generate disturbing artifacts such as flicker, Moire-type patterns, and paradoxical motion. Application of the theory of random scanning procedures to displays can reduce these artifacts. The human retina provides an example of a system that uses randomness to avoid sampling artifacts. Though the retina performs a discrete spatial sampling of the stimulus, artifacts are not evident.

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