Skip to main content
Open Access Publications from the University of California

Design and implementation of a collision avoidance multiple broadcast tree network


Packet collisions and their resolution create a performance bottleneck in random access LANs. A hardware solution to this problem is to use collision avoidance switches [1, 2]. Collision avoidance switches allow the implementation of random access protocols without the penalty of collisions among packets.

In this paper, we describe a design and implementation of a local area network architecture based on collision avoidance, called the Collision Avoidance Multiple Broadcast (CAMB) tree network. Our implementation includes CAMB tree switches, station/network interface boards, and support of transport protocols. Our implementation of the CAMB tree network follows the protocol layering architecture of the IEEE 802 local area networks.

Main Content
For improved accessibility of PDF content, download the file to your device.
Current View