UC Santa Cruz Electronic Theses and Dissertations
Parent: UC Santa Cruz
eScholarship stats: History by Item for April through July, 2026
| Item | Title | Total requests | 2026-07 | 2026-06 | 2026-05 | 2026-04 |
|---|---|---|---|---|---|---|
| 0bj2x4ch | Erotic Hypnosis Fetishism: Implications for Sexual Identity Development, Consent, Minority Stress and Intersectionality | 22,425 | 5,549 | 6,719 | 6,100 | 4,057 |
| 44n7c8qc | Search for a Heavy Photon in the 2015 Engineering Run Data of the Heavy Photon Search Experiment | 19,344 | 9,715 | 4,621 | 3,562 | 1,446 |
| 4rn476w3 | Communal Narrative Play in Perennial Games | 6,203 | 4,701 | 652 | 298 | 552 |
| 96s3j404 | Patterns and Psychology of Video Game Monetization | 5,588 | 3,982 | 981 | 317 | 308 |
| 47n870q2 | The "Pull" of Gacha Games: Exploring Player Experiences of Gacha Game Characters | 4,522 | 2,569 | 754 | 336 | 863 |
| 3w69g61b | Search for the Decay of Higgs Bosons at High Transverse Momentum in the H → b ¯b Channel with the ATLAS Detector | 4,267 | 781 | 1,483 | 1,038 | 965 |
| 4gj774jj | The Influence Of Climate Change And Evolution On Mosquito Life History Traits And Pathogen Transmission | 4,245 | 969 | 1,102 | 1,146 | 1,028 |
| 4226j9n9 | The Texte Fleuve and Infinity: The Play of Finitude and Endlessness in Proust, Woolf, and the Open World Video Game | 4,141 | 2,806 | 888 | 251 | 196 |
| 6nw5x48d | Crafting Stories Through Play | 3,980 | 2,454 | 688 | 380 | 458 |
| 0r9246gd | Computer-Driven, Yet Human-Controlled: The Runtime-Editable, All-Digital TTRPG | 3,663 | 2,500 | 689 | 269 | 205 |
| 1340j5h2 | Curating Simulated Storyworlds | 3,625 | 1,759 | 763 | 597 | 506 |
| 6vn888b0 | Using Systems Biology Approaches to Elucidate the Mechanisms of Arsenic Reduction in Shewanella Sp. ANA-3 | 3,618 | 1,132 | 890 | 747 | 849 |
| 4bd9n3t9 | Lipoxygenase Investigations Lead to the Discovery of Potent Inhibitors and their Mechanisim of Action | 3,579 | 934 | 641 | 811 | 1,193 |
| 58k1k40p | NPCs to Believe In: Value-based Morality in Video Game Characters | 3,513 | 1,893 | 835 | 373 | 412 |
| 97z569b3 | Procedural, Player-Centric Game Balancing | 2,941 | 1,940 | 599 | 254 | 148 |
| 0s71f0cw | Storming Fortresses: A Political History Of Chess In The Soviet Union, 1917-1948 | 2,916 | 772 | 1,020 | 519 | 605 |
| 318258kw | Designing Process-Oriented Computational Assistance to Support Self-Regulated Learning in Complex Games | 2,913 | 1,544 | 692 | 281 | 396 |
| 34t2g95n | Intersectional Lives, Intersectional Experiences: Exploring the Impact of Stigma in the Lives of African American Women | 2,834 | 242 | 543 | 774 | 1,275 |
| 11b9r0j7 | ADHD Communities Online: Understanding Collective Medical Knowledge and Healthcare Tensions | 2,784 | 1,196 | 649 | 495 | 444 |
| 5nn8t6m1 | “Like there’s a difference between love and respect”: The romanticization of abuse and unhealthy relationship dynamics | 2,745 | 844 | 790 | 505 | 606 |
| 7s30v5pf | Youth of the Nation: The Space-Time of Adolescence in the Turn of the Century United States | 2,694 | 709 | 638 | 514 | 833 |
| 1vn119k0 | Programming the Intermission: A Procedural History of Cinema and Computation | 2,552 | 1,719 | 400 | 254 | 179 |
| 57h0m1x1 | The Difference That Money Makes: Sovereignty, Indecision, and the Politics of Liquidity | 2,502 | 420 | 683 | 708 | 691 |
| 7zn2j5k0 | Renormalization Group Constraints on the Two-Higgs Doublet Model | 2,391 | 553 | 996 | 634 | 208 |
| 5g85p0h7 | Governing Armenia: The Politics of Development and the Making of Global Diaspora | 2,369 | 525 | 664 | 684 | 496 |
| 6dd1s8sj | Everyday Imaginings Under the Lion Rock: An Analysis of Identity Formation in Hong Kong | 2,354 | 799 | 481 | 596 | 478 |
| 7200m3ft | Borders of Belonging: Nationalism, North Korean Defectors and the Spiritual Project for a Unified Korea | 2,239 | 467 | 966 | 497 | 309 |
| 8cx0j148 | Fighting in the Future Tense: Norm Collision and Imaginaries in the Emergence of Autonomous Weapons | 2,233 | 362 | 509 | 747 | 615 |
| 6vg3m6f7 | Gad's Book | 2,210 | 268 | 690 | 774 | 478 |
| 5w65w7jh | Demystifying the Craft Production: A Case Study of the Craft-made Guitar Industry in the Global Economy | 2,162 | 1,113 | 518 | 310 | 221 |
| 7960b6qq | Recording the Nation: Folk Music and the Government in Roosevelt’s New Deal, 1936–1941 | 2,159 | 1,017 | 556 | 315 | 271 |
| 3b94f76q | Novel Techniques in the Search for Higgs Bosons Produced via Vector Boson Fusion in Association with a High-Energy Photon and Decayed to Bottom Quarks | 2,151 | 378 | 976 | 482 | 315 |
| 2198m1kj | Los Angeles Noisescapes: Culture and Aesthetics in the Early Twenty-First Century Experimental 'Noise' Scenes. | 2,127 | 1,108 | 421 | 300 | 298 |
| 57z2740k | Evidence-based gamification and mnemonics for logographic writing systems. | 2,091 | 1,295 | 371 | 169 | 256 |
| 2jr6h026 | The Hardboiled and the Haunted: Race, Masculinity, and the Asian American Detective | 2,027 | 789 | 510 | 423 | 305 |
| 0222g7zs | “This University Is Not Made for Someone Like Me”: A Survivor-Centered Study of Campus Sexual Violence | 2,026 | 289 | 640 | 592 | 505 |
| 0vt9c4bq | Unbecoming Silicon Valley: Techno Imaginaries and Materialities in Postsocialist Romania | 1,982 | 251 | 427 | 495 | 809 |
| 0hg4624v | Cultural Memory and Collectivity in Music from the 1991 Persian Gulf War | 1,955 | 1,090 | 498 | 157 | 210 |
| 1x7589qp | Developing a Computational Theater | 1,949 | 1,109 | 437 | 172 | 231 |
| 79f5b1s9 | Listening for History: Studies on Retro and the Temporalities of Popular Music | 1,891 | 317 | 519 | 695 | 360 |
| 3p6333mz | Music of American World's Fairs: Music, Protest and Politics at the 1939 and 1940 Golden Gate International Exposition | 1,890 | 869 | 422 | 278 | 321 |
| 5b89r7kb | Infiltration and Excess: Experimental Art and the East German State, 1980 - 1989 | 1,887 | 346 | 370 | 554 | 617 |
| 5g2537gv | Design Out Helplessness: AI Interventions for Game Inclusivity | 1,879 | 990 | 528 | 188 | 173 |
| 3h43x60n | Unruly Labia: Female Genital Cosmetic Surgery and the Production of Normality | 1,871 | 790 | 436 | 316 | 329 |
| 22m9p4g9 | Analysis of Incremental Design Changes in Video Games with Automatic Exploration | 1,870 | 1,287 | 284 | 166 | 133 |
| 4m2661f8 | Ethnosexuality: A Qualitative Exploration of Racialized Sexual Attractions and Experiencess | 1,850 | 505 | 810 | 190 | 345 |
| 02d699s6 | Game Randomization: Emergent Gameplay Communities | 1,811 | 1,150 | 349 | 145 | 167 |
| 89v7x5m7 | Taiwanese Homes, Japanese Schools: Han Taiwanese Girls' Primary Education Under Japanese Rule, 1895–1945 | 1,797 | 199 | 1,183 | 152 | 263 |
| 2bg4k8hq | The Giant Woman at the End of the World: Japan's Post-Postwar Sublime Melancholia in Popular Media | 1,769 | 977 | 371 | 174 | 247 |
| 5g24n99n | Autonomous Motives: Tech, Shared Mobility, Privatization, and the Utopian Imaginary in the Bay Area | 1,751 | 1,068 | 357 | 153 | 173 |
Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.