Plenaries: After Media — Embodiment and Context

Parent: Digital Arts and Culture 2009

eScholarship stats: Breakdown by Item for September through December, 2024

ItemTitleTotal requestsDownloadView-only%Dnld
01r0k9brPlatform Studies: Frequently Questioned Answers67929538443.4%
6f49r74nCommitment to Meaning: A Reframing of Agency in Games3694532412.2%
7nz0j5p5Cold Culture: Polar Media and the Nazi Occult24152362.1%
5r8842r6Methodologies of Reuse in the Media Arts: Exploring Black Boxes, Tactics and Archaeologies1046985.8%
507938rrLocative Life: Geocaching, Mobile Gaming, and Embodiment6185313.1%
90m1k8tbThe Construction of Locative Situations: Locative Media and the Situationist International, Recuperation or Redux?42113126.2%
0x33k1b5The Performative Portrait: Iconic Embodiment in Ubiquitous Computing380380.0%
14k0b6rzFrom Machinic Intelligence to Digital Narrative Subjectivity: Electronic Literature and Intermediation as “form of life” Modification3753213.5%
3zj2t89zFrom Control Society to Parliament of Things: Designing Object Relations with an Internet of Things2962320.7%
8vq3m5qcHybridizing Learning, Performing Interdisciplinarity: Teaching Digitally in a Posthuman Age262247.7%
7nx6199fPost Human-Centered Design Approach for Ubiquity2041620.0%

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