Plenaries: After Media — Embodiment and Context

Parent: Digital Arts and Culture 2009

eScholarship stats: History by Item for September through December, 2024

ItemTitleTotal requests2024-122024-112024-102024-09
01r0k9brPlatform Studies: Frequently Questioned Answers679177175193134
6f49r74nCommitment to Meaning: A Reframing of Agency in Games369949911759
7nz0j5p5Cold Culture: Polar Media and the Nazi Occult24139399073
5r8842r6Methodologies of Reuse in the Media Arts: Exploring Black Boxes, Tactics and Archaeologies1047404215
507938rrLocative Life: Geocaching, Mobile Gaming, and Embodiment61918304
90m1k8tbThe Construction of Locative Situations: Locative Media and the Situationist International, Recuperation or Redux?42108177
0x33k1b5The Performative Portrait: Iconic Embodiment in Ubiquitous Computing38118811
14k0b6rzFrom Machinic Intelligence to Digital Narrative Subjectivity: Electronic Literature and Intermediation as “form of life” Modification37119143
3zj2t89zFrom Control Society to Parliament of Things: Designing Object Relations with an Internet of Things2986114
8vq3m5qcHybridizing Learning, Performing Interdisciplinarity: Teaching Digitally in a Posthuman Age2610682
7nx6199fPost Human-Centered Design Approach for Ubiquity208363

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