Plenaries: After Media — Embodiment and Context

Parent: Digital Arts and Culture 2009

eScholarship stats: History by Item for January through April, 2025

ItemTitleTotal requests2025-042025-032025-022025-01
01r0k9brPlatform Studies: Frequently Questioned Answers696157157168214
6f49r74nCommitment to Meaning: A Reframing of Agency in Games4161151228396
7nz0j5p5Cold Culture: Polar Media and the Nazi Occult17024357041
507938rrLocative Life: Geocaching, Mobile Gaming, and Embodiment8815341524
5r8842r6Methodologies of Reuse in the Media Arts: Exploring Black Boxes, Tactics and Archaeologies7621162019
0x33k1b5The Performative Portrait: Iconic Embodiment in Ubiquitous Computing541281618
90m1k8tbThe Construction of Locative Situations: Locative Media and the Situationist International, Recuperation or Redux?471710911
14k0b6rzFrom Machinic Intelligence to Digital Narrative Subjectivity: Electronic Literature and Intermediation as “form of life” Modification461171216
8vq3m5qcHybridizing Learning, Performing Interdisciplinarity: Teaching Digitally in a Posthuman Age45814158
3zj2t89zFrom Control Society to Parliament of Things: Designing Object Relations with an Internet of Things421110912
7nx6199fPost Human-Centered Design Approach for Ubiquity226754

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