Digital Arts and Culture 2009
Parent: Arts Computation Engineering
eScholarship stats: History by Item for March through June, 2026
| Item | Title | Total requests | 2026-06 | 2026-05 | 2026-04 | 2026-03 |
|---|---|---|---|---|---|---|
| 6f49r74n | Commitment to Meaning: A Reframing of Agency in Games | 926 | 162 | 301 | 228 | 235 |
| 01r0k9br | Platform Studies: Frequently Questioned Answers | 805 | 178 | 193 | 215 | 219 |
| 7nz0j5p5 | Cold Culture: Polar Media and the Nazi Occult | 705 | 237 | 164 | 136 | 168 |
| 3s67474h | Fake Bit: Imitation and Limitation | 695 | 199 | 117 | 184 | 195 |
| 0x78j3p6 | Islam, Sexuality, and the Internet: A Historical Reflection of the Shifting Sexual Self in Turkey | 643 | 161 | 205 | 132 | 145 |
| 42r1836z | Command and Control: Cybernetics and BDSM | 620 | 159 | 110 | 171 | 180 |
| 6jq2f8kw | Translation (is) Not Localization: Language in Gaming | 598 | 162 | 200 | 126 | 110 |
| 64x2343p | International Video Pornography on the Internet: Crossing Digital Borders and the Un/disciplined Gaze. | 422 | 62 | 73 | 138 | 149 |
| 0gr963q1 | Scholarly Civilization: Utilizing 4X Gaming as a Framework for Humanities Digital Media | 417 | 90 | 99 | 113 | 115 |
| 4qn696qm | Disarticulating the Artificial Female | 367 | 56 | 129 | 101 | 81 |
| 09q9m0kn | Disrupting Heteronormative Codes: When Cylons in Slash Goggles Ogle AnnaKournikova | 341 | 89 | 89 | 83 | 80 |
| 01x5v98g | Mobile Media Poetics | 335 | 65 | 106 | 76 | 88 |
| 3zj2t89z | From Control Society to Parliament of Things: Designing Object Relations with an Internet of Things | 333 | 68 | 128 | 76 | 61 |
| 46h442ng | Playing the Environment: Games as Virtual Ecologies | 333 | 122 | 71 | 58 | 82 |
| 6bv363d4 | Reprogramming Systems Aesthetics: A Strategic Historiography | 329 | 71 | 93 | 86 | 79 |
| 6fn5291r | Material-Based Imagination: Embodied Cognition in Animated Images | 326 | 91 | 68 | 83 | 84 |
| 1z07j77x | Art and Artificial Life – a Primer | 325 | 54 | 91 | 83 | 97 |
| 1t91z25z | Is There Life on Adult FriendFinder? Sex and Logic with the Happy Dictator | 324 | 75 | 69 | 91 | 89 |
| 1nd2631r | Sensuous Extimacy: Sexuation and Virtual Reality. Taking on a Gender Identity in Second Life | 313 | 86 | 85 | 68 | 74 |
| 07z9459z | Seriality, the Literary and Database in Homestar Runner: Some Old Issues in New Media | 303 | 68 | 100 | 67 | 68 |
| 91v563kh | The Mother of All Demos | 298 | 66 | 91 | 74 | 67 |
| 3x99c2zt | Rules for Role Play in Virtual Game Worlds Case Study: The Pataphysic Institute | 282 | 80 | 67 | 68 | 67 |
| 39z4c0v0 | Software Studies in action: Open Source and Free Software in Brazil | 263 | 52 | 78 | 64 | 69 |
| 2xv6b6n0 | E-Ject: On the Ephemeral Nature, Mechanisms, and Implications of Electronic Objects | 260 | 85 | 66 | 57 | 52 |
| 2565799j | Tinkering with the Archive: Pathways to Conceptual Thought and Digital Practice | 257 | 48 | 63 | 86 | 60 |
| 083507h4 | Taro(t)ception: Eliciting Embodied, Interoceptive Awareness through Interactive Art | 252 | 45 | 65 | 69 | 73 |
| 64w0d7tz | New Ways of Seeing: Artistic Usage of Locative Media | 251 | 43 | 63 | 82 | 63 |
| 3vg159kn | The Other Software | 249 | 40 | 77 | 71 | 61 |
| 0gq729xq | Coping and Choreography | 248 | 39 | 81 | 61 | 67 |
| 40z2b75n | ‘Translating’ and ‘Retranslating’ Data: Tracing the Steps in Projects that Address Climate Change and Antarctic Science | 248 | 66 | 59 | 75 | 48 |
| 0zg3t13v | Embodiment and Instrumentality | 247 | 53 | 71 | 66 | 57 |
| 4zp0c4x2 | Sentient City Survival Kit: Archaeology of the Near Future | 245 | 34 | 88 | 50 | 73 |
| 95b6t1cm | Eccentric Spaces and Filmic Traces: Portals in Aperture Laboratories and New York City | 245 | 59 | 58 | 69 | 59 |
| 3rd2s695 | System Intentionality and the Artificial Intelligence Hermeneutic Network: the Role of Intentional Vocabulary | 239 | 29 | 71 | 72 | 67 |
| 5r8842r6 | Methodologies of Reuse in the Media Arts: Exploring Black Boxes, Tactics and Archaeologies | 239 | 40 | 66 | 63 | 70 |
| 507938rr | Locative Life: Geocaching, Mobile Gaming, and Embodiment | 229 | 51 | 64 | 59 | 55 |
| 09r7w3m8 | Towards an Ecology of Excess | 223 | 45 | 74 | 59 | 45 |
| 47g5w6c4 | <em>Re:Cycle</em> - a Generative Ambient Video Engine | 220 | 50 | 57 | 69 | 44 |
| 6q71j0zh | Augmented Reality Art: A Matter of (non)Destination | 218 | 71 | 56 | 44 | 47 |
| 9km2n2g0 | Preserving New Media Art: Re–presenting Experience | 216 | 48 | 59 | 67 | 42 |
| 9xz0m8mn | “Cute” displays: Developing an Emotional Bond with Your Mobile Interface | 215 | 31 | 74 | 61 | 49 |
| 0x33k1b5 | The Performative Portrait: Iconic Embodiment in Ubiquitous Computing | 209 | 27 | 62 | 63 | 57 |
| 7hm6h6q2 | Body from the Machine: the spectral flesh | 209 | 50 | 69 | 44 | 46 |
| 42f0d7sq | Call Me! Calling the Glacier | 205 | 27 | 55 | 63 | 60 |
| 14k0b6rz | From Machinic Intelligence to Digital Narrative Subjectivity: Electronic Literature and Intermediation as “form of life” Modification | 199 | 38 | 65 | 49 | 47 |
| 1n14p28b | In Situ Δ ~ The Embodied Search: Creating Zones of Indetermination | 198 | 35 | 61 | 47 | 55 |
| 6rw4n69h | Twitflick: visualizing the rhythm and narrative of micro-blogging activity | 197 | 41 | 41 | 56 | 59 |
| 4v2465kn | The ppg256 Series of Minimal Poetry Generators | 196 | 42 | 50 | 62 | 42 |
| 73c6w2g1 | Every New Thing: Artistic Technologies in the Antarctic | 193 | 47 | 67 | 41 | 38 |
| 7jz308ws | Towards a Critical Technological Fluency: The Confluence of Speculative Design and Community Technology Programs | 192 | 41 | 48 | 53 | 50 |
Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.