Department of Computational Media

Parent: UC Santa Cruz

eScholarship stats: Breakdown by Item for June through September, 2024

ItemTitleTotal requestsDownloadView-only%Dnld
1fb9k44qWaveFunctionCollapse: Content Generation via Constraint Solving and Machine Learning1965214426.5%
9zj6r5wzCombat in Games1492412516.1%
1f29235tWaveFunctionCollapse is constraint solving in the wild122388431.1%
83p272pqAgentCraft: An Agent-Based Minecraft Settlement Generator121358628.9%
0wg4w6b9A Unified Approach to Preserving Cultural Software Objects and their Development Histories104248023.1%
1md0s4qvPrinting the Polyphorm: Using 3D Printing to Manufacture Biologically Inspired Rhizomatic Structures77235429.9%
5c4068hqGenerating Playable RPG ROMs for the Game Boy66214531.8%
5wn1g3hvGenerators that read52351767.3%
2jh5c6k7Refining operational logics51341766.7%
08f2g4rkImplementing QR codes in academia to improve sample tracking, data accessibility, and traceability in multicampus interdisciplinary collaborations.46321469.6%
47g8n4zkRuleVis: Constructing Patterns and Rules for Rule-Based Models45311468.9%
6fg348w0Phase Angle Spatial Embedding (PhASE)42291369.0%
9cx8t0wmDisentangling the Cosmic Web toward FRB 19060839241561.5%
4gr9t97xDesigning Between Virtuality and Reality: Improving Inclusiveness in Hybrid Spaces38172144.7%
40d153s6From Default Mode Network to the Basal Configuration: Sex Differences in the Resting-State Brain Connectivity as a Function of Age and Their Clinical Correlates37241364.9%
7fk528szNeuroCave: A web-based immersive visualization platform for exploring connectome datasets36181850.0%
2cj3v9gbBecause Im Bad at the Game! A Microanalytic Study of Self Regulated Learning in League of Legends.34191555.9%
5688d0x6TimeArcs: Visualizing Fluctuations in Dynamic Networks34201458.8%
5811p2s0Exploring the Design Space of Social Physics Engines in Games32191359.4%
8qv60198The Kappa platform for rule-based modeling.32191359.4%
33r8k3h1A Secret History of American River People31141745.2%
7xt5r0jhLarge-Scale Analysis of Visualization Options in a Citizen Science Game.31191261.3%
9781s0h6RuleVis: Constructing Patterns and Rules for Rule-Based Models31201164.5%
4vm443t3Dynamic Influence Networks for Rule-Based Models30161453.3%
4vk708gfIt's usually not worth the effort unless you get really lucky": Barriers to Undergraduate Research Experiences from the Perspective of Computing Faculty29181162.1%
8kf7d3w3Data Brushes: Interactive Style Transfer for Data Art29131644.8%
0nf117zhDesigning Spellcasters from Clinician Perspectives: A Customizable Gesture-Based Immersive Virtual Reality Game for Stroke Rehabilitation25101540.0%
370500nqThe intrinsic geometry of the human brain connectome.25111444.0%
5453x2sbEXPRESSIVE PROCESSING Interpretation and Creation2591636.0%
1743m707Spectral Landscapes: Visualizing Electromagnetic Interactions23111247.8%
8k1294z9Implementing Controlled Vocabularies for Computer Game Platforms and Media Formats in SKOS23111247.8%
98n6v76rThought Chart: tracking the thought with manifold learning during emotion regulation.23111247.8%
60h562kwAddressing the fundamental tension of PCGML with discriminative learning22111150.0%
7gh3t0fpBaseline connectome modular abnormalities in the childhood phase of a longitudinal study on individuals with chromosome 22q11.2 deletion syndrome178947.1%
52f5573qTempoCave: Visualizing Dynamic Connectome Datasets to Support Cognitive Behavioral Therapy151146.7%
9dv1f7bmIGM‐Vis: Analyzing Intergalactic and Circumgalactic Medium Absorption Using Quasar Sightlines in a Cosmic Web Context150150.0%
4f69s1dwA taxonomy of visualization tasks for the analysis of biological pathway data.1431121.4%
6kz4n4htCogMod: Simulating Human Information Processing Limitation While Driving140140.0%
56967354Preliminary Poetics of Procedural Generation in Games130130.0%
6nc512qpPredicting Biker Density at Bikeshare Station Intersections in San Francisco135838.5%
2bp6j85sA Modular Architecture for Procedural Generation of Towns, Intersections and Scenarios for Testing Autonomous Vehicles120120.0%
743322t6Revealing the Dark Threads of the Cosmic Web120120.0%
868144wtBeing Social in VR Meetings: A Landscape Analysis of Current Tools120120.0%
2mw6h31fENTRUST: A Serious Game-Based Virtual Patient Platform to Assess Entrustable Professional Activities in Graduate Medical Education.110110.0%
7tp7q651The Eyes, the Hands and the Brain: What can Text-to-Image Models Offer for Game Design and Visual Creativity?51420.0%

Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.