This paper presents a motivation-based model in order to
explore crowd behavior. The case study is about what motivates
the decision processes of passengers about choice of location on
the station platform for ingressing and egressing trains. The goal
of the research is twofold: to establish a cognitive generic crowd
behavior modeling method and to respond to a major challenge
of public transportation: to reduce dwell time to ensure a high
level of service.
We first introduce motivation-based modeling for the
simulation of the dynamics of numerous cognitive agents and
report the collection of passengers’ dynamics that was done
through an extensive survey observation. Most significant
variables were then extracted from factor analysis to compose
and distinguish six main motivation based strategies that are to
be used for the simulation of crowd behavior in the train station.
Discussion is about the advantages of motivation-based
simulation in terms of robustness and adaptability and
conclusion about how Artificial Intelligence, Cognitive
Psychology and Data Science operate together to model such
complex systems.