Institute for Data Analysis and Visualization

Parent: UC Davis

eScholarship stats: History by Item for May through August, 2026

ItemTitleTotal requests2026-082026-072026-062026-05
9ns2d70cA Survey of General-Purpose Computation on Graphics Hardware51515414911498
445536d6Real-Time Parallel Hashing on the GPU379110908693
5m89f85pShell Maps364724687159
3j76d3tdA Study of Persistent Threads Style GPU Programming for GPGPU Workloads343106707196
3d10j9jwThe CIPIC HRTF Database341139557869
6p65k0mrData Point Selection for Piecewise Linear Curve Approximation323755984105
4k5991zkEvolutionary Morphing31696868450
8051p6ndScan Primitives for GPU Computing31393657085
40v513qgResolution Matched Shadow Maps30097626972
7657d8h3Weights for Computing Vertex Normals from Facet Normals288136396647
4kd304p7Is the Good News about Compliance Good News for Cooperation?28491794470
9hv9327jGPGPU parallel algorithms for structured-grid CFD codes26493593379
0ts6q5k4Identification of Outliers in Multivariate Data2621051032628
8gp0x7tcA Quantitative Performance Analysis Model for GPU Architectures26276495780
9r15d4zkTask Management for Irregular-Parallel Workloads on the GPU24970604574
8d88d3qcAn Ocularist's Approach to Human Iris Synthesis24273455272
7b441610Fast Tridiagonal Solvers on the GPU240106363563
1750k9stOut-of-core Data Management for Path Tracing on Hybrid Resources23365563775
8xv0237zEfficient Maximal Poisson-Disk Sampling22967374679
41r178s4Spatialized Audio Rendering for Immersive Virtual Environments21448435073
8vx5n1z8A Survey of Large High-Resolution Display Technologies, Techniques, and Applications21479692244
2c93m5bhKinetic Sweep and Prune for Collision Detection207110182653
0cr9d23pA Structural Model for Binaural Sound Synthesis20582512646
4nq8h63hA Survey of General-Purpose Computation on Graphics Hardware20260334168
41r921h1The Power Crust, Unions of Balls, and the Medial Axis Transform20157286848
2mg223r5Lpics: A Hardware-Accelerated Relighting Engine for Computer Cinematography18796252739
2514r4h1Efficient Parallel Merge Sort for Fixed and Variable Length Keys18259393153
54c1743rVisualization of Adaptive Mesh Refinement Data and Topology-based Exploration of Volume Data18144303374
9dd6f376Opening the Black Box - Data Driven Visualization of Neural Networks18081242451
9s4769qqVisualizing DIII-D Tokarnak Magnetic Field Lines17745313665
6dw570zxVisualizing Visualization: A Model and Framework for Visualization Exploration17633413468
2cq3w5dqObjective Picture Quality Scale (PQS) For Image Coding17551653326
70n2379vExtracting and Visualizing Topological Information from Large High-Dimensional Data Sets17538195068
2s8621c7Particle-Based Simulation of Fluids17440532853
1vh356jvApproximation and Visualization of Scientific Data Using Higher-order Elements16932303770
443000s4The NEES geotechnical centrifuge at UC Davis16957282955
7fv9s4s4Fast Deformable Registration on the GPU: A CUDA Implementation of Demons16850382357
8js4v3f7Efficient Computation of Sum-products on GPUs Through Software-Managed Cache16749263854
7tm336w0Real-Time Optimal Adaptation for Planetary Geometry and Texture: 4-8 Tile Hierarchies16642344347
17p025zkThe Asymptotic Decider: Rosolving the Ambiguity in Marching Cubes16481182639
0kb7r9m9Range Dependence of the Response of a Spherical Head Model16069372034
21h630fhConstructing Hierarchies for Triangle Meshes16054382246
5rw127twMulti-GPU MapReduce on GPU Clusters15846233851
6j57h5zwA Work-Efficient Step-Efficient Prefix Sum Algorithm15751262753
9qq2h12nData Structures for Multiresolution Representation of Unstructured Meshes15722256842
7678h7zbCompute & Memory Optimizations for High-Quality Speech Recognition on Low-End GPU Processors15649262754
7bs1x3qnParallel Lossless Data Compression on the GPU15546302554
1mr768b6Dynamic Adaptive Shadow Maps on Graphics Hardware15449222756
25c7t89kElliptic grid generation using NURBS surfaces15417406532
5nm063xkInteractive Depth of Field Using Simulated Diffusion on a GPU15436212869

Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.