Department of Computational Media Open Access Policy Deposits

Parent: Department of Computational Media

eScholarship stats: History by Item for June through September, 2026

ItemTitleTotal requests2026-092026-082026-072026-06
83p272pqAgentCraft: An Agent-Based Minecraft Settlement Generator92290307324201
21r7h0fqBuilding Visual Novels with Social Simulation and Storylets910201283214212
1fb9k44qWaveFunctionCollapse: Content Generation via Constraint Solving and Machine Learning628187175127139
0wg4w6b9A Unified Approach to Preserving Cultural Software Objects and their Development Histories45912414292101
9zj6r5wzCombat in Games4571082066380
5c4068hqGenerating Playable RPG ROMs for the Game Boy4089313374108
8pf7826gGenerating Together: Lessons Learned from Developing an Educational Visual Novel with AI Collaboration3671101417046
8kd6w2hdMicroscope Upcycling: Transforming legacy microscopes into automated cloud-integrated imaging systems26651826370
3cv133pnDefining operational logics26478683880
1f29235tWaveFunctionCollapse is constraint solving in the wild24598545439
4vk708gfIt's usually not worth the effort unless you get really lucky": Barriers to Undergraduate Research Experiences from the Perspective of Computing Faculty23037112828
1md0s4qvPrinting the Polyphorm: Using 3D Printing to Manufacture Biologically Inspired Rhizomatic Structures21435853064
0nf117zhDesigning Spellcasters from Clinician Perspectives: A Customizable Gesture-Based Immersive Virtual Reality Game for Stroke Rehabilitation20228445575
5811p2s0Exploring the Design Space of Social Physics Engines in Games18842962525
4s01k7f2Academical: A Dynamic Interactive Narrative Game for Responsible Conduct of Research Training18258681541
2cj3v9gb“Because I'm Bad at the Game!” A Microanalytic Study of Self Regulated Learning in League of Legends18034464852
6nc512qpPredicting Biker Density at Bikeshare Station Intersections in San Francisco1763895934
7tp7q651The Eyes, the Hands and the Brain: What can Text-to-Image Models Offer for Game Design and Visual Creativity?16432426030
2jh5c6k7Refining operational logics15751532726
5453x2sbEXPRESSIVE PROCESSING Interpretation and Creation13447382524
25j044h1Cloud-controlled microscopy enables remote project-based biology education in underserved Latinx communities12537291049
40d153s6From Default Mode Network to the Basal Configuration: Sex Differences in the Resting-State Brain Connectivity as a Function of Age and Their Clinical Correlates12327182058
1743m707Spectral Landscapes: Visualizing Electromagnetic Interactions11133491514
33r8k3h1A Secret History of American River People10820541123
60h562kwAddressing the fundamental tension of PCGML with discriminative learning10823451624
8qv60198The Kappa platform for rule-based modeling1084144716
9d53v6frGamifying cell culture training: The ‘Seru-Otchi’ experience for undergraduates10728331729
370500nqThe intrinsic geometry of the human brain connectome10559161416
8kf7d3w3Data Brushes: Interactive Style Transfer for Data Art10018232237
9bj7m453Flight Incident Analysis Through Symbolic Argumentation9427271327
5j2874dnWhen Personal Tracking Becomes Social872931819
5688d0x6TimeArcs: Visualizing Fluctuations in Dynamic Networks8625182419
9hq0q8nnPublic Transit Accessibility: Blind Passengers Speak Out8626221820
20c876gsSurvey on the Past Decade of Technology in Animal Enrichment: A Scoping Review838302322
7tv17713Opportunities to design better computer vison-assisted food diaries to support individuals and experts in dietary assessment: An observation and interview study with nutrition experts8313151936
5wn1g3hvGenerators that read8111391615
4gr9t97xDesigning Between Virtuality and Reality: Improving Inclusiveness in Hybrid Spaces788182329
4rp38618Implementation of a New Kiosk Technology for Blood Pressure Management in a Family Medicine Clinic: from the WWAMI Region Practice and Research Network753817614
08f2g4rkImplementing QR codes in academia to improve sample tracking, data accessibility, and traceability in multicampus interdisciplinary collaborations7411251127
8k1294z9Implementing Controlled Vocabularies for Computer Game Platforms and Media Formats in SKOS7113251815
52f5573qTempoCave: Visualizing Dynamic Connectome Datasets to Support Cognitive Behavioral Therapy6917111724
2mw6h31fENTRUST: A Serious Game-Based Virtual Patient Platform to Assess Entrustable Professional Activities in Graduate Medical Education.6819161419
7fk528szNeuroCave: A web-based immersive visualization platform for exploring connectome datasets679131629
9cx8t0wmDisentangling the Cosmic Web toward FRB 1906086515121127
6fg348w0Phase Angle Spatial Embedding (PhASE)6213181120
4vm443t3Dynamic Influence Networks for Rule-Based Models5912141419
6kz4n4htCogMod: Simulating Human Information Processing Limitation While Driving57423525
7gh3t0fpBaseline connectome modular abnormalities in the childhood phase of a longitudinal study on individuals with chromosome 22q11.2 deletion syndrome559131320
98n6v76rThought Chart: tracking the thought with manifold learning during emotion regulation551112329
3z32c080Preparing and Experiencing Food During Life Events: Implications for Technology Supporting Social and Value Changes54126630

Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.