In this paper, we study cross-cultural differences in strategicreasoning in turn-taking games, as related to game-theoreticnorms as well as affective aspects such as trust, degrees of risk-taking and cooperation. We performed a game experiment toinvestigate how these aspects play a role in reasoning in simpleturn-based games, known as centipede-like games, across threecultures, that of The Netherlands, Israel and India. While thereis no significant main effect of nationalities on the behaviourof players across games, certain unexpected interactive effectsare found in their behaviour in particular games.