- Main
Visibility-based distributed deployment of robotic teams in polyhedral terrains
- Ma, Aaron S.
- Advisor(s): Cortes, Jorge;
- Martinez, Sonia
Abstract
Due to recent technological advances, robotic swarms are currently a large
interest for surveillance, disaster response, and exploration. In order to solve this
problem, we develop distributed deployment strategies for 1.5D and 2.5D polyhedral
terrains that are inuenced by research in computational geometry, graph theory,
and distributed controls. Similarly to the guarding of art gallery problems, we guard
an environment through the collective visibility of a team of robots. We consider
scenarios where the robots are constrained to moving on the ground in 1.5D and 2.5D
polyhedral terrains. Our objective is to determine strategies for deploying robots in polyhedral terrains that guarantees complete visibility of the terrain.
In the 1.5D polyhedral terrain, we determine a set of locations, that guarantees
that the terrain is completely visible when occupied. We then develop a set
of instructions that each robot distributively executes in order to occupy the set of
locations. Finally, we nd a closed-form expression for the time required for the 1.5D
deployment strategy to complete that scales with the size of the terrain.
In the 2.5D polyhedral terrain, we develop a set of instructions for the robots to
follow that collectively explores, colors, and guards the polyhedral terrain. We dene
rules for the agents to label certain locations that must be occupied in order to achieve
complete visibility, inspired by coloring of planar graphs. Finally, we characterize the
best and worse time complexity for the algorithm