Skip to main content
eScholarship
Open Access Publications from the University of California

Pulse: An Implementation of Emotionally-Aware VR Gaming

  • Author(s): Tran, Andrew
  • Alcaria, Reigan
  • Collins, Jude
  • Lee, Jong Seon
  • et al.

Published Web Location

Pulseuci.wordpress.com
No data is associated with this publication.
Abstract

Introduction and Goal:  While virtual reality (VR) games offer players increased immersion over traditional games, they lack the ability to interface with a key driver behind perception and reasoning: emotions.  This ability presents a barrier to maximizing the immersive potential of VR interactive media.

 

We sought to solve this issue by developing a biofeedback-enable emotion recognition system that empowers users to create and experience emotionally-adaptive VR games.

Pulseuci.wordpress.com

 

Faculty Adviser:  Ahmed Ettawil, Ahmed Khosrshid, Department of Electrical Engineering and Computer Science

Many UC-authored scholarly publications are freely available on this site because of the UC Academic Senate's Open Access Policy. Let us know how this access is important for you.

Item not freely available? Link broken?
Report a problem accessing this item


All content for this item is under the Supplemental Material tab.