Institute for Data Analysis and Visualization
Parent: UC Davis
eScholarship stats: Breakdown by Item for May through August, 2026
| Item | Title | Total requests | Download | View-only | %Dnld |
|---|---|---|---|---|---|
| 9ns2d70c | A Survey of General-Purpose Computation on Graphics Hardware | 515 | 288 | 227 | 55.9% |
| 445536d6 | Real-Time Parallel Hashing on the GPU | 379 | 220 | 159 | 58.0% |
| 5m89f85p | Shell Maps | 364 | 169 | 195 | 46.4% |
| 3j76d3td | A Study of Persistent Threads Style GPU Programming for GPGPU Workloads | 343 | 145 | 198 | 42.3% |
| 3d10j9jw | The CIPIC HRTF Database | 341 | 71 | 270 | 20.8% |
| 6p65k0mr | Data Point Selection for Piecewise Linear Curve Approximation | 323 | 275 | 48 | 85.1% |
| 4k5991zk | Evolutionary Morphing | 316 | 172 | 144 | 54.4% |
| 8051p6nd | Scan Primitives for GPU Computing | 313 | 66 | 247 | 21.1% |
| 40v513qg | Resolution Matched Shadow Maps | 300 | 101 | 199 | 33.7% |
| 7657d8h3 | Weights for Computing Vertex Normals from Facet Normals | 288 | 61 | 227 | 21.2% |
| 4kd304p7 | Is the Good News about Compliance Good News for Cooperation? | 284 | 137 | 147 | 48.2% |
| 9hv9327j | GPGPU parallel algorithms for structured-grid CFD codes | 264 | 49 | 215 | 18.6% |
| 0ts6q5k4 | Identification of Outliers in Multivariate Data | 262 | 206 | 56 | 78.6% |
| 8gp0x7tc | A Quantitative Performance Analysis Model for GPU Architectures | 262 | 92 | 170 | 35.1% |
| 9r15d4zk | Task Management for Irregular-Parallel Workloads on the GPU | 249 | 41 | 208 | 16.5% |
| 8d88d3qc | An Ocularist's Approach to Human Iris Synthesis | 242 | 100 | 142 | 41.3% |
| 7b441610 | Fast Tridiagonal Solvers on the GPU | 240 | 96 | 144 | 40.0% |
| 1750k9st | Out-of-core Data Management for Path Tracing on Hybrid Resources | 233 | 75 | 158 | 32.2% |
| 8xv0237z | Efficient Maximal Poisson-Disk Sampling | 229 | 114 | 115 | 49.8% |
| 41r178s4 | Spatialized Audio Rendering for Immersive Virtual Environments | 214 | 149 | 65 | 69.6% |
| 8vx5n1z8 | A Survey of Large High-Resolution Display Technologies, Techniques, and Applications | 214 | 157 | 57 | 73.4% |
| 2c93m5bh | Kinetic Sweep and Prune for Collision Detection | 207 | 52 | 155 | 25.1% |
| 0cr9d23p | A Structural Model for Binaural Sound Synthesis | 205 | 52 | 153 | 25.4% |
| 4nq8h63h | A Survey of General-Purpose Computation on Graphics Hardware | 202 | 90 | 112 | 44.6% |
| 41r921h1 | The Power Crust, Unions of Balls, and the Medial Axis Transform | 201 | 31 | 170 | 15.4% |
| 2mg223r5 | Lpics: A Hardware-Accelerated Relighting Engine for Computer Cinematography | 187 | 50 | 137 | 26.7% |
| 2514r4h1 | Efficient Parallel Merge Sort for Fixed and Variable Length Keys | 182 | 56 | 126 | 30.8% |
| 54c1743r | Visualization of Adaptive Mesh Refinement Data and Topology-based Exploration of Volume Data | 181 | 137 | 44 | 75.7% |
| 9dd6f376 | Opening the Black Box - Data Driven Visualization of Neural Networks | 180 | 30 | 150 | 16.7% |
| 9s4769qq | Visualizing DIII-D Tokarnak Magnetic Field Lines | 177 | 23 | 154 | 13.0% |
| 6dw570zx | Visualizing Visualization: A Model and Framework for Visualization Exploration | 176 | 98 | 78 | 55.7% |
| 2cq3w5dq | Objective Picture Quality Scale (PQS) For Image Coding | 175 | 39 | 136 | 22.3% |
| 70n2379v | Extracting and Visualizing Topological Information from Large High-Dimensional Data Sets | 175 | 116 | 59 | 66.3% |
| 2s8621c7 | Particle-Based Simulation of Fluids | 174 | 52 | 122 | 29.9% |
| 1vh356jv | Approximation and Visualization of Scientific Data Using Higher-order Elements | 169 | 114 | 55 | 67.5% |
| 443000s4 | The NEES geotechnical centrifuge at UC Davis | 169 | 99 | 70 | 58.6% |
| 7fv9s4s4 | Fast Deformable Registration on the GPU: A CUDA Implementation of Demons | 168 | 101 | 67 | 60.1% |
| 8js4v3f7 | Efficient Computation of Sum-products on GPUs Through Software-Managed Cache | 167 | 112 | 55 | 67.1% |
| 7tm336w0 | Real-Time Optimal Adaptation for Planetary Geometry and Texture: 4-8 Tile Hierarchies | 166 | 66 | 100 | 39.8% |
| 17p025zk | The Asymptotic Decider: Rosolving the Ambiguity in Marching Cubes | 164 | 38 | 126 | 23.2% |
| 0kb7r9m9 | Range Dependence of the Response of a Spherical Head Model | 160 | 77 | 83 | 48.1% |
| 21h630fh | Constructing Hierarchies for Triangle Meshes | 160 | 39 | 121 | 24.4% |
| 5rw127tw | Multi-GPU MapReduce on GPU Clusters | 158 | 41 | 117 | 25.9% |
| 6j57h5zw | A Work-Efficient Step-Efficient Prefix Sum Algorithm | 157 | 53 | 104 | 33.8% |
| 9qq2h12n | Data Structures for Multiresolution Representation of Unstructured Meshes | 157 | 33 | 124 | 21.0% |
| 7678h7zb | Compute & Memory Optimizations for High-Quality Speech Recognition on Low-End GPU Processors | 156 | 30 | 126 | 19.2% |
| 7bs1x3qn | Parallel Lossless Data Compression on the GPU | 155 | 70 | 85 | 45.2% |
| 1mr768b6 | Dynamic Adaptive Shadow Maps on Graphics Hardware | 154 | 51 | 103 | 33.1% |
| 25c7t89k | Elliptic grid generation using NURBS surfaces | 154 | 27 | 127 | 17.5% |
| 5nm063xk | Interactive Depth of Field Using Simulated Diffusion on a GPU | 154 | 44 | 110 | 28.6% |
Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.