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The Collector

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Abstract

The Collector is a 2D movement-based platformer with only 1 level. The player starts off with little information of their movement controls other than the basic up/down left/right. As the player progresses, they begin to learn more skills which can now be used upon when the player resets. Chimes are a core mechanic in the game as it can be used as a powerup or as health. The game ends once the player runs out of chimes so management of resources is also a core aspect of the game.

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projectteam35_56459_3621643_TheCollector_35-4.c3p

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