Center for Computational Experience
- Author(s): Rook, Rebecca
- Harrington, Mark
- et al.
In Procrastininja!, you are a procrastinating student whose parents have turned off their home�s router. In order to repower it and avoid homework, you must sneak their way through rooms populated by various family members (enemies). The furniture layout of each room creates a unique puzzle for each room, forcing you to use it to their advantage to hide from enemies and find your way to the exit. Your goal is to make it through each room you encounter until you find the router and return the internet to your house.