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Open Access Publications from the University of California


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Cell is a point A to B casual action game. In Cell, the player guides a small

white blood cell through an environment consisting of other cells which could

potentially harm the player and harm the cell's host body. The player is

searching for the cause of the multitude of harmful cells in the blood stream.

The other cells are non confrontational, but free

floating. The player grows in

size every five seconds as nutrition is absorbed from the blood stream which

makes each level progressively harder the longer the player takes to move on.

Can you find out the cause of this disturbance and will you like what you find?

Main Content

Executable file.


GameMaker gmz file.