Center for Computational Experience
- Author(s): Xie, Yufeng
- et al.
I choose Falling as my game theme. I did the theme by letting the player choose to fall into a different hole in order to reach the end. The uses of links inside my games are looking for item detail and player actions. Inspired by detective and dungeon games, I create my game base on finding the right path base on clues hide in text detail and fighting different monsters to approach the final ending. I add HP and Coins system inside my game so that player can be careful of their health and felt achievement when they have many coins. I create a total of 3 endings and two playable items to increase the replayability and richness of the game.