Hunting Tigers
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Open Access Publications from the University of California

Hunting Tigers

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Creative Commons 'BY-NC' version 4.0 license

HUNTING TIGERS "Hunting Tigers" is a game type shooting. The players for this game are children. My goals for this game are entertainment and education. Children who play this game will have a good time in playing the game. I make the game easy to win because I want the players happy when they play this game. Through this game, I want to tell the players a story about motherhood. This is the aesthetic goal of the game. The baby deer kills the enemies to save his mom. The baby deer needs to kill 30 tigers to save his mom. Because of the education goal, I try to make the story part equals to the gameplay part. In the class, we discussed about this concept. In my game, these two parts are equal.  At the beginning of the game, the baby deer needs to fight against eight initial tigers. I put two tigers in the display window, and six tigers out of the display window. Basically, the deer fights against eight tigers. Whenever one of the tigers died, another one will appear to replace the dead one. In order to win the game, players need to kill 30 tigers in total. The speed of the deer is faster than the speed of the tiger. The deer uses a gun to shoot the tigers. When the bullets hit the tigers, they explore and disappear. The tiger also disappears. When the deer hit one of the tigers, he is dead and disappears. I make this game has the simplest way to play. Players can only use the mouse to move, aim, and shoot. They can use arrow keys to move if they want. In this game, It seems easy to win, but It still has its difficulties. My classmates tested this game, when the loose, they restart the game immediately  to try to win the game. When I let my 8-year-old nephew played this game, he lost the game multiple times and he kept restarting the game multiple times until he won the game. That means my game still has the challenging.   The nouns in my game are the deer and the tigers.  The verbs in my game are going left, going right, going up, and going down, shooting. I sign up on the website to use their sound library. I chose the sound and music similar to the sound and music of the Nintendo console game. This was very interesting to me when I heard this sound.  On the image of the title page of the game, there are the deer, the tiger, and the deer's mom which is blurred. The deer and the tiger are very clearly because they are the main character. The deer's mom is blurred because she was trapped by the tiger. The mission of the deer is killing the tigers to release his mom. At the end of the game, when the players win the game, the baby deer meets his mom. Beneath them is the failure tiger. The deer and his mom are standing on the tiger. This image tells the players that "you are the winners".  In this game, I try to decrease the violence factor by using the animation "boom" when the bullets hit the tigers. Because my players are children, I do not want them to see too much violence in this game. I want the players to think of this game as a cartoon. This is another aesthetic of the game.  My game was better because I changed some features from the feedback of the testers. In the beginning, I make the speed of the tigers were very fast. This made the tigers can kill the deer easy. My classmate test my game and said that I need to make the tigers slower and the bullets need to go faster. These changes make the game easier to play and win. Jordan recommended using the mouse to move the player. I thought that was a good idea and I used it. This recommendation makes my game very easy to play. My game seems simple when I compared it to the other games. It is simple, but it still meets its goals. At some points, my game has a innovative idea. The animation of the explosion when the bullets hit the tigers is one. The story of the game is a good concept to educate the children about the motherhood of the baby deer. It also helps the children in loving the animal, treat them as people.

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