The Call
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The Call

  • Author(s): Raghuraman, Abhi
  • et al.
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Abstract

You wake up one night to a call, being given the choice to answer it or not. If answered, you are struck with an otherworldly threat and given the choice to save yourself or attempt to communicate the issue with others. Depending on your choices, you will end up quarantining and emerging into a world plagued by damage or situated in a military hideout and safely survive. If the call is not answered, you won't really have a clue about the alien attack, but will find yourself subject to the authorities - who have traced the call to your house. You will be given the chance to use your expertise to help a lead team of engineers and save the world. The Call is a science fiction, Choose Your Own Adventure type game that allows the player to make risk-based choices. The challenge in the game involves making the right choices and avoiding being abducted by aliens. With a wide variety of endings, players are given a great opportunity to explore and succeed.

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