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Open Access Publications from the University of California

Don't Overthink It

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Don't Overthink It is a text base adventure following a "nameless" character stuck inside a a prison trying to find a way out without wasting its time overthinking his options. Yet when he gets out and finds himself living his life he gets loop back to the prison once more. The goal is to find a way out of the loop which can be done from the start or later on the story. As for the aim of the game, it was to base the story to the gameplay, which some parts do it others sadly not.

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