IDAV Publications

Parent: Institute for Data Analysis and Visualization

eScholarship stats: History by Item for March through June, 2026

ItemTitleTotal requests2026-062026-052026-042026-03
9ns2d70cA Survey of General-Purpose Computation on Graphics Hardware43311498115106
5m89f85pShell Maps4208715910074
3d10j9jwThe CIPIC HRTF Database3957869124124
4kd304p7Is the Good News about Compliance Good News for Cooperation?3544470127113
6p65k0mrData Point Selection for Piecewise Linear Curve Approximation332841059350
3j76d3tdA Study of Persistent Threads Style GPU Programming for GPGPU Workloads30071966667
445536d6Real-Time Parallel Hashing on the GPU29286937340
8gp0x7tcA Quantitative Performance Analysis Model for GPU Architectures27257807164
41r178s4Spatialized Audio Rendering for Immersive Virtual Environments26850739253
8051p6ndScan Primitives for GPU Computing26070856342
9r15d4zkTask Management for Irregular-Parallel Workloads on the GPU23745746652
8d88d3qcAn Ocularist's Approach to Human Iris Synthesis22952725847
7657d8h3Weights for Computing Vertex Normals from Facet Normals22866475857
8xv0237zEfficient Maximal Poisson-Disk Sampling22846796340
40v513qgResolution Matched Shadow Maps22469724835
4nq8h63hA Survey of General-Purpose Computation on Graphics Hardware22141686745
70n2379vExtracting and Visualizing Topological Information from Large High-Dimensional Data Sets22150686637
4k5991zkEvolutionary Morphing21784504043
9hv9327jGPGPU parallel algorithms for structured-grid CFD codes20733795243
9s4769qqVisualizing DIII-D Tokarnak Magnetic Field Lines19936655246
41r921h1The Power Crust, Unions of Balls, and the Medial Axis Transform19768484041
54c1743rVisualization of Adaptive Mesh Refinement Data and Topology-based Exploration of Volume Data19533745632
5nm063xkInteractive Depth of Field Using Simulated Diffusion on a GPU19428694948
6dw570zxVisualizing Visualization: A Model and Framework for Visualization Exploration19434685240
0069231jGeneralized B-spline subdivision-surface wavelets for geometry compression19222695150
0cr9d23pA Structural Model for Binaural Sound Synthesis19026467444
7b441610Fast Tridiagonal Solvers on the GPU18635635335
7fv9s4s4Fast Deformable Registration on the GPU: A CUDA Implementation of Demons18623575155
0vq7q87fFast, Memory-Efficient Cell Location in Unstructured Grids for Visualization18512734852
0124g3df3D Video Recorder17932496038
65c2x71hMulti-GPU Volume Rendering using MapReduce17827604348
1750k9stOut-of-core Data Management for Path Tracing on Hybrid Resources17637753232
2514r4h1Efficient Parallel Merge Sort for Fixed and Variable Length Keys17031535432
5rw127twMulti-GPU MapReduce on GPU Clusters17038514833
8js4v3f7Efficient Computation of Sum-products on GPUs Through Software-Managed Cache17038544533
1vh356jvApproximation and Visualization of Scientific Data Using Higher-order Elements16837703922
4956q122A GPU Task-Parallel Model with Dependency Resolution16835684124
985331m3Efficient Parallel Scan Algorithms for Many-core GPUs16630584632
1mr768b6Dynamic Adaptive Shadow Maps on Graphics Hardware16527564834
7rf421w9Elevation Localization and Head-Related Transfer Function Analysis at Low Frequencies16542504924
9xk5f6mjAccurate and Efficient Unions of Balls16528395345
30q7x3mbGlift: Generic Data Structures for Graphics Hardware16426564636
9qq2h12nData Structures for Multiresolution Representation of Unstructured Meshes16068422723
2s8621c7Particle-Based Simulation of Fluids15928534434
4rc7z0d1Surface Reconstruction by Voronoi Filtering15929415435
20j103rsAn Auto-tuned Method for Solving Large Tridiagonal Systems on the GPU15826554829
3bk667xmDyadic Splines15825424942
68n1g04jRay Divergence-Based Bundle Adjustment Conditioning for Multi-View Stereo15830584525
7tm336w0Real-Time Optimal Adaptation for Planetary Geometry and Texture: 4-8 Tile Hierarchies15843473335
21h630fhConstructing Hierarchies for Triangle Meshes15722465732

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