Skip to main content
eScholarship
Open Access Publications from the University of California

Particle Tracking and Simulation on the .NET Framework

Abstract

Particle tracking and simulation studies are becoming increasingly complex. In addition to the use of more sophisticated graphics, interactive scripting is becoming popular. Compatibility with different control systems requires network and database capabilities. It is not a trivial task to fulfill all the various requirements without sacrificing runtime performance. We evaluated the effectiveness of the .NET framework by converting a C++ simulation code to C#. The portability to other platforms is mentioned in terms of Mono.

Main Content
For improved accessibility of PDF content, download the file to your device.
Current View