| Item | Title | Total requests | 2026-08 | 2026-07 | 2026-06 | 2026-05 |
|---|---|---|---|---|---|---|
| 5tp698kn | (Role)Playing with Power? Establishing the Boundaries of Power Fantasy in Lockdown | 613 | 170 | 191 | 126 | 126 |
| 45t7q164 | Victory Through Nonviolence in Disney’s <em>Lorcana</em> | 477 | 104 | 123 | 130 | 120 |
| 6sp975k7 | Game Mechanics and Narrative as Symbolic, Co-Construcgtive Elements in Tomb of Annihilation | 422 | 134 | 142 | 82 | 64 |
| 7mg338m1 | 80 Games with 20 Students: A Review and Case Study | 400 | 74 | 149 | 64 | 113 |
| 87m3x2r6 | Defining the Miniatures Wargame: Five Pillars | 357 | 148 | 51 | 47 | 111 |
| 6p1094gk | Transmediation and the Marvel Super Heroes RPG | 328 | 114 | 101 | 48 | 65 |
| 069876t9 | The Case for Chaos: Leveraging Contingency in Taskmaster and in Mental Health | 311 | 58 | 52 | 88 | 113 |
| 0wp5c7h2 | A Queer OS Powered by the Apocalypse: Feminist Platforms and TTRPG Engines | 264 | 62 | 23 | 32 | 147 |
| 5z17x8tf | Approaching Controversial Conflicts: Tabletop Simulations as Museums | 249 | 51 | 31 | 53 | 114 |
| 9g8585nq | Book Review: <em>Fifty Years of Dungeons & Dragons</em> | 236 | 50 | 30 | 35 | 121 |
| 0p3904t5 | Player Psychology and Decision-Making in Card Game <em>COUP</em> | 213 | 102 | 111 | ||
| 3h58w2ww | Book Review: <em>Transformative Learning Through Play: Analogue Games as Vehicles for Educational Innovation</em> | 212 | 41 | 17 | 56 | 98 |
| 4d38j21m | Getting in Good Troubles with Mancala | 210 | 52 | 50 | 32 | 76 |
| 22c8h0wk | Mad about Mahjong: A Conversation between Two Asian American Game Scholars | 193 | 120 | 73 | ||
| 2sg3n9vs | Postcards from Role-Playing the Humanities | 186 | 49 | 25 | 37 | 75 |
| 44c281wn | Postcards from the 2025 BIPOC Game Studies Conference | 182 | 55 | 18 | 26 | 83 |
| 3kk4261w | Studying Gamebooks: A Framework for Analysis | 175 | 35 | 33 | 40 | 67 |
| 1qs7w3vm | Book Review: Von bierbrauenden Mönchen und kriegerischen Nonnen Klöster und Klerus in analogen und digitalen Spielen | 172 | 36 | 19 | 19 | 98 |
| 06t0v6h9 | An Elegant Little Instrument: The Japanese Standards Association and the Birth of the Modern d20 | 166 | 37 | 19 | 22 | 88 |
| 85c0486q | Precarity, Porousness, and Queer Subjects: Critical Play of Ecological Solo Journaling Games | 166 | 36 | 23 | 27 | 80 |
| 9f6679cd | The Board Game as a Narrative Medium | 166 | 27 | 20 | 33 | 86 |
| 9w84p6rk | How to Re-Configure the Social Interaction Among Danish Lonely Young Adults Through a Social Design Approach | 165 | 23 | 20 | 27 | 95 |
| 0wm342wx | 12.2 Editor's Note: Be Queer, Do Games: An Introduction to Queer Analog Game Studies | 164 | 16 | 16 | 24 | 108 |
| 8491s1wn | 13.1 Table of Contents and Editors' Note (March 31, 2026) | 164 | 16 | 24 | 33 | 91 |
| 1jm3f58w | Serious Fandoms—An Interview With Linda Codega | 163 | 18 | 10 | 26 | 109 |
| 0jq886rm | Tabletop and Digital Rituals in Dungeons & Dragons | 156 | 15 | 9 | 35 | 97 |
| 3gn5g98h | Role Playing Games as an Educational Stimulation | 155 | 35 | 19 | 31 | 70 |
| 18x6t91p | A Tri-Heuristic Ontological Approximation of Tabletop RPGs | 152 | 32 | 16 | 26 | 78 |
| 4r74s3ck | 50 Years of Gen Con Events: A Dataset Analysis | 152 | 41 | 18 | 22 | 71 |
| 9f96p7fn | Is There Room for Queer Chaos at Yazeba’s? | 152 | 26 | 15 | 43 | 68 |
| 1hg3g193 | It's All Fun and Games ‘Till Somebody Loses an I: Ethnomethods of Bleed | 147 | 25 | 19 | 32 | 71 |
| 1nz7z32b | "Murders on the Stage, Tortures, Woundings, and the Like": Dungeons & Dragons Adventures as Tragedy | 147 | 31 | 20 | 25 | 71 |
| 7g13z87t | liches, lampreys, and the moon: an incantation for trans life & lyrical play | 146 | 24 | 16 | 21 | 85 |
| 7c09x7ck | Groping in the Dark: Intimacy in Nyctophobia | 142 | 33 | 32 | 20 | 57 |
| 4hc0s1hf | Mechanical Storytelling in D&D: Strahd in Relation to the Gothic | 140 | 27 | 15 | 37 | 61 |
| 0kf7p8nq | Same Time Next Week: An Analysis of Queer Temporality in Tabletop Role-Playing | 139 | 49 | 90 | ||
| 1t0669xx | Constitutive Factors of Mega-Campaigns in TTRPGs: A Systematic Literature Review | 138 | 18 | 20 | 25 | 75 |
| 2qz195fr | Book Review: The Rule Book: The Building Blocks of Games | 137 | 15 | 14 | 44 | 64 |
| 91g135z9 | Climate Larps: Environmental Design in Nordic Larp | 134 | 15 | 6 | 25 | 88 |
| 6h43b14j | The Scientification of Games: Analyzing Ghost Blitz through the Lens of Cognitive Psychology | 133 | 29 | 10 | 44 | 50 |
| 12v8m2vq | Death by a Thousand Drips: Poisoning as Mechanism and Theme in Contemporary Tabletop Games | 128 | 52 | 76 | ||
| 7w08s7dk | 10.1 Table of Contents and Editors' Note (March 27, 2023) | 128 | 26 | 4 | 28 | 70 |
| 7df2j22g | Roll to Hit: Comparative Mathematical Probability in Tabletop Role-Playing Games | 123 | 28 | 12 | 24 | 59 |
| 0hj3z32j | From Consumers to Creators: Bridging Game Play and Playful Game Design for Impactful Civic Education | 121 | 14 | 9 | 18 | 80 |
| 4sv9v3zf | 10.1 Table of Contents and Editors' Note (March 27, 2023) | 117 | 20 | 1 | 27 | 69 |
| 1s57p694 | Towards a Transpacific Future: A History of Board Games in Taiwan | 115 | 17 | 9 | 22 | 67 |
| 1w65p79m | Book Review of <em>Unsettling Catan: Detached Design in Eurogames</em> | 114 | 50 | 64 | ||
| 5bq4g6bd | Exploring Cultural Narratives Through RPG Design: The 4th Bootcamp | 101 | 10 | 10 | 19 | 62 |
| 88d3z1k8 | 11.3 Table of Contents and Editor's Note: Perspectives on RPG Studies by Latin American Scholars (October 14, 2024) | 95 | 9 | 7 | 11 | 68 |
| 3j2407x4 | 11.2 Table of Contents and Editors' Note (June 24, 2024) | 90 | 6 | 6 | 14 | 64 |
Note: Due to the evolving nature of web traffic, the data presented here should be considered approximate and subject to revision. Learn more.